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Author Topic: Future Noir: Blade Runner & The Department. Sep 26: A Doom mod!  (Read 34730 times)

Offline Sangennaru

  • Galactic Brain
  • Posts: 5779
  • The Lazy One
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Re: Future Noir: Blade Runner & The Department. Sep 26: A Doom mod!
« Reply #60 on: September 27, 2019, 01:42:37 PM »
I'm not sure I understand the question  ???
The mod was created by me and runs on the GZDoom source port.
The vehicles and city textures come from WorldWorksGames.

Oh, i thought you were the author of the textures!
Yes, i meant the engine behind it all. GZDoom is the answer, thank you for the tip! =)

Jack

 

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