As I walked along the road this morning I was hit with inspiration. How about a modern pulp campaign based game set in the very near future in a south American country that Involves multiple warlords fighting improbable battles with modern and outdated technology. So I vidied to myself which country would be turbulent enough once the main source of power disappeared. The answer came from one of my favorite video games: Mercenaries 2. Obviously it must be Venezuela. A Hugo Chavez-type, a strong man who fancied himself to be Simon Bolivar Reborn would naturally leave a Charlemagnean power vacuum that could not be easily filled by any hand-picked successor or successors. This would make a perfect opportunity for petty warlords to scramble up and duke it out accross Amazon and ruined cityscape. Naturally random encounters and loot would be determined by encounter cards and players would start out with one of several paramilitary types; mercenaries, Venezuelan Army, enterprising nations states such as Columbia and Guyana who want more land, or Chinese and United States troops who want oil. Natural random encounters range from wild animals to zombies and everything in-between.
(Yes I am very well aware that Hammers has a similar idea involving the Amazon and cards. But its set in a totally different time period and much more realistic than what I am thinking of)