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Author Topic: Superhero Wargames  (Read 7323 times)

Offline P_Clapham

  • Mad Scientist
  • Posts: 998
Re: Superhero Wargames
« Reply #15 on: December 11, 2009, 03:12:20 AM »
I'd go with Mordheim over Inquisitor any day.  Frankly for an Inquisitor skirmish game, I'd rather use Mordheim or Necromunda.
"When in doubt, have a man come through a door with a gun in his hand.— Raymond Chandler

Offline abhorsen950

  • Mastermind
  • Posts: 1559
Re: Superhero Wargames
« Reply #16 on: December 11, 2009, 04:31:28 PM »
Right guys me again sorry ive not been very clear  :` Ill be buying Supersystem if i can aswell as Mordheim

Regards

Steve

Offline abhorsen950

  • Mastermind
  • Posts: 1559
Re: Superhero Wargames
« Reply #17 on: December 15, 2009, 04:35:40 PM »
Im going to be getting +60 heroclix figures soon so i want Supersystem otherwise im going for INQ playing them as masked vigilantes anyway anybody know where i can get Supersystem in the england?
Cheers
Steve

Offline abhorsen950

  • Mastermind
  • Posts: 1559
Re: Superhero Wargames
« Reply #18 on: December 15, 2009, 04:56:32 PM »
Say does anybody know any LOTR Variants for Superhero fighting?
Love to hear from you all
Steve

Offline P_Clapham

  • Mad Scientist
  • Posts: 998
Re: Superhero Wargames
« Reply #19 on: December 15, 2009, 05:42:17 PM »
Say does anybody know any LOTR Variants for Superhero fighting?
Love to hear from you all
Steve

I could see the Old West lotr variant being used for Pulp Hero Fighting.

Offline abhorsen950

  • Mastermind
  • Posts: 1559
Re: Superhero Wargames
« Reply #20 on: December 15, 2009, 05:45:01 PM »
Hmm yeah maybe
Might just go with the Masked Vigilantes Idea


Cheers

Steve

Offline P_Clapham

  • Mad Scientist
  • Posts: 998
Re: Superhero Wargames
« Reply #21 on: December 15, 2009, 08:27:08 PM »
It was the System I was planning on going with originally.  One of their scourcebooks has a small section on using the rules for cops vs gangsters.  The important bit from there was the rules for modern guns, although you might find better and free rules online.  Low Level Super abilites could be inserted via their skill system.  Mordheim had advances that gave a character +1 strength, which could take them over the human limit of 5.  A vigilante warband could have one or more characters starting with these abilites, almost like the mutations from Mordheim.  If you get a chance, check out both books and see what would be usefull to you.

For myself I'm using a variation of the Chaos & Supersystem rules set.  I'm rather enamoured with the Henchmen and character rules.

Hmm yeah maybe
Might just go with the Masked Vigilantes Idea


Cheers

Steve

Offline abhorsen950

  • Mastermind
  • Posts: 1559
Re: Superhero Wargames
« Reply #22 on: December 15, 2009, 08:49:30 PM »
Hmm soudns good let me know how you getting on.
Going to use heroclix to play with family and use INQ to tell the story of masked vigilantes.

Cheers guys

Steve

Offline Puuka

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  • Posts: 584
  • The Deputies come
    • Shaggy Puuka Dice Bags and Accessories.
Re: Superhero Wargames
« Reply #23 on: December 17, 2009, 03:03:35 PM »
Cheers guys well im stuck between getting Inquisitor or Mordheim anyway and ill just buy Supersystem as it is.
What would you guys says better Mordheim or Inquisitor?

Try them both, you can download them free from the GW site now.
Looking for a set of rules that adaptable for different genres.

 

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