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Author Topic: A Graveyard to Call My Own (picture heavy)  (Read 8335 times)

Offline Funghy-Fipps

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A Graveyard to Call My Own (picture heavy)
« on: July 04, 2011, 07:08:58 PM »
If you're going to do Gothic Horror gaming properly then terrain is probably almost as important as the miniatures themselves for creating the right atmosphere and one of the most obvious pieces of terrain is a cemetery.  I'm setting most of my games in Victorian Britain so the grandiose burial sites of that era like those at West Norwood and Highgate (London, both) have provided much inspiration.  A visit to the latter last year was particularly inspiring; especially the wild, overgrown aspect of the place.  Anyway, here's what I've knocked up so far using Renedra, Fantascene and Grendel graves:   










In the future I plan to add a ruined church and Fantascene mausoleum.  Oh yes, and a railing fence! 


Offline gamer Mac

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Re: A Graveyard to Call My Own (picture heavy)
« Reply #1 on: July 04, 2011, 07:13:24 PM »
Great stuff :-* :-* :-*
I have been sitting with some of these graves stones for a while and was wondering how to base them. You have just solved my problem, thanks :D

Offline Malamute

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Re: A Graveyard to Call My Own (picture heavy)
« Reply #2 on: July 04, 2011, 09:25:32 PM »
Yep, they look the part. Very spooky, I particularly like the overgrown parts :-*
"These creatures do not die like the bee after the first sting, but go on age after age, feeding on the blood of the living"  - Abraham Van Helsing

Offline 6milPhil

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Re: A Graveyard to Call My Own (picture heavy)
« Reply #3 on: July 04, 2011, 09:35:54 PM »
Those are very good indeed, really have the right feel to them. Which scale are these?

On a mild tangent... my favourite grave is that of "Lord" Sanger in nearby Margate graveyard.




Offline Funghy-Fipps

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Re: A Graveyard to Call My Own (picture heavy)
« Reply #4 on: July 05, 2011, 08:00:11 AM »
Thanks fellas.  Phil, they are 28mm scale.  Sanger's tomb is certainly very impressive!  Here's a quick and dirty snap I took of me play-testing the Cemetery Sweep scenario I'm writing yesterday (as you can see terrain-wise much more needs to be done!) to give an idea of size:


Offline Malamute

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Re: A Graveyard to Call My Own (picture heavy)
« Reply #5 on: July 05, 2011, 08:10:22 AM »
Its looking good already. Can't wait to see it develop further ;D

Offline 6milPhil

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Re: A Graveyard to Call My Own (picture heavy)
« Reply #6 on: July 05, 2011, 10:52:48 AM »
That's a really good layout.

Offline Commander Vyper

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Re: A Graveyard to Call My Own (picture heavy)
« Reply #7 on: July 05, 2011, 11:37:31 AM »
Very nice mounting ideas there, so far I've got twenty of so individually mounted, with loads more to do, I may well do multiples as well now.

The problem with grave yards I find is that you almost always want to build one large grave yard with static graves as they always look more in keeping rather than separate scenry pieces, but then you lose the variety of mix and match that separate pieces provide.

Oh decisions decisions! ;)
Now water can flow....or water can crash...be water my friend.
Sifu Bruce Lee.




Offline Geoff and Dani B

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Re: A Graveyard to Call My Own (picture heavy)
« Reply #8 on: July 05, 2011, 12:25:09 PM »
Brilliant attention to detail with your painting and layout.I like the overgrown look too.

Offline Belgian

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Re: A Graveyard to Call My Own (picture heavy)
« Reply #9 on: July 05, 2011, 12:42:30 PM »
Excellent! Great details and painting!  :-*
Wargame News and Terrain Blog, daily updated with the latest wargame news

Interested click https://wargameterrain.blogspot.com/

Offline ballistic_bro

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Re: A Graveyard to Call My Own (picture heavy)
« Reply #10 on: July 05, 2011, 02:54:43 PM »
Great basing, love the overgrown graves. :)

Offline Skrapwelder

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Re: A Graveyard to Call My Own (picture heavy)
« Reply #11 on: July 05, 2011, 03:14:48 PM »
As all have said, very nice.

Offline Colonel Tubby

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Re: A Graveyard to Call My Own (picture heavy)
« Reply #12 on: July 05, 2011, 05:51:38 PM »
They are great, I can already imagine the dead rising there - I love the way you've based them.

The game shot is pretty impressive as well.

Can't wait to see what else you come up with.

Offline The_Beast

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Re: A Graveyard to Call My Own (picture heavy)
« Reply #13 on: July 05, 2011, 07:10:35 PM »
Isn't it grand when you scroll down a group of piccies, just going 'oooo' and 'ahhhh'. ;->=

Reminds me, I' picked up some simple resin graves, filled and open, and the graves with the grass just starting to fill in suggests maybe I can make one or two open ones overgrown, as if dug but never used.

Don't know why, but the graveyard abandoned before entirely used seems even creepier. ;->=

Especially as some of the graves are still 'heaped up', and therefore probably recent.

Doug

Offline 6milPhil

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Re: A Graveyard to Call My Own (picture heavy)
« Reply #14 on: July 05, 2011, 09:31:23 PM »
The problem with grave yards I find is that you almost always want to build one large grave yard with static graves as they always look more in keeping rather than separate scenry pieces, but then you lose the variety of mix and match that separate pieces provide.

That's very true... with the seperate pieces, which never occurred to me, you can really change it plus get a healthy mix of neat and overgrown and the variety you mention. I deffo think this is the way to go.

 

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