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Author Topic: What kind of buildings in a Mexican/Zorro/Alamo village?  (Read 2726 times)

Offline Jase

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What kind of buildings in a Mexican/Zorro/Alamo village?
« on: March 04, 2013, 08:36:19 AM »
For my Zorro/Alamo/Old West/Mexico games I want to build a small village (skirmish size as I will most likely be using the Pulp Alley rules). However, I want my buildings to have a function rather than just table fillers. For that reason I'm compiling a list of buildings that can be found in a typical village:

- Church
- Cantina
- Barracks
- Prison
- Nobleman's House
- Market/Vendors (what kind of vendors?)
- Well
- Stables/Corral
- Cacti
- ?

But what else could be found in such a village? Granaries/Warehouses? I reckon that farmers would live outside the village on their farms near their fields and not in the village itself.


Offline Johnno

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Re: What kind of buildings in a Mexican/Zorro/Alamo village?
« Reply #1 on: March 04, 2013, 08:47:00 AM »
Actual houses for people to live in.
Town well
Cemetary
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Offline Jase

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Re: What kind of buildings in a Mexican/Zorro/Alamo village?
« Reply #2 on: March 04, 2013, 08:51:08 AM »
Cemetery is a good one.

What kind of people would live in such a village? I take it they have some sort of business there otherwise they wouldn't be living there, right?

Or shouldn't I bother with such trivialities and just build some houses  :)

former user

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Re: What kind of buildings in a Mexican/Zorro/Alamo village?
« Reply #3 on: March 04, 2013, 08:53:03 AM »
with prison and barracks You are desribing a small town already or a lively garrisoned outpost.
Farmers would not live in the village/town, but outside, yes
as would the hacienda of a nobleman be

if You seriously want a "lived in" settlement and not a gaming "soundstage"  some basic research into the social structure of the period and setting would be necessary.

Alternatively, watching "the magnificent seven" might also be a good approach

Offline Elbows

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Re: What kind of buildings in a Mexican/Zorro/Alamo village?
« Reply #4 on: March 04, 2013, 09:34:46 AM »
Even in rural Mexico you might have a small post-office of such. I'm not sure how their system worked though.  Perhaps a bridge over a dry river-bed (simply called as 'wash' in western-lingo).

The reality is that a small town would be just that - a very small town.  You have already listed enough for a rather decent sized town.  A vendor's market would be very suitable; the local farmers bringing in their goods etc.

Many towns would have sprung up around a resource - namely a crossroads, or a water source.  A well would have been quite important.  A garrison would have brought a number of local support buildings etc.  If a garrison comes to town, you'd surely have a large cantina, etc.

Perhaps a small outpost to guard a vital river crossing or mountain pass entrance etc.
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Offline Jase

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Re: What kind of buildings in a Mexican/Zorro/Alamo village?
« Reply #6 on: March 04, 2013, 04:17:15 PM »
Awesome!!!  :-*

Offline Malamute

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Re: What kind of buildings in a Mexican/Zorro/Alamo village?
« Reply #7 on: March 05, 2013, 08:23:27 AM »
Here is a photo of my Zorro game from last years BLAM:



And a link to the thread with more pictures:

http://leadadventureforum.com/index.php?topic=47588.0

I think most of what is needed is there; church, cantina, merchants houses, peasant huts, governors palace etc.

You can mix in some thatched peasant jacales on the outskirts of town and perhaps a corral or two.
« Last Edit: March 05, 2013, 10:15:49 AM by Malamute »
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