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Author Topic: Creating a miniature game: 15mm X-COM Apocalypse  (Read 1989 times)

Offline markiemark

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Creating a miniature game: 15mm X-COM Apocalypse
« on: 11 September 2012, 10:33:10 AM »
hi,

i am very busy to create my own miniature game/range, at this point the miniatures are rolling in, but without bases...

think its easier to cast the miniatures without the bases but what do you think about that?


Here are some pictures of the miniatures i have at this point:

the multiworms and hyperworms


the anthropods




the spitter (just the WIP-picture)


thanks..
mark

Offline Cherno

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Re: Creating a miniature game: 15mm X-COM Apocalypse
« Reply #1 on: 11 September 2012, 12:04:20 PM »
These look really good! You should totally release them once the range is finsihed! Optional weapons would be awesome too :) And I want to see a macroature (anti-miniature) of the Overspawn!  :o

Offline markiemark

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Re: Creating a miniature game: 15mm X-COM Apocalypse
« Reply #2 on: 11 September 2012, 02:53:51 PM »
Hi,

yes, thats the plan that i will follow...


but first i have to get the last miniatures in..
ordered 3 different skeletoids, 1 brainpod, 1 brainsucker and a megaspawn..

i am not going for loose arms or bits, but full miniatures...

also doing a lot of terrainworks at the moment to go along with the X-COM miniatures...
here are some of those pictures (just WIP's):





thanks,
mark

Offline Cherno

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Re: Creating a miniature game: 15mm X-COM Apocalypse
« Reply #3 on: 11 September 2012, 04:15:35 PM »
Alien Structures in the Other Dimension? :)

Offline markiemark

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Re: Creating a miniature game: 15mm X-COM Apocalypse
« Reply #4 on: 12 September 2012, 08:56:19 PM »
ok, new update on the miniatures...

its just a work in progress, but he looks very nice...

meet the skeletoid....



and some work on the terrain is done...



next will be a refinery, a wall and a small base for this off-world colony...
but first some other detailing will be done...

thanks and regards,
mark

 

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