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Author Topic: Wild West Exodus  (Read 5268 times)

Offline Blackwolf

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Re: Wild West Exodus
« Reply #15 on: January 27, 2013, 02:20:30 AM »
I don't mind them,the mounts look great! The figures,well we shall see? Some look pretty good :)
May the Wolf  Walk With You
http://greywolf1066.blogspot.com.au/

Painting Clubs Joined: APC,MPC, PPC,PAPC,LPC.

Offline The_Beast

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Re: Wild West Exodus
« Reply #16 on: January 27, 2013, 01:52:54 PM »
Can't say I like the designs of these. Actually I like the sketches of the mounts but my god the guns look like nerf guns!

Actually that I thought was a nice touch. If we are going to have super duper nerf guns for the love of it at least have some non weapon/combat technology out there as well. To me it evoked kind of a noir feeling for some reason and I must say that it strangely works. Mind you on a whole this still looks terrible.

No fear, being the odd man out holds no terrors for me.  :D

Sorry, but the Union Iron Horse is right out as far as I'm concerned, though the actual model, painted up, may sway me as so oft happened in the past.

The guns I accept if I take anything, but that revolver makes NO sense to me. Break in front of the cylinder?  :o

Doug

Edit: Never mind about the pistol. I'll call it a faux cylinder pepperbox that looks plain stupid instead of being plain stupid.
« Last Edit: January 27, 2013, 02:08:15 PM by The_Beast »

Offline Whiskyrat

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Re: Wild West Exodus
« Reply #17 on: January 29, 2013, 12:15:05 AM »
I like the look of the werewolf and will buy one for my weird west setting.

I also like the sound of the planned were-Bison.  :)

Offline tnjrp

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Re: Wild West Exodus
« Reply #18 on: January 30, 2013, 06:44:13 AM »
Micro Art Studio looks to be doing the official buildings for this game:
http://www.tabletopgamingnews.com/2013/01/29/69115/

Offline tnjrp

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Re: Wild West Exodus
« Reply #19 on: February 04, 2013, 09:28:55 AM »
No real sign of "KickStarter fatigue" with WWX. Some people seem to like it.
http://www.kickstarter.com/projects/wildwestexodus/wild-west-exodus-sci-fi-western-miniatures-game

Offline tnjrp

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Re: Wild West Exodus
« Reply #20 on: October 17, 2013, 05:40:27 AM »
Outlaw Game's put up stats for at least some of the minis on their site. Pretty nice move, that. An example here:
http://www.wildwestexodus.com/doomsday-armored-transport/

As a bit of miser, I have to wonder about their single trooper pricing model. But I suppose they are all named personalities and it's the norm that you pay through the nose for them, compared to regular troopers.

Offline Conquistador

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Re: Wild West Exodus
« Reply #21 on: October 17, 2013, 12:19:43 PM »
<snip>

As a bit of miser, I have to wonder about their single trooper pricing model. But I suppose they are all named personalities and it's the norm that you pay through the nose for them, compared to regular troopers.


I understand the concept of that but there are mooks in any almost game I've played!

Redshirts in word...

Gracias,

Glenn
Viva Alta California!  Las guerras de España,  Las guerras de las Américas,  Las guerras para la Libertad!

Offline tnjrp

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Re: Wild West Exodus
« Reply #22 on: October 17, 2013, 01:07:30 PM »
I do believe WWX does have mooks but I think they are only sold in unit/posse/whatever packs, not individually.

Offline Dewbakuk

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Re: Wild West Exodus
« Reply #23 on: October 17, 2013, 06:22:14 PM »
Some of those figures look great, the price will stop me from ever considering getting 'into' the game. I'll consider picking up one or two figures though depending on how tall they end up being in real life.
So many projects..... so little time.......

Offline Bullshott

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Re: Wild West Exodus
« Reply #24 on: October 17, 2013, 07:24:41 PM »
Not at all a fan of these. One or two would have have potential if they weren't 35mm scale - they would tower over my 28mm stuff and even over many Malifaux figures. The vehicles don't do it for me either. Price seems excessive too.
Sir Henry Bullshott, Keeper of Ancient Knowledge

 

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