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Author Topic: UNIT, now with added Timelords and Heavy Weapon Daleks  (Read 18593 times)

Offline Whiskyrat

  • Mad Scientist
  • Posts: 599
Re: UNIT
« Reply #15 on: January 12, 2010, 10:54:45 PM »
Flight just means they can move over obstacles, flying in Crossfire usually means more things can shoot at you no need to roll for it.
I'm not sure I'm clear about your second point though.

I was thinking back to your Modern Africa game and how movement was halted each scenery element.

If they're in flight there's no scenery to stop movement - so they can come on to the board - lift off and land where they like.

Or thinking a bit more about it (probably getting it completely wrong  ::)) would reactive fire mean that if they take a suppression before they land back on the board they stay where they are?


Offline matakishi

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Re: UNIT
« Reply #16 on: January 12, 2010, 11:44:00 PM »
Ah, I see. Flying is like driving a vehicle, each straight move is a separate move and can be reacted to by the opponent. So, going up is a move, moving is a move, landing is a move, each time the daleks can be shot at. A suppression will force a landing. Although they can cover a loot of distance this way it will mean that they will be vulnerable to enemy fire too unless they are careful. Daleks are tough but not invincible :)

Remember that they are always counted as being in the open (Daleks are too arrogant to skulk in cover) so each UNIT stand has 4 dice to shoot them, needing three scores of 5 or 6 to kill them and only two to suppress.

Offline Whiskyrat

  • Mad Scientist
  • Posts: 599
Re: UNIT
« Reply #17 on: January 12, 2010, 11:54:43 PM »
Thanks Paul - that helps a lot.

Daleks are tough but not invincible :)

Unless Overlord and I are rolling dice.  ;)

Offline matakishi

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Re: UNIT
« Reply #18 on: January 13, 2010, 12:08:44 AM »
Well, yes, of course :)

I'll post a complete set of rules and clarifications on my site once everything is done. It'll be available as a download to make it easier to use, have no fear.

Just basing the Cybermen horde at the moment :)

Offline matakishi

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Re: UNIT
« Reply #19 on: January 16, 2010, 02:32:19 PM »
UNIT support and a selection of targets



Daleks



Cybermen


Offline fairoaks024

  • Mastermind
  • Posts: 1559
Re: UNIT, now with heavy weapons and a selection of enemies
« Reply #20 on: January 16, 2010, 04:18:27 PM »
Wow! impressive as always,

the problem for me with all your projects is that after i see yours, i want to do that too, but already have WAY too many projects on the go :(

can't wait to see what you finish next for this project

regards

jim
Cult of the black goat cultist No.10

Offline matakishi

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Re: UNIT, now with heavy weapons and a selection of enemies
« Reply #21 on: January 16, 2010, 04:28:02 PM »
None of this is new Jim, just rebasing from a couple of years ago. Currently painting the new stuff, (extra Doctors and a few other characters).

The Saucer People and the modern Police threads have my new stuff on them, luckily it's all interchangeable so the Doctor can visit the hillbillies if I feel like it or Daleks can invade Baltimore (Yay!)

Offline matakishi

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Re: UNIT, now with added Timelords
« Reply #22 on: January 24, 2010, 11:34:27 AM »
Some new stuff:



Timelords from Heresy and our own Malamute, TARDIS from Old Crow

Offline uti long smile

  • Galactic Brain
  • Posts: 4359
Re: UNIT, now with added Timelords
« Reply #23 on: January 24, 2010, 11:54:13 AM »
Very nice!!
Something Crooked this way comes...
http://www.crooked-dice.co.uk/
Wargaming in the world of Cult TV

Offline abhorsen950

  • Mastermind
  • Posts: 1559
Re: UNIT, now with added Timelords
« Reply #24 on: January 24, 2010, 01:52:10 PM »
Very nice!
28mm? and where are the soldiers from?

Steve

Offline matakishi

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Re: UNIT, now with added Timelords
« Reply #25 on: January 24, 2010, 04:58:48 PM »
The UNIT troops are from The Assault Group.

Offline matakishi

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Re: UNIT, now with added Timelords and Heavy Weapon Daleks
« Reply #26 on: February 15, 2010, 08:55:14 PM »


From Bronze Age Miniatures, I've ordered more so I can have one for each type of dalek squad in matching colours :)

Offline Commander Vyper

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Re: UNIT, now with added Timelords and Heavy Weapon Daleks
« Reply #27 on: February 15, 2010, 11:56:49 PM »


From Bronze Age Miniatures, I've ordered more so I can have one for each type of dalek squad in matching colours :)

Looks like it would make a good Nort robo pill box too from Rogue Trooper. (wink wink!).
Now water can flow....or water can crash...be water my friend.
Sifu Bruce Lee.




Offline Doomsdave

  • Scatterbrained Genius
  • Posts: 2208
Re: UNIT, now with added Timelords and Heavy Weapon Daleks
« Reply #28 on: February 16, 2010, 12:17:25 AM »
Your Daleks are making my wallet itch.  These are BTD Daleks right?  BTW your stuff is a continual inspiration to me.  I have your site on my faves. 
This is my boomstick!

Offline Gluteus Maximus

  • Galactic Brain
  • Posts: 5427
Re: UNIT, now with added Timelords and Heavy Weapon Daleks
« Reply #29 on: February 16, 2010, 10:20:24 AM »
They are BTD, but the Micro Universe plastic Daleks are an almost perfect match for size - if you  can ever find any  :(

I have Crossfire but never played it. Don't know why I bought it as I don't do WW2  :?

I'm looking forward to seeing your Who conversion rules, as I like the basic theory behind Crossfire and would like to give this hybrid a try sometime.

As ever, your figure collection is superb!

 

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