Hi Fred, thanks a lot. I seem to recall that activation mechanic was there in the first Confrontation fantasy skirmish miniature game, but the Command Phase, that allows you to "save" the activation of one of your units, and even make it more decisive, kind of help keeping the game less chancey. I love the lack of control in activations, be it a PIP mechanic like DBx or a "push your own luck" thing like Lion Rampant or Song of Blades, or Blucher or many others. Yet I think this combination of randomness and control that happens here in Sprueburg is kind of novel. To me at last!