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Author Topic: Would anyone like to play-test Wreck Age?  (Read 999 times)

Offline therepoman

  • Scientist
  • Posts: 297
Would anyone like to play-test Wreck Age?
« on: November 02, 2012, 12:49:38 AM »
We are putting the finishing touches on a game that I'm assuming some of you are sick of hearing about, without seeing that much on.

It's a ground-up d6 system, with a shallow learning curve, and that I think (and hope) has a lot of room for expanding on, and taking in whatever direction you want to go with it (one offs, narrative play, campaigns/map based games, etc)..

If you agree to playtest, you'll get: free rules... granted, not edited, or nice looking rules, but free rules nonetheless, and one or two scenarios that I need to have play-tested (I'll be mixing them up between people looking to play).

Here's what I'd ask; a commitment to playing at least 2 or 3 games in the next month, and give me feed back on core mechanics, and those specific scenarios. Where things are balanced, or not balanced especially.

If you're interested, please PM me, or send me an email at anton at wreck-age dot net.

Thanks!


« Last Edit: November 02, 2012, 07:05:11 AM by therepoman »
post-collapse tabletop adventures: www.wreck-age.net

 

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