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Author Topic: 10mm Mining Colony (More Marines added 9.17)  (Read 9933 times)

Offline Warren Abox

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  • Posts: 433
    • War In A Box - New Location!
Re: 10mm Mining Colony (Lizards added 8.22)
« Reply #45 on: August 25, 2012, 12:38:23 AM »
I love those lizardmen... I need some for 15mm!

Thanks, the mounted guys look pretty sharp, too.  I haven't seen any pictures that really do these figures justice - here's hoping these shots help people trying to figure out what these mysterious figures look like.




Offline MrHarold

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Re: 10mm Mining Colony (Lizard cavalry added 8.24)
« Reply #46 on: August 25, 2012, 02:25:14 AM »
Haha, those are awesome.
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Offline Infojunky

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Re: 10mm Mining Colony (Lizards added 8.22)
« Reply #47 on: August 26, 2012, 08:05:43 AM »
I love those lizardmen... I need some for 15mm!

Yes they work well in 15mm as well. The gun armed Ratmen work as well. I bought a passle of em for 15mm play.

Offline Dr. The Viking

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Re: 10mm Mining Colony (Lizard cavalry added 8.24)
« Reply #48 on: August 26, 2012, 08:10:25 AM »
I'm loosing the Alien vibe here, but still looks great.
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Offline Warren Abox

  • Scientist
  • Posts: 433
    • War In A Box - New Location!
Re: 10mm Mining Colony (Lizard cavalry added 8.24)
« Reply #49 on: August 31, 2012, 11:27:37 PM »
I'm loosing the Alien vibe here, but still looks great.

Yeah, it's turning into more of a 'kitchen sink' sci-fi tabletop.  Also, I just picked up a copy of Tomorrow's War for my birthday present to myself, and now I've got more of a hankering for human on human conflict than a bunch of esoteric aliens.  At least my gamer ADD is a little more focussed this time around than it usually is.

Offline Warren Abox

  • Scientist
  • Posts: 433
    • War In A Box - New Location!
Re: 10mm Mining Colony (Lizard cavalry added 8.24)
« Reply #50 on: September 18, 2012, 08:44:34 AM »
More reinforcements for the Humans.  With the addition of some support personnel, I'm pretty sure I've got a full platoon.  I really need to sit down and plot out a force structure and some sort of recognition system.  These 10mm guys are cheap, but recognize who has what from arms length presents some challenges.  I may have to pick up some of those tufts of grass for the LTs or something like that.

At any rate, here's what you get from a pack of Pendraken's Marines with Heavy Weapons:


Cheated a bit on this one.  These are British snipers from Pendraken's Modern/Falklands line, but their all decked out in gillie suits, so they work just fine in near-future sci-fi games:


I also figured out that I have 20 marines in fatigues and 20 marines in heavy armor with face plates and shoulder pads.  To help identification, I painted the faceplates bright green and put big red logos on the shoulder pads.  This way, when you're looking down on the table, it's easier to tell tell how much armor they have.


The difference in armor types is important in Tomorrow's War, so I want to be sure that players have a visual reminder of who's wearing what.

 

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