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How should I paint Orks for Nuclear Renaissance Muties?

Varying colours (like Dungers)
All same colour, NOT green
Green
Don't bother, they're ugly!
Fluroescent
Albino

Author Topic: Orkish Renaissance  (Read 4644 times)

Offline Argonor

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Orkish Renaissance
« on: June 06, 2010, 06:41:36 PM »
I just dug out my mint new-in-the-box Gorkamorka set.

And instead of putting it on Evilbay, I broke it open, and promtly built the ork fortress  :D

I'm going to play Nuclear Renaissance, as I tried the rules last weekend, and like them. They just need scenarios, but I'll do something with scrapheaps and searching for resources and pre-apoc artefacts - the usual stuff, really, but the main thing is:

I am going to use (among Warzone, Judge Dredd, and other GW minis not to mention Ramshackles own, and Spinespur minis, plus whatever I fancy) da orkses for muties. Wartraks and Trukks alzo be nice for dat!! And the fort is just GREAT for a fortified boneyard.

BUT - here's the thing: When I use orks as muties - how should I paint them?
« Last Edit: June 06, 2010, 06:45:46 PM by Argonor »
Ask at the LAF, and answer shall thy be given!


Cultist #84

Offline Westfalia Chris

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Re: Orkish Renaissance
« Reply #1 on: June 06, 2010, 06:59:00 PM »
Putrid olive-brown skin with radiation disease scars.

Offline abhorsen950

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Re: Orkish Renaissance
« Reply #2 on: June 06, 2010, 07:26:56 PM »
Varying, the radiation will affect many, youve inspired me to whip out all my 40k models and play Nuclear Renaissence so I thank you!

Offline area23

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Re: Orkish Renaissance
« Reply #3 on: June 06, 2010, 07:52:35 PM »
Human skin colour. And some headswaps of human and zombie heads.
I paint my rogue trader era orks all human flesh.
The trukks are great. I have one Digger trukk and use it with future warriors Savages.
If you don't believe in lead, you're already dead.
+++AREA23 BLOG+++

Offline Argonor

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Re: Orkish Renaissance
« Reply #4 on: June 06, 2010, 08:30:40 PM »
Magnificent replies  8)


@ Abhorsen: We aim to please  :D

My take on NR will  be to first use a lot of models I already have, then supplement with stuff from Ramshackle (and other sources).

I also have some idea to 'enhance' the setting to be able to use minis that are more 'high tech' sci-fi - at least in the look.... more to this later, though.

Offline consectari

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Re: Orkish Renaissance
« Reply #5 on: June 07, 2010, 12:40:18 AM »
I've always liked red orcs, but varied colors like yellow, brown, and gray would be interesting too. 

Fallouts east coast super mutants come in some really good colors.
All my best ideas are someone elses

Offline Argonor

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Re: Orkish Renaissance
« Reply #6 on: June 07, 2010, 07:52:09 AM »
Any pics? I do not have F3....

Offline consectari

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Re: Orkish Renaissance
« Reply #7 on: June 07, 2010, 01:06:48 PM »
Not a video gamer myself, but there's so much amazing modeling based on Fallout, I started looking into it.

(Couldn't get pics to show up, here's a link)
http://fallout.wikia.com/wiki/Super_mutant
« Last Edit: June 07, 2010, 01:09:30 PM by consectari »

Offline Argonor

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Re: Orkish Renaissance
« Reply #8 on: June 07, 2010, 01:14:55 PM »
Ah, OK... yellowish.... may try that, too  :D

Offline Argonor

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Re: Orkish Renaissance
« Reply #9 on: June 07, 2010, 01:17:50 PM »
Human skin colour. And some headswaps of human and zombie heads.

That is actually a GREAT idea. I did not notice it in my first sweep down the page, but with all thes plastics, a bit of headswapping is actually all you need for geat variations of minis  8)

Offline rob_alderman

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Re: Orkish Renaissance
« Reply #10 on: June 07, 2010, 03:30:52 PM »
When I first read the title, I thought you had come up with a new 'Flintloque' style game!!!  lol

Offline Cosmotiger

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Re: Orkish Renaissance
« Reply #11 on: June 07, 2010, 04:57:23 PM »
Grey or pale sickly yellowish.  That's how I think of post-atomic mutants. 

Although my mind may have been poisoned by the Buck Rogers TV series from the 70's.  o_o

Offline TheMightyFlip

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Re: Orkish Renaissance
« Reply #12 on: June 07, 2010, 05:46:19 PM »
Neon Green!!  ;D


Try blue for a change.

Offline Hrothgar

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Re: Orkish Renaissance
« Reply #13 on: June 07, 2010, 06:30:44 PM »
I have the same plans for the orks that I have unintentionally amassed over the years. I don't play 40k but would like to use them as mutants and am constantly looking for interesting color schemes that make them look not so much like GW cartoon characters.

I found this following link helpful. Lots of nice pics.  :D
http://www.dakkadakka.com/dakkaforum/posts/list/279293.page

Here is one of the pics:
« Last Edit: June 07, 2010, 06:34:18 PM by Hrothgar »

Offline consectari

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Re: Orkish Renaissance
« Reply #14 on: June 07, 2010, 07:01:12 PM »
Can I change my vote to albino?  :o

Not sure if someone already suggested this, but bobbing the ears a bit will greatly reduce their orcish appearance.

 

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