I like lead on the table, and lots of it. I also like simple rules systems like "Hordes of The Things" (HoTT) that will give me a quick simple game. The problem with HoTT is that one element in only three or four figures, and this does not feel like a regiment to me.
In this Russian Civil War game, we doubled all dimensions and played HoTT with a frontage of 120mm. To put more variation into the "shooters" category, we allowed elements to be rated as Elite, in which case all odd dice scores are rounded up, and Conscript, where all even dice scores are rounded down. Generals are also free to move from unit to unit at "rider" speed.
The game was played on a nine by five foot table and the battle is set in Shinjiang province in 1920. Each element represents a regiment so in all the game was the clash between the sharp end of two divisions. You will notice I tend to scatter individually based figures around the table. This is for visual effect, to make HoTT look less blocky, and has no effect on the game.
http://macslittlefriends.blogspot.com/2011/01/too-much-lead-not-enough-time-rcw-game.html