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Author Topic: Banespoil - a haunted medieval town project terrain... (update August 1, 2015)  (Read 19323 times)

Offline Neldoreth

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The first building is half done. There are some work-in-progress pictures below, and here's an article on my site where I discuss building techniques, methods, etc... More to come as it progresses.

Building a Medieval Town















Thanks,
n.
« Last Edit: August 01, 2015, 09:52:01 PM by Neldoreth »

Offline Neldoreth

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Re: Banespoil - a medieval town project terrain...
« Reply #1 on: November 17, 2012, 12:34:47 AM »
But, the question is, what makes a haunted house? Is it all ambiance? Broken windows, cracked plaster, jack-o-lanterns, body parts? What else is there?

Thanks
n.

Offline Christian

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Re: Banespoil - a haunted medieval town project terrain...
« Reply #2 on: November 17, 2012, 12:39:09 AM »
I think you've hit the nail on the head :)

Have you ever seen The Woman in Black? Excellent haunted house there...

I would go for all the elements you've mentioned, and also a lot of mess... like someone left in a hurry.

Great work so far :)

Offline Thantsants

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Re: Banespoil - a haunted medieval town project terrain...
« Reply #3 on: November 17, 2012, 09:45:13 AM »
Ooh yeah - a small rocking chair that moves by itself (powered by a small electric motor of course)  ;)
 
There was a tutorial on cobwebs knocking round here somewhere.

Bloody footprints might be a nice macabre touch...

Offline DeafNala

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Re: Banespoil - a haunted medieval town project terrain...
« Reply #4 on: November 17, 2012, 12:53:01 PM »
That is a FINE start to what should be a very fine piece. Keep up the GOOD WORK!

On the SPOOKY question: the thing that creates a feeling of unease, spookiness, if you will, is a perceptions that things are not as they should be. The inanimate objects moving, bloody whatever, etc. are examples. An asymmetrical appearance works wonders also: placing doors & window in odd positions, making the fireplace twisted; having the floors at differing heights; stuff like that.  
« Last Edit: January 30, 2015, 09:08:03 PM by DeafNala »
I'd NEVER join a club that would have me as a member.  G.Marx

Offline Neldoreth

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Re: Banespoil - a haunted medieval town project terrain...
« Reply #5 on: November 27, 2012, 06:10:20 PM »
The first building is complete!

Please check out the building article here: Medieval House Part 2

Please check out the gallery with many, many more images here: Medieval Buildings Gallery

Here are some pics:





















Thanks,
n.

Offline airbornegrove26

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Re: Banespoil - a haunted medieval town project terrain...
« Reply #6 on: November 27, 2012, 07:07:35 PM »
Very nice, I will be following this with interest.

Offline Thantsants

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Re: Banespoil - a haunted medieval town project terrain...
« Reply #7 on: November 27, 2012, 07:23:04 PM »
Cor they're a bit nice  8)

Offline DeafNala

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Re: Banespoil - a haunted medieval town project terrain...
« Reply #8 on: November 27, 2012, 07:46:28 PM »
The buildings both large & small are EXCELLENT...BEAUTIFULLY crafted & painted! You have a keen eye for details; for the viewer that means that each visit will provide a new discovery. VERY WELL DONE!

If the background for the last photo is in your neighborhood, you live in a LOVELY place.

Offline Mick_in_Switzerland

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Re: Banespoil - a haunted medieval town project terrain...
« Reply #9 on: November 27, 2012, 08:00:10 PM »
Well -done :)

I shall follow your progress with interest.

Offline Mason

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Re: Banespoil - a haunted medieval town project terrain...
« Reply #10 on: November 27, 2012, 08:13:04 PM »
Very nice!

Love all the little details.
 :-*

Following with interest?
Oh, yes!


Offline white knight

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Re: Banespoil - a haunted medieval town project terrain...
« Reply #11 on: November 27, 2012, 08:41:45 PM »
That's a bit nice (and the prancing pony is lovely too). Mind if I steal all your ideas?  :-*

Offline Doomhippie

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Re: Banespoil - a haunted medieval town project terrain...
« Reply #12 on: November 27, 2012, 09:34:00 PM »
Really nice work there, sir.  :-*

The cobweb article was posted on my Ithilien thread by Admiral Benbow. Let's see if I can find the link quickly....

http://massivevoodoo.blogspot.de/2011/12/tutorial-realistic-spiderwebs.html

You might add a little more rubble here and there, maybe have some mor broken down parts on or in your houses. Maybe leafless trees/bushes? Dead plants? Rats and crows? Maybe less warm colors.

Mind you, these are just ideas, I think you have done a great job so far. I wish I could build (and paint for that matter) houses like that.
Roky Erickson flies my spaceship!

Offline Ragnar

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Re: Banespoil - a haunted medieval town project terrain...
« Reply #13 on: November 28, 2012, 01:23:27 AM »
That's some great stuff there.
Gods, monsters and men,
Will die together in the end.

Offline Modhail

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Re: Banespoil - a haunted medieval town project terrain...
« Reply #14 on: November 28, 2012, 06:54:12 AM »
Very nice!

I like the windows, is the lattice painted on, or scratched in?

 

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