Hi,
This week we played the first part of the new campaign: Return to the Valley that time forgot II: Benito's revenge.
It continues the last campaign, Return to the Valley that time forgot:
http://leadadventureforum.com/index.php?topic=3967.0.
The campaign has four scenarios, and we played the first two. Probably we end it next week, if our wives allow it!
The last campaign ended without accomplish the objectives of coming back to civilization with enough proofs of the existence of dinosaurs and the Valley. So, the idea of the new campaign is that, once back in home, they have an impact in the social media but not in the academic circles. Trying to start a new and final expedition turns out to be difficult, as nobody wants to risk their money, until the news that, in the old continent, a private expedition wants to catch all the glory for themselves and then, moved for national pride, some private investors and newspapers finance the american expedition
.
Nevertheless, from the beginning they meet many difficulties since someone is sabotaging his plans, bribing his suppliers and putting difficulties to their advance, and always behind it there appears the hand of such a Prof. O.B., the leader of the rival expedition. Regardless, thank to their previous experience, they manage to cut distance and catch the rival expedition in the last village before get into the Lost Valley.
We played with the .45 rules, by the way.
Scenario 1: The infamous Prof. Beef
The first scenario happens in a little river village. There, the heroes (a big game hunter, a industrialist, a professor, an ace reporter and an secondary actor) find that the boat they hired has been contracted by the mysterious Prof. O.B., as they have arrived one week later that the stipulated date. So, the rival expedition has a boat and they have not, but there is a small boat that could do the job in the pier. The problem, the boat captain says, is that the boat is going to depart river up as soon as the workers finalize to load the cargo. If the boat owner, Her Straatman, agrees to carry them, he will be willing to accompany them in their adventure.
So, the scenario objectives are three:
-Find the infamous Prof. O.B. out, know about his expedition and tell him that this is a gentlemen game, and so they expect from now.
-Meet Her Straatman and convince him to hire his boat.
-Find some food and arms and ammunition suppliers for the expedition into the Valley.
Here you can see the scenario board:
At the center there are seven workers with the load. As soon as 14 loads are carried into the boat, the scenario end and the heroes lose (in the practice, a total of 14 worker trips from the center to the boat). There are 14 markers on the board too, representing possible events.
A picture of the center of the village:
And, in the down-left corner, there are some captured animals waiting to be sold to some European zoos:
And they are worth seeing even to the native people:
The heroes rush to the markers. Soon, the Professor meets Mahmut Medina and his monkey Pico, who belongs to the rival expedition. Mahmut jokes the hero and says that they are no rivals enough to Prof. Osborne Beef, the leader of his expedition. Then, send Pico to spy the heroes.
On the other hand, the big game hunter meets another rival, O’Brannigan. Soon they have a confrontation and the hero bites the dust. But Ms. Lovelace, the nice paleontologist hired by Prof. Beef, stops the fight and ask for pardon for the behavior of her companion, and wish them luck. The hunter offers her a position in his expedition, but she rejects saying that she has to respect her contract.
At the same time, the ace reporter is called from a figure hiding in the shadows. He is Tarzan, who asks them for help to free the animals. There are some guards and he has to calm the animals down and guide them to the jungle.
It could be a good idea, when the industrialist finds Her Straatman and it is not possible to persuade him. He is going to sell the animals for a big amount of money next week, so he does not need to hire his boat. Perhaps, if the animals are lost…
At the opposite side of the board, the actor finally finds the infamous Prof. Osborne Beef and his enforcer Panayotas Karimakis, but he is so impressed that cowardly is not able to say nothing (with the corresponding booing of the players). But they have now meet all the members of the rival expedition and know who they are.
At the top of the board, there is a fierce competition for the markers: the professor vs. Pico. But the monkey is too fast and steals them two vital markers. The professor, angry, tries to punch Pico and makes him some bruises. In revenge, Pico throws him some poo and impact him in the face (hurrahs! from the other players, who were saying the player gaming the prof. that he has to run to the markers instead to fight with Pico).
But the game seems controlled as the hunter creates confusion with the workers not letting to pass. When the foreman appears, an “involuntary” movement and he is thrown to the river. The confusion gives the other heroes more time to accomplice their objectives.
With this extra time, the heroes start to work as a team. The reporter lures the guard off the cages with the excuse of making him an interview, while the industrialist, in the background, starts to open the cages and free the animals.
When Her Straatman finds out that he has no animal to sell, agree with the hunter to hire his boat.
It seems that the heroes are going to win, when something unforeseen happens. The prof. hero continues to be angry with Pico, and Mahmut sees an opportunity to impede the success. He starts to cry that the prof. is ill-treating animals and boys, and soon a multitude circles them. Pico, well trained, goes prone and crawl to cause great a great effect. The players knew that if they cause too much trouble, they could be arrested and then lost the game (as they could be delayed one or two days). The reporter, a charismatic gut, tries to persuade the law that it has been nothing, but Prof. Beef mesmerize him and so become “invisible” to all. Without help, is the hero word vs. Mahmut’s, and the victory is going to be decided by a dice. But do you remember that Pico thrown some poo to the hero’s face? Yes, and it gives him a -2 to the BR test! The dice are rolled and… the player wins!! The official is convinced that nothing serious has happened and it is a victory to the heroes. Well done!