*
Welcome, Guest. Please login or register.
April 29, 2024, 12:51:28 AM

Login with username, password and session length

Donate

We Appreciate Your Support

Members
Stats
  • Total Posts: 1691075
  • Total Topics: 118370
  • Online Today: 804
  • Online Ever: 2235
  • (October 29, 2023, 01:32:45 AM)
Users Online
Users: 6
Guests: 693
Total: 699

Recent

Author Topic: Belicose Belgians eject Native Newts from new territory  (Read 2751 times)

Offline Skrapwelder

  • Mastermind
  • Posts: 1769
  • Pluviophile
    • What Ho, Cythereans!
Belicose Belgians eject Native Newts from new territory
« on: April 12, 2011, 01:09:41 AM »
In an act of unprecedented aggression (not really, they tried it last week but it got to late and everybody went home) and overwhelming odds (2500 to 1000 points) Belgian forces routed native Newts from their home territory. The Newts put up a valiant holding effort and were doing quite well until the Belgians finally managed to out flank a Newt rifle squad and then it went downhill for the slick Cytherean natives.

We played out the battle using the Martian Empires rules which we have adapted for 28mm. The Belgians came on the board and were faced with a number of blind markers representing possible Newt units. Some were dummies. As the Belgians got close enough they were allowed to scout the blinds and if successful a unit or lack thereof was revealed. We limited the units allowed to shoot at the spotted unit to the initial spotter in the first turn they were revealed and then they were open to any in line of sight and range after that.

Take a look at some pictures:


Belgian Left, Center and Right flanks


The Elite Newt guards hold the high ground on the right.


Newt archers in the center.


A spot of trouble dealing with carnivorous fauna as well as malfunctioning machinery.

Things on the right seemed to be going fairly well for the four or five Belgian units trying to push the unit of Newt guard out of the heavy cover on the hill.

Until the Newt equivalent of a heavy walker came churning out of the shallows.

First, he ate a Belgian Walker.


Then he moved on to sample some of the best the Belgian Guards had to offer.


The Guards, realising they had forgotten to offer an digestif, headed back to camp for the Jenever.


Things were looking bad for the boys on the right, who had held off the major push on the flank by the Belgians. In the center there was trouble finding a foe to fight as the newts were cagey and stayed in the brush.


On the left there was still a bit of trouble with the gardening...


...but by the time the Newts decided to push forward and attempt to commit to the fight the bush had been neatly trimmed.


With their force cut in half the Newt guard retires from the rocks and takes cover in the dense jungle. Another day perhaps.


Once the guard retired it was pretty much "Men of Harlech" time for the Newts. Lesser Newts fled to were their superiors led.

Thanks for looking.






Offline leadfool

  • Mastermind
  • Posts: 1004
Re: Belicose Belgians eject Native Newts from new territory
« Reply #1 on: April 12, 2011, 06:51:22 AM »
Cool Photos!
FOUNDER OF THE D'ISREALI ARMY
_______________________________

Democracy is two wolves and a lamb deciding what to have for lunch.  Liberty is a well armed Lamb, contesting the vote.
B Franklin.    ----

Offline Gluteus Maximus

  • Galactic Brain
  • Posts: 5427
Re: Belicose Belgians eject Native Newts from new territory
« Reply #2 on: April 12, 2011, 09:20:12 AM »
Great game! Love the giant croc  lol

Offline Fjodin

  • Mad Scientist
  • Posts: 950
Re: Belicose Belgians eject Native Newts from new territory
« Reply #3 on: April 12, 2011, 09:48:01 AM »
Love it!  :-* :-* :-*

Offline Chairface

  • Scatterbrained Genius
  • Posts: 3811
Re: Belicose Belgians eject Native Newts from new territory
« Reply #4 on: April 12, 2011, 03:19:18 PM »
Hooray! That made me happy!

Who makes the Belgians in the shakos? I can't quite place them.

Offline Skrapwelder

  • Mastermind
  • Posts: 1769
  • Pluviophile
    • What Ho, Cythereans!
Re: Belicose Belgians eject Native Newts from new territory
« Reply #5 on: April 12, 2011, 03:25:42 PM »
I believe those are Renegade Early WW1 Austro-Hungarians

Offline Froggy the Great

  • Scatterbrained Genius
  • Posts: 2415
  • ...let slip the frogs of war.
    • My deviantArt gallery of painted figures
Re: Belicose Belgians eject Native Newts from new territory
« Reply #6 on: April 12, 2011, 03:58:04 PM »
Oh my.

It appears the newts were made from GW skinks?
You, sir, are not allowed to attempt a takeover of the solar system until your octopus sobers up.

Offline Gluteus Maximus

  • Galactic Brain
  • Posts: 5427
Re: Belicose Belgians eject Native Newts from new territory
« Reply #7 on: April 12, 2011, 04:30:54 PM »
Oh my.

It appears the newts were made from GW skinks?

Good Lord! Have that man hanged, drawn and quartered!  :o >:(


 lol 
Those old plastic skinks and lizard men are great fodder for VSF etc games. They can often be found dirt cheap and are well worth getting hold of. As are the old genestealers etc. Great for Dr Moreau-type mutants. I love GW's constant need to make large numbers of their products redundant and therefore affordable for the rest of us  ;D

Offline Ricco

  • Bookworm
  • Posts: 97
Re: Belicose Belgians eject Native Newts from new territory
« Reply #8 on: April 12, 2011, 07:07:09 PM »
Thanks for the pictures...loked like fun.
Shit Keith ... Not another stinkin air war game!!!!!

Offline Tomsche

  • Mastermind
  • Posts: 1225
  • Crescat Scientia, Vita Excolatur
    • Società di archeologia e cimeli
Re: Belicose Belgians eject Native Newts from new territory
« Reply #9 on: April 12, 2011, 08:33:19 PM »
Very cool report

And like we use to sing overhere: `Voor Vorst, voor Vrijheid en voor Recht` (For the King, for freedom and for justice, it`s from the belgian anthem)

Offline Ray Rivers

  • Galactic Brain
  • Posts: 5920
Re: Belicose Belgians eject Native Newts from new territory
« Reply #10 on: April 12, 2011, 08:54:21 PM »
The Newt "heavy walker" looks way cool.  :-*

Like the "hidden" rules of your game.  Games should always have some sort of hidden mechanism.

 

Related Topics

  Subject / Started by Replies Last post
4 Replies
3313 Views
Last post May 16, 2011, 11:24:32 PM
by sepoy1857
16 Replies
10320 Views
Last post September 15, 2014, 09:08:02 AM
by Mike Blake
8 Replies
6300 Views
Last post May 10, 2016, 09:12:25 PM
by nikko
10 Replies
2379 Views
Last post April 13, 2017, 11:27:21 PM
by moiterei_1984
21 Replies
2077 Views
Last post December 21, 2023, 01:22:13 PM
by Doug ex-em4