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Author Topic: Blood on the Sands **NEW** Friends, Romans, countrymen, lend me your ears...  (Read 193307 times)

Offline Furt

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Re: Gladiator bouts: Blood on the Sands **NEW** Spiked Palus and Weapon Markers
« Reply #420 on: November 22, 2013, 10:06:14 AM »
He was feeling charitable, it backfired on him though lol

 lol - Mark obviously hasn't watched the Spartacus series. There is no room for niceties when running a ludus!
“A prisoner of war is a man who tries to kill you and fails, and then asks you not to kill him.”

http://adventuresinlead.blogspot.com/


Offline Ray Earle

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Re: Gladiator bouts: Blood on the Sands **NEW** Spiked Palus and Weapon Markers
« Reply #421 on: November 22, 2013, 11:07:25 AM »
Yeah, I won  :D

cheers

James

Don't believe it unless there's a victory photo...  ;)
Ray.

"They say I killed six or seven men for snoring. It ain't true. I only killed one man for snoring."


Offline Malamute

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Re: Gladiator bouts: Blood on the Sands **NEW** Spiked Palus and Weapon Markers
« Reply #422 on: November 22, 2013, 11:14:04 AM »
Don't believe it unless there's a victory photo...  ;)

He looked a bit like this:

"These creatures do not die like the bee after the first sting, but go on age after age, feeding on the blood of the living"  - Abraham Van Helsing

Offline Mason

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Re: Gladiator bouts: Blood on the Sands **NEW** Spiked Palus and Weapon Markers
« Reply #423 on: November 22, 2013, 11:15:58 AM »
Yeah, I won  :D

Well done, mate.
Dont let them big boys bully you.
 ;)



Don't believe it unless there's a victory photo...  ;)

You DO NOT want to see Bibbles parading!
 :o :o :o

You have been warned!

He looked a bit like this:






TOO LATE!!!!


« Last Edit: November 22, 2013, 11:18:00 AM by Mason »

Offline Malamute

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Re: Gladiator bouts: Blood on the Sands **NEW** Spiked Palus and Weapon Markers
« Reply #424 on: November 22, 2013, 11:27:43 AM »
He's at it again:


Offline Mason

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Re: Gladiator bouts: Blood on the Sands **NEW** Spiked Palus and Weapon Markers
« Reply #425 on: November 22, 2013, 11:28:41 AM »
Stop it now.

You will frighten the children!


Offline Ray Earle

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Re: Gladiator bouts: Blood on the Sands **NEW** Spiked Palus and Weapon Markers
« Reply #426 on: November 22, 2013, 12:20:15 PM »
Aww. He does look happy though.

Nice counters too Furt.   :D

Offline axabrax

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Re: Gladiator bouts: Blood on the Sands **NEW** Examples of Counters
« Reply #427 on: November 22, 2013, 03:11:00 PM »
I wasn't suggesting that everyone should go out and buy the chessex dice. I was saying I will have some made and you can all ooh and ahhh at them. lol

In all seriousness, it would just be a reference point for those who can afford it. And then Chessex would also have the figures on file for people who want to buy them there. I understand this isn't a viable option for everyone.

I'm actually more concerned about the counters than the dice. Just printing counters out on thick card isn't good enough to make something you can actually pick up easily.

I've had several custom chessex dice made...and while very tempting, at $3.75+ per dice, and needing around 20-24...that's far too much money.   :?

They do great work though, and I do believe a big group buy would be worthwhile from one of the companies who's willing to do custom dice.  
« Last Edit: November 22, 2013, 03:14:40 PM by axabrax »

Offline H.M.Stanley

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Re: Gladiator bouts: Blood on the Sands **NEW** Spiked Palus and Weapon Markers
« Reply #428 on: November 22, 2013, 05:18:04 PM »
Dice. Martin at Warbases?
"Ho, ho, ho! Well, if it isn't fat stinking billy goat Billy Boy in poison! How art thou, thou globby bottle of cheap, stinking chip oil? Come and get one in the yarbles, if ya have any yarbles, you eunuch jelly thou!"

Offline Ray Earle

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Re: Gladiator bouts: Blood on the Sands **NEW** Spiked Palus and Weapon Markers
« Reply #429 on: November 22, 2013, 05:56:10 PM »
I think for the UK going to EM4 might work out cheaper (shippage and stuff). That's if they can do them in the first place though.  ::)

Offline OSHIROmodels

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Re: Gladiator bouts: Blood on the Sands **NEW** Spiked Palus and Weapon Markers
« Reply #430 on: November 22, 2013, 07:24:37 PM »
He looked a bit like this:

But more crippled and dishevelled  :(

The campaign looks to be very promising it the only thing wrong I can see is the length of time between campaign turns with the amount of matches that need to be played but well see how it goes.

Maybe lanista will be a bit more careful with their gladiators and give up quicker instead of fighting to the death (Mark certainly seemed to...).

cheers

James
cheers

James

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Offline Furt

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Re: Gladiator bouts: Blood on the Sands **NEW** Spiked Palus and Weapon Markers
« Reply #431 on: November 22, 2013, 10:32:55 PM »
I will look into the dice dilemma I promise - they are not much use without rules though.  ;)

I totally agree about the counters. But the cost of die cut printing on card stock will not be cheap.  :(

The campaign looks to be very promising it the only thing wrong I can see is the length of time between campaign turns with the amount of matches that need to be played but well see how it goes.

The amount of players in the campaign will certainly determine the length of each "turn". If time is tight it is really up to the players how many matches they squeeze into a night, as long as everyone gets a fair go. Ideally two matches go on at the same time, but in a 3 player campaign that's a little hard.  :)

Maybe lanista will be a bit more careful with their gladiators and give up quicker instead of fighting to the death (Mark certainly seemed to...).

Ideally, what Mark did was smart. You don't want your gladiator getting too seriously wounded (especially in a fight you assume he can not win), or killed and as long as he stands a good chance of being granted missio the best bet is to surrender. Also keeping a gladiator as unwounded as possible so he stands a good chance of fighting next turn is also important.

Some tactics should start to develop in the match planning phase, trying to deny opposing lanista the chance to use their good gladiators, while putting forward their own better gladiators.


Offline OSHIROmodels

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Re: Gladiator bouts: Blood on the Sands **NEW** Spiked Palus and Weapon Markers
« Reply #432 on: November 22, 2013, 11:38:21 PM »
Yes, I think as we've been playing just normal bouts without really giving a fig for the long term some of the matches have been overly long. Hopefully I feel that this will change with the new game play  :)

Love the little additions you've got there Frank, we'll have to get some of our own done  :D

cheers

James

Offline NickNascati

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Re: Gladiator bouts: Blood on the Sands **NEW** Spiked Palus and Weapon Markers
« Reply #433 on: November 23, 2013, 01:30:20 AM »
The old Milton Bradley  "Lionheart" game had unique dice that were used for that game, they were nice sized and indented.  You can probably still buy the dice from Milton Bradley directly, for not much money, they don't realize that gamers use them.

Offline Captain Blood

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Re: Gladiator bouts: Blood on the Sands **NEW** Spiked Palus and Weapon Markers
« Reply #434 on: November 23, 2013, 09:15:06 AM »
James WON a bout?  :o  :o  :o  :o  :o  o_o

Impossible!

;)

Frank, I think your spiked palus look brilliant. Great addition to the game  :)

 

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