I can only second the opinion - Strange Aeons is amongst the 3-4 games I like best, and one I prioritize putting on the table.
I think some aspects of the rules could be clearer, but we have already dicussed some of those issues, and having access to all the clarifications, and new rules, presented here, is a great plus.
This late fall (when we are finally setlled in, and have got rid of the old place) I'll arrange some demo/participation games of 'alternative' stuff at my old club in Svendborg, and SA will definitely be one of them (I already got some advice on how to go about it in another thread
). Hope to go there about once a month all through the winter/spring and bring tables/minis/rules for the members to wonder about
I think the stars will be right for introducing some GW fanboys to a whole new kind of gaming experience