Hello Phil !
Thanks for buying and testing T+T. Iam sorry we confused you. That was not our intention. I try to answer your questions as clear as possible and I hope you had a little fun while playing
You check only morale when the number of supression is higher than the number of your active soldiers in the unit ( page 16 ).
When the same unit receives more supression in the same round they have to test again ( imagine how devastating a crossfire can be on soldiers morale ).
The morale check has to be done IMMEDIATELY when it accured on the unit
( when youre used to the game mechanics you play a recovery card in
advance )
When a unit has already taken a lot of fire it is more vulnerable. The result are moralechecks. To remove supression you must play a recover order.
When you passed your first morale check and you see a chance to move your unit into a save position you can do so. In safety you can play a recover order. All in all its not a large number of morale checks. On the other hand if your Unit is shot by many other units the result can be more checks as usual.
The melee is continued in the same turn. You do not stop the melee and restart it again next turn.
Example : I score 2 hits you score 4 hits. We both check our casualties on the damage table. I inflicted 1 casualty on your side ( 1 Kill ) and you inflicted two casualties on my side ( 1 wound and 1 kill ) you win the combat and I have to check morale. If my morale holds I can decide to either retreat or fight on. If I want to fight on we continue IMMEDIATELY our melee. after we have removed our casualties and noted our supression.
It was not our intention to make huge difference in initiative. Its more exciting to see units work at the same time but using different orders. Or when a veteran unit is clearly in the sights of a trained unit but acts just a little faster and escapes into cover or out of line of sight.
You wrote that you started your first game with 6 units per side. That is no problem at all but for beginners and to get a feeling for the game I would suggest you play with two or three units per side and a hero.
If you have more questions and / or ideas just ask.
Cheers
Björn