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Author Topic: Battle of the Bulge - Project  (Read 10433 times)

Offline Capt. E.W. Brimmage

  • Librarian
  • Posts: 145
Re: Battle of the Bulge - Project
« Reply #15 on: December 20, 2011, 02:13:58 AM »
I really love your Secrets of the Third Reich stuff, so this is a good project to see!

Offline Galland

  • Scatterbrained Genius
  • Posts: 2024
Re: Battle of the Bulge - Project
« Reply #16 on: December 20, 2011, 02:45:34 AM »
What rules are you planning to use? We are using Rules of Engagement (Great Escape Games) wich are super nice, good rules, nice game play and some nice expansion rules are available. Great fun so far!
We will also use Nuts! by Two Hour Wargames for smaller commando raids and such, wich they seem to be perfect for. Its almost like a semi RPG wich suits us just fine. Just the fact that you can build your little squad around a makeshift group of a Panzer crew for instance is really cool.


Tintin - Pulp Adventures in a orderly fashion
Gallows Falls - Western Village
Eisende - Mordheim costal village WIP
Rome - SPQR & Hail Caesar

Offline Damas

  • Supporting Adventurer
  • Mastermind
  • *
  • Posts: 1048
  • Re-enactor, modeller, stooge
Re: Battle of the Bulge - Project
« Reply #17 on: December 20, 2011, 07:13:35 AM »
Very nice!  I have a winterised Coldstream Mechanised unit on the bench looking for some trouble....
"Old gamers don't die, they just smell like that."

Offline Andym

  • Supporting Adventurer
  • Galactic Brain
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  • Posts: 6562
Re: Battle of the Bulge - Project
« Reply #18 on: December 20, 2011, 10:18:41 AM »
Fantastic bud!!! :o

Do you have a board full of terrain or have you just started that also? The setting looks great!!

Offline Thib-0

  • Librarian
  • Posts: 171
    • CT-Scenery
Re: Battle of the Bulge - Project
« Reply #19 on: December 20, 2011, 10:28:21 PM »
Thanks for the great replies  :)

Quote
What rules are you planning to use? We are using Rules of Engagement (Great Escape Games) wich are super nice, good rules, nice game play and some nice expansion rules are available. Great fun so far!

We have a few options, so far. Maybe Rules of Engagement, Crossfire, SotR or a home made rule system, or maybe something new.  ::)

Quote
Do you have a board full of terrain or have you just started that also? The setting looks great!!

We do play SotR for more than a year in the same setting. You can see the table on the SotR forum:

http://secretsofthethirdreich.com/forums/index.php?topic=2955.0

Offline Andym

  • Supporting Adventurer
  • Galactic Brain
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  • Posts: 6562
Re: Battle of the Bulge - Project
« Reply #20 on: December 21, 2011, 09:53:10 AM »
That boards a thing of beauty! It's very hard to get the proper effect for a realistic snow scene but you have REALLY pulled that one off!!! :o :o

Offline Damas

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  • Posts: 1048
  • Re-enactor, modeller, stooge
Re: Battle of the Bulge - Project
« Reply #21 on: December 21, 2011, 10:21:35 AM »
The board is gorgeous but the highlight for me is the colouring of the stonework in the church ruins.  :o

Offline inkydave

  • Mad Scientist
  • Posts: 532
  • Usuthu
Re: Battle of the Bulge - Project
« Reply #22 on: December 21, 2011, 12:19:59 PM »
Just checked out the SOTR board, beautiful stuff :-*
Minima maxima sunt

Offline Galland

  • Scatterbrained Genius
  • Posts: 2024
Re: Battle of the Bulge - Project
« Reply #23 on: December 26, 2011, 04:54:39 AM »
Your SotR stuff and table is really great, looks fantastic. When it comes to rules, I can warmly recomend the Rules of Engagement system, it has a good flow to the game mechanics and have enough of detail to make it interesting. You can upgrade your troops by swapping gear and weaponry and such, along with rather good lists of units. If you get the vehicle book to support it, it really yields a lot of gaming options, that and the fact that its very easy to change or alter to suit your tastes and or actuall level of historical knowledge (wich we of course have done :-P).

Offline Thib-0

  • Librarian
  • Posts: 171
    • CT-Scenery
Re: Battle of the Bulge - Project
« Reply #24 on: January 15, 2012, 05:22:09 PM »
Thanks for the replies.  :)

Here's a next unit with oakleaf pattern (well, I tried...)



and a close up of the peadot pattern



Offline Agis

  • villainous mastermind
  • Galactic Brain
  • Posts: 4824
    • A.D.Publishing
Re: Battle of the Bulge - Project
« Reply #25 on: January 15, 2012, 07:19:55 PM »
Very nice camo!
cheers and keep on gaming, Agis - https://www.adpublishing.de

Offline Andym

  • Supporting Adventurer
  • Galactic Brain
  • *
  • Posts: 6562
Re: Battle of the Bulge - Project
« Reply #26 on: January 15, 2012, 07:24:59 PM »
Well, you tried...AND you succeeded!! More brilliance!

Offline .:Gunslinger:.

  • Scientist
  • Posts: 398
Re: Battle of the Bulge - Project
« Reply #27 on: January 15, 2012, 07:27:51 PM »
Very nice figures! The camo looks very good too!  ;)

Offline Aldramelech

  • Librarian
  • Posts: 165
Re: Battle of the Bulge - Project
« Reply #28 on: January 15, 2012, 08:38:20 PM »
Excellent stuff!  :o

Offline Bubbles

  • Scientist
  • Posts: 292
Re: Battle of the Bulge - Project
« Reply #29 on: April 30, 2012, 03:04:44 AM »
Thib-0 that is some neato stuff right there especially those Thing models. I like the idea of using SOTR and AE-WW2 models it adds some variety. your painting skill is also very good Im stealin all your Ideas btw. I like your idea to use a couple different rulesets for different scenarios in your games.

 

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