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Author Topic: Fallout Mordheim Mod - picture heavy with rules, TNT multiplayer battle 03.2017  (Read 47738 times)

Offline SerialMoM

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Re: Fallout Mordheim Mod - picture heavy with rules
« Reply #30 on: December 19, 2012, 10:29:47 AM »
Another small update on the painting front:

I bought plenty of wepaons for my Legion guys, because basically they are an Mordheim pit fighter warband without sufficient weapons to survive in a Fallout world:









Then i was able to finish a heavy weapon guy with smal machine gun / minigun:

The paintjob is not so amazing but i am happy that i finihed him:











and i finally i also finished a flame thrower in the same style:







Maybe i can show you these minis in battle soon.
Please help me with my Fallout rules, picture heavy!!
leadadventureforum.com/index.php?topic=47609.0


Offline SerialMoM

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Re: Fallout Mordheim Mod - picture heavy with rules
« Reply #31 on: December 19, 2012, 02:15:26 PM »
Lots of laser rifles and shotguns are from Victoria miniatures.

The bunch on the upper end are froma weapon sprue from Black Scorpion miniatures.

Offline palaeomerus

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Re: Fallout Mordheim Mod - picture heavy with rules
« Reply #32 on: December 19, 2012, 04:34:26 PM »
What's a machine gun in Warmachine is more of a belt fed automatic 25mm (although those look like 40 mm) grenade launcher or cannon in Fallout.

Offline SerialMoM

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Re: Fallout Mordheim Mod - picture heavy with rules
« Reply #33 on: December 19, 2012, 09:28:45 PM »
Hehe you are right maybe i should include the grenade machine gun :o in my rules.

Could be cheesy....   or not :-*

Offline SerialMoM

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Re: Fallout Mordheim Mod - picture heavy with rules
« Reply #34 on: December 20, 2012, 04:25:49 PM »
Next update: more wrecks!!

I was busy in trashing some more toys:

but first a before and after comparison of the car wrecks:





and some pictures to show the size of the cars:





New is this wreck of a truck. It is not an amrican truck but nevertheless i like what i was able to do:












Next model: i found a nice bomber which i also wrecked a little. It is not reall crashed but it did an emergency landing and was not usefull anymore (the cockpit burned out)







Last but not least the wreck of a yellow jeep





I really like it to wreck things like that :). Hope you alos like my new passion  lol.

Offline emperorpenguin

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Love the wrecked truck. I was going to do a crashed plane myself, it looks great
My Fallout Project leadadventureforum.com/index.php?topic=35048.0

Offline SerialMoM

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@emperorpenguin: Thank you.

I hope you like the scenery in the next battle too.


This time i wanted to use my new wrecks and some adjusted rules. I alos was able to give my legion soldiers appropriate weapons.

The hide rules in Mordheim i do not like so i modified them that a model which hides additionally gives a minus 2 for to hit if being shot at.

The mission was to collect those 5 weapon chest (golden markers red X in picture 2). The winner is who conquered the majority of the targets until the end of sixth round







Uuups my daughters hands :)





The legion started the game and until the end of the legion turn 3 everything looked balanced



but then hell broke loose and the legion lost 3 fighters in one trun including their leader







the legion rooted:

I alss developed some rules how to find more or less damaged and rare weapons within these weapon chest. I also found a way how to integrate the repair skill in the game.

The adjusted hide rule worked quite fine.

Maybe i will update my rules soon.

Offline SerialMoM

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next rules update:

I decidede to decrease the power of the leader and champions by reducing their W stats to 2 and 1 and reduce the I to 3 for the leader:

I also modified the cripple rules. Now there are more different body parts on you won´t be OOA if both legs are crippled. you are just really slow.

I added rules for finding equipment to have a better use for locpick and repair skills.

https://docs.google.com/open?id=0B7-UBqUOR3sVZlVVTUstTVROX1k


The next update will be seperated warband lists and hoepfully i can improve the layout a little bit.

Offline SerialMoM

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So after a long stretch of hard work (unfortunately not at my project)

Just a small teaser:
NCR trooper


Brotherhood of Steel Paladin


Do you want more?

Offline emperorpenguin

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Re: Fallout Mordheim Mod - picture heavy with rules- new pics (15.02.2013)
« Reply #39 on: February 15, 2013, 09:43:29 PM »
Absolutely love your BOS Paladin, awesome!  :o

Not liking the NCR guy though, looks too modern, IMO, to be an NCR soldier

Offline zizi666

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Re: Fallout Mordheim Mod - picture heavy with rules- new pics (15.02.2013)
« Reply #40 on: February 16, 2013, 12:26:12 AM »
Absolutely love your BOS Paladin, awesome!  :o

Not liking the NCR guy though, looks too modern, IMO, to be an NCR soldier

What he said.
and yes, we always want more  :D
Do not meddle in the affairs of dragons,
for you are crunchy and taste good with ketchup.

Photobucket: http://s1217.photobucket.com/albums/dd388/zizi666/
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Offline SerialMoM

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Re: Fallout Mordheim Mod - picture heavy with rules- new pics (15.02.2013)
« Reply #41 on: February 23, 2013, 02:06:49 PM »
Hi again,

due to my workload and my kids it is hard to find some time posting pictures:

Here we go with the Brotherhood of Steel:

The second heavy wepaon operator with mini gun and a Laser rifle warrior:









One sniper henchman and scribe hero



and the whole bunch:

 

The minis are from Brother Vinnie and the paintjob is unfortunately not mine, but i thought you would like to see the pictures anyway.

The NCR bunch i will post later, although they are too modern for you. For me they are perfect and i really love my 12 man battle group

Offline beefcake

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Very cool. Nice unified colour sceme


Offline SerialMoM

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Thanks, i hope i can post the NCR pictures tomorrow.

Offline emperorpenguin

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Really like your BOS figures but I'd have used the NCR Ranger figure as well, an NCR ranger to go with your troops, rather than as a scout for the BOS.

 

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