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Author Topic: Clash of the Aquanauts - an early stage project thread for BLAM 2011  (Read 95032 times)

Offline Andym

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Re: Clash of the Aquanauts - an early stage project thread for BLAM 2011
« Reply #195 on: 28 August 2011, 09:39:25 PM »
Cool!! 8) 8) 8) 8)

Offline Argonor

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Re: Clash of the Aquanauts - an early stage project thread for BLAM 2011
« Reply #196 on: 30 August 2011, 08:15:50 AM »
I'm SO tired of creative, talented people.... Think I'll join a forum of alcoholized washouts, instead....
Ask at the LAF, and answer shall thy be given!


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Offline gamer Mac

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Re: Clash of the Aquanauts - an early stage project thread for BLAM 2011
« Reply #197 on: 31 August 2011, 11:58:13 PM »
First coat of paint






Offline Argonor

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Re: Clash of the Aquanauts - an early stage project thread for BLAM 2011
« Reply #198 on: 01 September 2011, 07:16:20 AM »
Nice work.  8)  Just one thought, though: Wouldn't aquarium deco pieces have been sufficient for this particular project..?  ;)

Offline gamer Mac

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Re: Clash of the Aquanauts - an early stage project thread for BLAM 2011
« Reply #199 on: 01 September 2011, 07:26:39 AM »
I couldn't find one of the size I wanted that my wallet liked! This only cost the price of the materials and I had them sitting about already.

Offline Malamute

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Re: Clash of the Aquanauts - an early stage project thread for BLAM 2011
« Reply #200 on: 01 September 2011, 08:37:08 AM »
Bloody Brilliant :-* I am sooo looking forward to playing this game. Its only nine weeks away now :o
"These creatures do not die like the bee after the first sting, but go on age after age, feeding on the blood of the living"  - Abraham Van Helsing

Offline Argonor

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Re: Clash of the Aquanauts - an early stage project thread for BLAM 2011
« Reply #201 on: 01 September 2011, 09:15:40 AM »
I couldn't find one of the size I wanted that my wallet liked!

You're making a strong point!  :)

Offline gamer Mac

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Re: Clash of the Aquanauts - an early stage project thread for BLAM 2011
« Reply #202 on: 07 September 2011, 12:46:29 AM »
Finished the temple ruins.












Just noticed in the photos that I forgot to paint the star fish. I may still add some other ones to the other temple bits.


This photo shows up the Atlantis symbol on the floor better


Now back to building subs and sea weed.

Online OSHIROmodels

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Re: Clash of the Aquanauts - an early stage project thread for BLAM 2011
« Reply #203 on: 07 September 2011, 06:52:37 AM »
Ooo, me likey  ;D

Are we still making our own subs for this  ???

cheers

James

Offline Malamute

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Re: Clash of the Aquanauts - an early stage project thread for BLAM 2011
« Reply #204 on: 07 September 2011, 08:21:39 AM »
It looks great. Have you decided on rules yet?

Offline gamer Mac

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Re: Clash of the Aquanauts - an early stage project thread for BLAM 2011
« Reply #205 on: 07 September 2011, 09:24:11 AM »
Thanks Guys
We are hoping some people will bring their own subs.
Like they said they would :D
But we are accounting for the nature of wargamers by ensuring we have enough contraptions. Between me and my brother we are building contraptions for six players.
We have a basic, one pager, set of rules but have still to play test them. Will post them up after we have done that, to get other peoples input.
We also have another one pager on sub design rules, Again we will post them after a play test. Basically each sub is allocated points. The points can then be spent on five or six important systems on the sub e.g. engines, weapons, hull etc The more points spent means that system is better but to the detriment of other things, if you make it too good.
The basic design rules should allow just about any kind of sub design.

Online OSHIROmodels

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Re: Clash of the Aquanauts - an early stage project thread for BLAM 2011
« Reply #206 on: 07 September 2011, 12:08:15 PM »
Sounds good to me  :D

cheers

James

Offline Andym

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Re: Clash of the Aquanauts - an early stage project thread for BLAM 2011
« Reply #207 on: 07 September 2011, 01:37:36 PM »
Great work Colin!!! :o :o :o

Offline Thunderchicken

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Re: Clash of the Aquanauts - an early stage project thread for BLAM 2011
« Reply #208 on: 07 September 2011, 02:15:22 PM »
Looking forward to having a read. I like simple rulesets.
Don't!

Offline gamer Mac

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Re: Clash of the Aquanauts - an early stage project thread for BLAM 2011
« Reply #209 on: 18 September 2011, 12:31:28 AM »
The rules we have come up with for the game.
Please feel free to comment and any suggestions are welcome.
We have never really written our own rules but we have tried to keep these nice and simple. They seemed to produce a good quick game.

First off the sub building rules

Sub Build Rules
Structureeach sub has 10 points free. The 10 points can also be split between smaller subs i.e. two times 5 points or three times 3 points subs etc

60 points to spread amongst the other internal components.

Armour

Controls/Manoeuvrability
– Minimum 5 points and then every 5 points extra allows for an extra 45 degree turn to be used at any point during your move.

Power –
Power/structure x 5 = Movement in Inches

Weapons – torpedoes (5 points each)

Weapons – Close combat (amount of points = damage caused)

Life support
(Minimum 5 points)

 

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