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Author Topic: War. War Never Changes....  (Read 26112 times)

Offline emperorpenguin

  • Scientist
  • Posts: 341
Re: War. War Never Changes....
« Reply #60 on: June 06, 2012, 08:23:06 AM »
Here's hoping to supermutant brute, supermutant master, deathclaw, securitron, Mister gutsy...  ;D

I read that first as "Supermutant Bride"!

Black Cat Bases already do a Securitron. Really need a good Deathclaw and Mr Gutsy.

@Diakon: lol maybe a Vertibird first
My Fallout Project leadadventureforum.com/index.php?topic=35048.0

Offline zizi666

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Re: War. War Never Changes....
« Reply #61 on: June 06, 2012, 05:39:08 PM »
I read that first as "Supermutant Bride"!
I thought bride was the stage before women evolve into supermutants ?  lol

Black Cat Bases already do a Securitron. Really need a good Deathclaw and Mr Gutsy.

My bad (I even have one lying around.) Ofcourse I meant a sentry bot :
Do not meddle in the affairs of dragons,
for you are crunchy and taste good with ketchup.

Photobucket: http://s1217.photobucket.com/albums/dd388/zizi666/
BGG: http://boardgamegeek.com/collection/user/zizi666

Offline emperorpenguin

  • Scientist
  • Posts: 341
Re: War. War Never Changes....
« Reply #62 on: June 07, 2012, 12:12:07 AM »
A sentrybot would be great, they're very difficult to proxy/convert

Offline emperorpenguin

  • Scientist
  • Posts: 341
Re: War. War Never Changes....
« Reply #63 on: June 20, 2012, 12:49:34 AM »
Played a three player game today for the first time and it was a blast. My opponents were two of my brothers, one a regular opponent, the other playing my Fallout rules for the first time.
 
We played on a 36" x 36" set-up with the forces being
•Caesar's Legion:
•Decanus with pistol & machete
•Legionary with throwing spears
•Legionary with assault rifle
•Legionary with ripper & hunting rifle
•Legionary with machete & hunting rifle
•Legionary with hunting rifle & bladed gauntlet

 
•New California Republic
•Officer with assault rifle
•Trooper with assault rifle
•Trooper with assault rifle
•1st Recon sniper with scoped hunting rifle
•Ranger with scoped hunting rifle
•Heavy Trooper with lmg

 
•Super Mutants - My faction
•Brute with minigun
•Mutant with Super Sledge
•Nightkin with Super Sledge
•Centaur

 
So we set up with each side choosing one table edge to set up. First fire went to the NCR as the 1st Recon sniper badly wounded the Centaur which waddled off looking for cover. A legionary opened up on a Super Mutant wounding it. First kill went to the NCR as the LMG of the Heavy Trooper ripped through the spear armed legionary.
 In the second turn the Legion got revenge as the ripper armed legionary carved open the salvaged power armour of the heavy trooper. The NCR was badly deployed and found itself fighting hand to hand and losing to the Legion. Meanwhile the Nightkin under cover of its stealthboy ambushed the 1st Recon sniper killing him with a powerful blow from its super sledge. The NCR were reeling from this attack on two flanks.
 Next turn saw the centaur shot dead by the Legion, but the Brute shredded a Legionary with a burst of accurate minigun fire. The NCR managed to stabilise their line, shooting dead the ripper-armed legionary, while the Ranger survived a missed swing from the Nightkin, only to snap his knife on the mutant's tough hide.
 Then the other Super mutant fought a legionary in the centre of the table but lost! Followed by the NCR finally killing the nightkin, it appeared that the Super mutants were out of it and the NCR might just prevail.
 However the Legion renewed its attacks and the NCR's luck ran out as its surviving troops died, leaving a Decanus and legionary to fight the Brute. The Brute managed to kill the Decanus with more minigun fire but the other legionary drew his machete and charged the mutant which needed to roll a 3 or less save to survive, it came up 3!
 Turning its depleted minigun (down to ROF 2) one last time on the legionary it scored the necessary hit to win, just!
 
All in all, a very bloody but very exciting game which swung in favour of each side and hinged on one dice roll! We even had one car explode with the force of a mini-nuke when the Ranger was killed.
 





Offline zizi666

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Re: War. War Never Changes....
« Reply #64 on: June 20, 2012, 04:12:52 AM »
 8) Nice table.

Always dangerous to get a good start in a 3-player game. You just know they other 2 are going to focus on you...

Offline emperorpenguin

  • Scientist
  • Posts: 341
Re: War. War Never Changes....
« Reply #65 on: June 20, 2012, 12:17:34 PM »
Thanks Zizi  :)

It's just 30cm vinyl floor tiles, very easy to store so the wife doesn't get upset!
I'm planning on adding a sewer sub-section so we can use the manholes and try to bypass models.

I think the NCR suffered from being in a bad position, when the Legion sent its forces to flank them, they failed to redeploy. There wasn't too much they could do about the Nightkin until it struck!

Offline mattblackgod

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Re: War. War Never Changes....
« Reply #66 on: June 26, 2012, 05:13:10 PM »
Nice stuff! :-*
Mattblackgod's world - Games and minis blog.

Offline kenohhkc

  • Scientist
  • Posts: 211
  • I Can't Help Myself
Re: War. War Never Changes....
« Reply #67 on: July 02, 2012, 07:10:08 PM »
What a great thread and collection

Offline emperorpenguin

  • Scientist
  • Posts: 341
Re: War. War Never Changes....
« Reply #68 on: July 03, 2012, 06:26:55 PM »
Thanks guys!  :)

Offline emperorpenguin

  • Scientist
  • Posts: 341
Re: War. War Never Changes....
« Reply #69 on: July 29, 2012, 04:38:10 PM »
Finished a few Mercs. Painted these guys up in the Talon Co/Rivet City colours. These are a mix of Copplestone and EM4 models, so basically all Mark Copplestone. One merc has a laser rifle and another a missile launcher, a great equaliser when facing Power Armour!







And a trio of Feral Ghouls from Brother Vinni.


Offline Sinewgrab

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  • Posts: 2907
  • All to all, by my mustard!
Re: War. War Never Changes....
« Reply #70 on: July 29, 2012, 04:42:04 PM »
Very nice update - keep up the good work!
"There is no known cure for the wargaming virus, only treatments with ever increasing doses of metal."

Offline zizi666

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Re: War. War Never Changes....
« Reply #71 on: July 29, 2012, 04:53:46 PM »
cool bunch.
How did you get that color on that glowing one?  :-*

Offline emperorpenguin

  • Scientist
  • Posts: 341
Re: War. War Never Changes....
« Reply #72 on: July 29, 2012, 05:01:34 PM »
cool bunch.
How did you get that color on that glowing one?  :-*

Cheers guys  :)

It's Vallejo Flourescent Yellow 72103 over a white basecoat and blackwash. It's very thin so you need to shake it up and slap it on but it does give a nice "glowing" effect

Offline zizi666

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Re: War. War Never Changes....
« Reply #73 on: July 29, 2012, 10:45:47 PM »
Cheers guys  :)

It's Vallejo Flourescent Yellow 72103 over a white basecoat and blackwash. It's very thin so you need to shake it up and slap it on but it does give a nice "glowing" effect

Drat, I've got that in my paint rack. Dunno why I didn't think of it.

Offline emperorpenguin

  • Scientist
  • Posts: 341
Re: War. War Never Changes....
« Reply #74 on: July 29, 2012, 11:09:27 PM »
Drat, I've got that in my paint rack. Dunno why I didn't think of it.

 lol  Well if it's any consolation I once spent months pestering my library to order a book on the Peninsular War, only to realise I already owned it.....  ;D

And another couple I forgot about.



A First Recon spotter and a Brotherhood scout in Recon armour
« Last Edit: July 29, 2012, 11:36:29 PM by emperorpenguin »