*
Welcome, Guest. Please login or register.
April 27, 2024, 04:49:09 PM

Login with username, password and session length

Donate

We Appreciate Your Support

Recent

Author Topic: Castle Hourdings  (Read 4071 times)

Offline UbiqueMatt

  • Bookworm
  • Posts: 69
    • Ubique
Re: Castle Hourdings
« Reply #15 on: November 08, 2012, 04:57:14 PM »
Sorry for the delay in posting another image as I has previously prmoised.

I'm making slow progress with the tower but I have finally completed the hourdings.

 

Matt

Offline War In 15MM

  • Scatterbrained Genius
  • Posts: 2275
Re: Castle Hourdings
« Reply #16 on: November 08, 2012, 11:19:53 PM »
Looks great!

Offline Captain Blood

  • Global Moderator
  • Elder God
  • Posts: 19320
Re: Castle Hourdings
« Reply #17 on: November 09, 2012, 07:40:18 AM »
Really like that. Looking forward to seeing the finished castle  :)

Offline OSHIROmodels

  • Supporting Adventurer
  • Elder God
  • *
  • Posts: 27766
  • Custom terrain a speciality.
    • Oshiro modelterrain
Re: Castle Hourdings
« Reply #18 on: November 09, 2012, 10:04:26 AM »
Very nice  8)

cheers

James
cheers

James

https://www.oshiromodels.co.uk/

Twitter account -     @OSHIROmodels
Instagram account - oshiromodels

http://redplanetminiatures.blogspot.co.uk/
http://jimbibblyblog.blogspot.com/

Online painterman

  • Mad Scientist
  • Posts: 974
    • le lay emprins
Re: Castle Hourdings
« Reply #19 on: November 09, 2012, 10:21:01 AM »
They look spot-on; great construction and the decoration works really well.
Simon.

Offline Hendrid

  • Librarian
  • Posts: 109
    • ALBAtwo Warblog
Re: Castle Hourdings
« Reply #20 on: November 09, 2012, 02:43:37 PM »
Very smart! I like the look of the hoardings. Well done

Offline Dawnbringer

  • Assistant
  • Posts: 36
Re: Castle Hourdings
« Reply #21 on: November 09, 2012, 04:48:36 PM »
Excellent work. Though for those who are lazy (like me) and have Hudson & Allen castle pieces (not like me), http://www.wargamescenics.com/ now offers laser cut hourdings.

Offline CyberAlien312

  • Mad Scientist
  • Posts: 777
Re: Castle Hourdings
« Reply #22 on: November 10, 2012, 11:35:55 AM »
Wow. It looks really good!
\\\"Some are born great, some achieve greatness, and some have greatness thrust upon \\\'em.\\\"

-William Shakespeare

Offline Paul

  • Mastermind
  • Posts: 1442
    • Paulīs Bods
Re: Castle Hourdings
« Reply #23 on: November 10, 2012, 01:58:20 PM »
Thatīs a lovely bit of scratch building!!!  :-*
I knew the truck didnīt want to hit me...it had dodge written on the front

Paulīs Bods Blog
Federation of Bodstonia

Offline UbiqueMatt

  • Bookworm
  • Posts: 69
    • Ubique
Re: Castle Hourdings
« Reply #24 on: November 12, 2012, 04:52:38 PM »
Thanks for all your comments and positive feedback.

I'm still (yep - STILL!) trying to work out the stairway and entrance problems but hope to finish this off soon.

@Dawnbringer - I wish I'd have seen that before I started this model, it would have saved me a whole lot of grief!  lol

Regards,
Matt

Offline sukhe_bator

  • Mastermind
  • Posts: 1620
  • bad hair day
Re: Castle Hourdings
« Reply #25 on: November 21, 2012, 09:03:22 AM »
I agree with previous postings that the Medieval world was generally more colourful than most people realise. I am sure most castellans would not have missed the propaganda/morale value of painting hoardings with their heraldry (many pieces of which would be prefabricated and stored for ease and speed of assembly in time of conflict). These would almost certainly be concentrated around the main entrance etc.
Painting was also an effective method of resisting rot and adding a measure of fire resistance.

It should also be mentioned however that this bravado probably had a price. Attacking archers would have used any visible fixed point to aim at. A conventional cruciform arrowslit enhanced the field of vision through the horizontal openings allowing defenders to view the target before it entered range. At White Castle, Wales, the slits are off-set (called displaced traverse slots). This has been hailed as a design advance since it still gave the defender the extra vision, but did not provide the attacker with an 'X-marks-the-spot' point to aim at.

Warriors dreams, summer grasses, all that remains

 

Related Topics

  Subject / Started by Replies Last post
33 Replies
11681 Views
Last post February 09, 2007, 08:02:54 PM
by chrisv
3 Replies
4724 Views
Last post March 12, 2007, 08:56:01 AM
by Malamute
37 Replies
15925 Views
Last post June 19, 2009, 01:11:14 AM
by Super_Gibbon
Pulp Castle

Started by gamer Mac « 1 2 » Workbench

18 Replies
6190 Views
Last post April 03, 2009, 12:36:05 PM
by Sangennaru
13 Replies
7174 Views
Last post January 28, 2010, 09:52:08 AM
by cheetor