Bad Squiddo recently released a pack of Snake Cultists that got me to rethink my thoughts for a more central Ottoman squad from the Carpathians and go for the full Egyptian flavour.
In the stash of collected figures, I had picked up a number of West Wind's Egyptian cultists, diggers, and that ilk to use as cultists in the game. Theory was they had followed Napoleon back to Europe to reclaim the stuff he stole from their temple. This backstory fits Egyptian Expeditionary Force player squads perfectly.
The Temple of Wadjet needs their holy objects and enchanted items back for the defense of Lower Egypt. The EEF squads have been known to ferociously attack European squads whom they think are in possession of any of their objects, letting out a blood-curdling battlecry of "Eayzin nastaeid hajtina!"
Although it is reported from those who have consulted some of Napoleon's Savants that this merely translates from the Egyptian dialect as "Nous voulons récupérer nos affaires !" (We want our stuff back!)
Spent a pleasant late night rabbit hole with a wee dram of whisky figuring out what the heck would be a good Native Scout from the outer fringes of the Egyptian sphere of influence. Finally settled on an Ethiopean huntress, and most easily accomplished by carving a Victrix Greek Slinger to a female form with several layers of hides carved down from the original tunic, and a jezail added.
Other mods to figures include swapping in Ottoman style pioneer tools for a sapper and conscript diggers. Tools and added jezails from Trent Miniatures.
Other figures include a Bad Squiddo Harriet Tubman as a doctor, a Dixon pirate lady as a duelist, and a Newline sailor as Seaman Mapleton an American who was fleeing a press gang in Naples where the Egyptians were looking for someone to help commandeer and handle a small boat.
Officer for the second squad is a Cowboy Wars figure with her hat modified to a more Egyptian look, duster carved to be more flowing, and her rifle backdated with a firing lock added. Rifle acquired from the British during the aforementioned hijinks in Naples.
If not being used as a player force, they can still appear as NPC cultists on the same mission.