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Author Topic: The Commander's Xenomorph/corporate project :D  (Read 24691 times)

Offline Commander Vyper

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Re: The Commander's Xenomorph/corporate project :D
« Reply #60 on: 28 July 2010, 04:24:30 PM »
Wow those face huggers look fantastic! :-*  Strong work Mark!

Can't wait to see how they look painted! :D  Will they be based seperately or are they going to
be left off the base to sort of act as an alien infection/implant token for Akula's miniatures? lol

Darkoath

Cheers Dave,

Based separately, suspended in stasis jars, leaping out of eggs... you know the usual. ;)
Now water can flow....or water can crash...be water my friend.
Sifu Bruce Lee.




Offline Commander Vyper

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Re: The Commander's Xenomorph/corporate project :D
« Reply #61 on: 28 July 2010, 08:44:36 PM »
:-* >:D


Yup have plans for a few 40mm grenade launching sentry guns, M20 sentry claymores and few M5 bounding mines too.

The Colonial Marine... one tough hombre! :D

Offline supervike

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Re: The Commander's Xenomorph/corporate project :D
« Reply #62 on: 28 July 2010, 08:48:16 PM »



Also had a containment shipping from the bioweapons division today, 14 xenomorphs in hypersleep/stasis. Don't want to wake em up until the containment fields are up and running. ;)

The Commander


Corporate is always pulling that garbage!  Make sure you get your overtime pay...

Cheers for the pic, they are scaled perfectly!  I've stole all my other ideas from you, whats one more at this stage? lol

Offline Commander Vyper

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Re: The Commander's Xenomorph/corporate project :D
« Reply #63 on: 28 July 2010, 08:54:55 PM »
Corporate is always pulling that garbage!  Make sure you get your overtime pay...

Cheers for the pic, they are scaled perfectly!  I've stole all my other ideas from you, whats one more at this stage? lol

No problems on the pic and don't feel guilty.... I'm preparing my consultancy invoice for you as I type.

;)
« Last Edit: 28 July 2010, 09:02:42 PM by Commander Vyper »

Offline Bako

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Re: The Commander's Xenomorph/corporate project :D
« Reply #64 on: 29 July 2010, 10:29:54 AM »
Yup have plans for a few 40mm grenade launching sentry guns, M20 sentry claymores and few M5 bounding mines too.

The Colonial Marine... one tough hombre! :D

Quite looking forward to that. But what about the knives and sharp sticks? ;)
Everything is better with lizardmen.

Offline Commander Vyper

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Re: The Commander's Xenomorph/corporate project :D
« Reply #65 on: 29 July 2010, 11:29:44 AM »
Quite looking forward to that. But what about the knives and sharp sticks? ;)

All covered, including tactical smart missiles, phased plasma cannon, pulse rfiles, rpgs and nukes!

;)
« Last Edit: 29 July 2010, 12:30:48 PM by Commander Vyper »

Offline Arcturus

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Re: The Commander's Xenomorph/corporate project :D
« Reply #66 on: 29 July 2010, 06:20:39 PM »
That's an amazing project. The bases and Sentry Guns are great. Can't wait to see some painted Marines.

Also a great job on the huggers, nice alternative to the Zombie hands, only criticism is the size. They' re way too big in my opinion.   

And just to remark it, you can have Zombie Hand Huggers with the correct number of fingers, in fact you have to cut away the thumb in order to glue them together in the right angle.

However, keep 'em pictures coming.

Offline Commander Vyper

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Re: The Commander's Xenomorph/corporate project :D
« Reply #67 on: 29 July 2010, 06:37:10 PM »
That's an amazing project. The bases and Sentry Guns are great. Can't wait to see some painted Marines.

Also a great job on the huggers, nice alternative to the Zombie hands, only criticism is the size. They' re way too big in my opinion.   

And just to remark it, you can have Zombie Hand Huggers with the correct number of fingers, in fact you have to cut away the thumb in order to glue them together in the right angle.

However, keep 'em pictures coming.

Cheers,

They aren't 'way too big' they are a little out of scale but more than passable in my humble opinion.   :D

The thing with zombie hand huggers, (8 digits not withstanding ;)) is the fingers are too stubby  & short... so either way you have to compromise.

Finished the lenses and ammo boxes on the sentry guns today, may well paint up a test hugger later.

Keep you posted

The Commander
« Last Edit: 29 July 2010, 07:10:12 PM by Commander Vyper »

Offline dwartist

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Re: The Commander's Xenomorph/corporate project :D
« Reply #68 on: 29 July 2010, 06:52:32 PM »
I've been following your project with great interest - remiss of me not to comment! Everything looks top notch so far (those facehugger conversions are inspired!). Looking forward to seeing some of the marines painted!

Offline manic _miner

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Re: The Commander's Xenomorph/corporate project :D
« Reply #69 on: 29 July 2010, 09:27:27 PM »
 Those Facehuggers look great.Nice little project you have going.Will have to re-base my Horror Clix Aliens and Pred's too.Picked another clix pred last weekend for £2.00.

Offline Commander Vyper

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Re: The Commander's Xenomorph/corporate project :D
« Reply #70 on: 25 August 2010, 08:59:56 PM »
Tarantula's eating garden worms????

Well my take on facehuggers actually...

Had these knocking about for a while unpainted, have been distracted with other projects but seeing those ace huggers from Hubba and Frank's harsh critique of my WIP over on Frothers, I got off my arse and painted a couple:









Bases: Fenris Games.

Offline uti long smile

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Re: The Commander's Xenomorph/corporate project :D
« Reply #71 on: 25 August 2010, 09:08:35 PM »
They look great!
Something Crooked this way comes...
http://www.crooked-dice.co.uk/
Wargaming in the world of Cult TV

Offline hubbabubba

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Re: The Commander's Xenomorph/corporate project :D
« Reply #72 on: 25 August 2010, 09:09:37 PM »
Yep, they look much more the part now they're paited up. How about a quick drybrush in a light biege to bring out the ribbing on the bodies and the knuckles on the legs?
Good job :D

Offline Commander Vyper

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Re: The Commander's Xenomorph/corporate project :D
« Reply #73 on: 25 August 2010, 09:12:32 PM »
Yep, they look much more the part now they're paited up. How about a quick drybrush in a light biege to bring out the ribbing on the bodies and the knuckles on the legs?
Good job :D

Have done bud, still wet with delvan mud, will take another look later and give it a bit more welly! ;) And thanks for the push, they've been sitting on my desk for a month or so now.

;)

Offline Commander Vyper

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Re: The Commander's Xenomorph/corporate project :D
« Reply #74 on: 25 August 2010, 09:15:48 PM »
Finished the sentry guns too, did the lenses (NVG & IR), and lettering on the ammo boxes and higlights a while back but never got round to photos:







Enjoy.

 

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