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Author Topic: Irakistan buildings - update 28/02  (Read 4566 times)

Offline zizi666

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Irakistan buildings - update 28/02
« on: October 25, 2011, 06:30:35 PM »
Since we (some gaming palls and myself) decided to go modern in 20mm, thanks to Ambush Alley and Ehliem, I thought I'd provide the scenery.

This is what I manage to fabricate out of foamcore, balsa and styrene balls :





Lots to do like creating walls in diiferent hights, 2 story buildings a fountain, but since the figs aren't ordered yet I still have some time  :)
« Last Edit: February 28, 2012, 04:32:08 PM by zizi666 »
Do not meddle in the affairs of dragons,
for you are crunchy and taste good with ketchup.

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Offline Mr.J

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Re: Irakistan village
« Reply #1 on: October 25, 2011, 06:35:56 PM »
Very nice. They look store bought not scratch built to me! (I hope you take that as a compliment.) Some great looking scenery.

Offline zizi666

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Re: Irakistan village
« Reply #2 on: October 26, 2011, 05:56:46 AM »
Very nice. They look store bought not scratch built to me! (I hope you take that as a compliment.) Some great looking scenery.

Thanks ! these were in fact base on photos of excisting models to get the feel of the scale. Now I'm trying something from a genuine photo.

Offline zizi666

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Re: Irakistan village
« Reply #3 on: February 21, 2012, 01:24:30 PM »
Tried to create a more urban scenery piece :



Foamcore walls, cardboard roof and the shopfronts and folding doors are styrene sheet & strips. Aircos are balsa wood + styrene sheet. the mesh was punched out from a waterfilter (Brita - bottom side)
Tarp is greenstuff over some foam pieces.
I probably should weather the whole thing and put some dirt on it as it looks too clean  :-[

I used this as reference :


Offline DonVoss

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Re: Irakistan buildings - update 21/02
« Reply #4 on: February 21, 2012, 01:37:35 PM »
Great idea and very well executed.
My favorit is the aircon... ;)

DV

Offline Ulu Elsomalien

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Re: Irakistan buildings - update 21/02
« Reply #5 on: February 21, 2012, 02:57:00 PM »
Amazingly beautiful (especially the last scenery item). I really love the "urban" tune (rather the classical few houses in the middle of the desert).  :-*
A word for miniatures, scenery and rules compulsive buying ? Zhobbyllness !

Ulu Elsomalien

Offline Marine0846

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Re: Irakistan buildings - update 21/02
« Reply #6 on: February 21, 2012, 04:20:37 PM »
Great looking buildings.
Really taken with the urban building, fine work.
Semper Fi, Mac

Offline magokiron

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Re: Irakistan buildings - update 21/02
« Reply #7 on: February 21, 2012, 06:07:40 PM »
Really nice, but I think you should "weather the whole thing and put some dirt on it as it looks too clean".  ;)

The "classic" buildings are very nice too, and from the pics I guess all roof are detachable to gain interior access.

You exolained that they are: "foamcore, balsa and styrene balls", but...

How did you make the texture of the walls? Looks really good.

Thanks for sharing your splendid work.
I know you're too old to play with toy soldiers. So give them to me... NOW!

Offline zizi666

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Re: Irakistan buildings - update 21/02
« Reply #8 on: February 22, 2012, 12:20:24 AM »
Cheers guys.

How did you make the texture of the walls? Looks really good.

I used the real deal : polyfilla. slapped it on and used a piece of cardboard to smear it open and get that uneven look.
The polyfilla isn't the greasy type and it dries real fast.

As for the detachable roofs, I wanted to make sure it was possible to hide tfigures (or maybe a weapons cache) in them. No interiors though.

Offline Burgundavia

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Re: Irakistan buildings - update 21/02
« Reply #9 on: February 23, 2012, 06:31:56 AM »
It is far too clean, but it is gorgeous. I love the signs, they really make it fit in a place in time. The doors and their colour is pretty awesome too. I would add some dust through pastels, but aside from that, nothing else needs to be done.

Offline zizi666

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Re: Irakistan buildings - update 21/02
« Reply #10 on: February 28, 2012, 04:31:49 PM »
added a little bit of drybrushing, some watered down badab black to the walls and a pinch of MiG pigment (dust) to the doors, windows and the tarp covered pile on the roof :






Offline Daeothar

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Re: Irakistan buildings - update 28/02
« Reply #11 on: February 29, 2012, 11:09:43 AM »
It's pretty awesome work so far and absolutely true to the inspirational picture.  8)

But I feel it needs two more things:
- More weathering, fading and graffiti.
- Satelite dishes on the roofs.  :D
Miniatures you say? Well I too, like to live dangerously...
Find a Way, or make one!

Offline zizi666

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Re: Irakistan buildings - update 28/02
« Reply #12 on: February 29, 2012, 11:58:27 AM »
It's pretty awesome work so far and absolutely true to the inspirational picture.  8)

But I feel it needs two more things:
- More weathering, fading and graffiti.
- Satelite dishes on the roofs.  :D

true on all accounts but for the moment it'll have to do as it is (not in the least since it's already moved to a fellow gamer) as I've already moved on to another building.
I did however also contemplate the satelite dishes and intend to hunt the DIY for hose furniture caps that can be used as such.   :)

Offline oxiana

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Re: Irakistan buildings - update 28/02
« Reply #13 on: February 29, 2012, 12:33:21 PM »
These are brilliant.  ;D

I don't go much for the 'generic' Middle East-tyope buildings because they look so out of context in modern games (you really just don't see random domes on top of buildings like that, even for mosques), but these modern ones you've just present are superb. The metal shutters absolutely nail it.

Fantastic.  :)

Offline James Holloway

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Re: Irakistan buildings - update 28/02
« Reply #14 on: February 29, 2012, 02:15:24 PM »
That's a nice eye for the urban terrain, there. The pattern on the shutters gives it a feeling of ... specificity? Like it's a model of a real place rather than a generic stand-in for a type of building. The signs are lovely, as well.

 

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