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Author Topic: One Hour Skirmish Rules - Congo  (Read 747 times)

Offline Oldgamer

  • Scientist
  • Posts: 224
One Hour Skirmish Rules - Congo
« on: November 04, 2024, 05:59:00 PM »
OHSW would be an ideal set of rules for some 1960's Congo games, thus l present my vision of 5 Commando.

The figures are by Eureka and Full Metal Miniatures with a few head swaps.





I have another three mercs on the painting bench and will add a jeep, a Ferret and a lorry.

Offline CapnJim

  • Galactic Brain
  • Posts: 4519
  • Gainfully unemployed and lovng it!
Re: One Hour Skirmish Rules - Congo
« Reply #1 on: November 04, 2024, 06:14:51 PM »
Those fellas look good.  Nice job!
"Remember - Incoming Fire Has the Right-of-Way"

Offline traveller

  • Scatterbrained Genius
  • Posts: 3844
Re: One Hour Skirmish Rules - Congo
« Reply #2 on: November 05, 2024, 06:21:45 AM »
Exciting! OHSW is such a great set of rules. Looking forward to follow your progress.

Offline mikedemana

  • Scatterbrained Genius
  • Posts: 3406
  • Investigating curiosities around the globe...
    • Worldwidemike
Re: One Hour Skirmish Rules - Congo
« Reply #3 on: November 05, 2024, 11:19:09 PM »
Great figs! When well designed, simple mechanics and rules make for a fun game.  :-*

Mike Demana

Offline trev

  • Mad Scientist
  • Posts: 742
    • The Bits Box
Re: One Hour Skirmish Rules - Congo
« Reply #4 on: November 06, 2024, 12:09:31 AM »
These are excellent.  Looking forward to seeing more.

Offline bluewillow

  • Scatterbrained Genius
  • Posts: 2442
  • Bluewillow- Matthew Williamson
Re: One Hour Skirmish Rules - Congo
« Reply #5 on: November 06, 2024, 07:18:25 AM »
They look great

 

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