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Author Topic: Metro 2033 skirmish rules 28mm  (Read 5160 times)

Offline xRotteNx

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Metro 2033 skirmish rules 28mm
« on: April 04, 2012, 12:11:06 PM »
Hi community,
I am a huge Metro 2033 Universe fan, and I am working on some skirmish rules that are in, what can I say, alpha stadium I just have to run a test game with my brother to look if it's balanced. In the rules many movement and aiming/ attacking actions depends on light like in the books, also a handgranade attack can go wrong if you you don't have light anymore and like in the PC/Concole game you have a Hand dynamo to restore your light points you have lost and so on... after the first game I will add an After Action Report with pictures for now I post my sheets what I made:





Hope you like the pictures more to come.

They are all in Din A4 and plastic sealed that you can easily wright on with a marker. And today I will paint the miniatures (http://www.lead-adventure.com/index.php?cPath=1&osCsid=9c393c47935006b2b3d15433c0763bbd -> Tunnel Cutthroats, Zone's Dogs, some merchants for the station and some dead Stalkers)  after that I will build, with my brother, a Metro 2033 tunnel segment with a station ...

Summary:
- 28mm Skirmish rules
- Actionpoints
- Medipacks
- Aiming/shooting-> long range, aimed shots with scopes, sustained fire
- Supressing fire
- Running/ running through supression fire
- Take cover
- Handgrenade throw with different damage points depends on armor and throw enemies can also can get out of the way...
- Characters have special abilities
- Light is necessary
- Hand dynamo to restore your light points
... and so on

Hope you like the pictures i posted for now, when the rules are ready I will release a manual as pdf document and also the sheets, you are welcome for critic, ideas and suggestions.

Greetings xRotteNx (sorry for my bad english   ::) )

Offline Comsquare

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Re: Metro 2033 skirmish rules 28mm
« Reply #1 on: April 04, 2012, 12:28:31 PM »
Sounds and looks pretty cool to me 8)
Looking forward how it developes

Offline NurgleHH

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Re: Metro 2033 skirmish rules 28mm
« Reply #2 on: April 04, 2012, 12:48:47 PM »
Like your Idea. Your Photoshop-Work is nice, please show us your next steps.
Victory Decision Vietnam here: leadadventureforum.com/index.php?topic=43264.0

Victory Decision Spacelords here: leadadventureforum.com/index.php?topic=68939.0

My pictures: http://pictures.dirknet.de/

Offline mattblackgod

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Re: Metro 2033 skirmish rules 28mm
« Reply #3 on: April 04, 2012, 09:12:08 PM »
I will be watching how this project develops. Metro 2033 is one of my favorite games/books.
Mattblackgod's world - Games and minis blog.

Offline Marine0846

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Re: Metro 2033 skirmish rules 28mm
« Reply #4 on: April 05, 2012, 02:27:38 AM »
I loved the book.
I too will be watching what you come up with.
Looks good with what you have done so far.
« Last Edit: April 13, 2012, 03:47:05 AM by Marine0846 »
Semper Fi, Mac

Offline Nimrod

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Re: Metro 2033 skirmish rules 28mm
« Reply #5 on: April 05, 2012, 08:03:27 AM »
It will be interesting to see how project develops.  :)
I like the way how cards are made.

Offline Cherno

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Re: Metro 2033 skirmish rules 28mm
« Reply #6 on: April 05, 2012, 09:03:23 AM »
The artwork looks excellent so far.

If I may make one suggestion, try not to make the rules too complicated and time-consuming, this is a mistake many game designers make  8)

Offline xRotteNx

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Re: Metro 2033 skirmish rules 28mm
« Reply #7 on: April 05, 2012, 11:08:12 AM »
Thanks alot for all your nice comments and interesst, painting the miniatures is going very well I think tonight I will post some pictures of the minis, cause today I will wash them, and I think I will write down the rules on PC tonight (they are only handwritten right now).

Quote
try not to make the rules too complicated and time-consuming
About the rules believe me that will not happen I think the rules a very dynamic (in  theory) let's see it after the first test game, I also don't like the rules where you try to understand them in 3 hours and die ingame after 5 mins  lol, I think you all know what I mean.

Yesterday I talked to my brother about the terrain and we had some really good ideas with polystyrol when the work begins I will post a cocept of the tunnel system and on the station (the concept I will post tonight if I have time).

One problem is the time cause I am husband and father of two kids/babys, my first daughter is 1 1/2 years old and the second is on its way and will be born last week of April and I work as geriatric nurse [male] most in the night so there might be some update issues but don't worry I and my brother are working as often as possible on the project. Please don't blame me.

And as said all suggestions and ideas, critic are welcome.
« Last Edit: April 05, 2012, 11:10:08 AM by xRotteNx »

Offline commissarmoody

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Re: Metro 2033 skirmish rules 28mm
« Reply #8 on: April 12, 2012, 05:14:00 AM »
Interesting, Keep us posted :D
"Peace" is that brief, glorious moment in history when everybody stands around reloading.

- Anonymous

Offline therepoman

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Re: Metro 2033 skirmish rules 28mm
« Reply #9 on: April 23, 2012, 04:59:47 PM »
Excellent looking concepts... I'm looking forward to seeing how this progresses.
post-collapse tabletop adventures: www.wreck-age.net

Offline NurgleHH

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Re: Metro 2033 skirmish rules 28mm
« Reply #10 on: May 30, 2012, 01:52:50 PM »
Any news? Or is it dead???

 

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