Hello,
here in Germany, Berlin, Old West Settings / Tabletops are played rarely.
But last shopping day at my local Tabletop Store i saw the wonderful Black Scorpion Minis and just had to buy some.
After a quick research i chose DMH as my Old West System, read it and think that the rules are quite good.
After hearing about Fistful of Lead i bought it, too, and i noticed, that there are realy many similaritys, as they were mentioned here.
Unfortunately i promised (me) not to play the games until i painted my minis, so in the meantime i will read through the fantastic stuff you posted guys.
Which one of the two games do you guys prefer and why?
In my opinion both games are solid and good. Thanks to the "producer".
I think i will play both games.
Maybe FoL at the beginning with Tabletop-NewBe's or bigger Gaming Sessions (more player th
an 2) and later on switching to DMH.
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In the case of FoL i do like the idea of having more controle, by choosing which figure i will activate next time and
not having cards lying on the table.
However rifles seem to dont have a disadvantage compared to pistols. In DMH pistols get the +2 in Point Blank Range and Rifles/Shotguns are restricted anyway.
Ok, this is no problem in FoL, if you give both sides the same weapon options.
In DMH i like the differences between the gangs and the reference sheet with all the modifiers. Simple, but not too simple.
Also i like the Reputation System and the different Scenarios (Scenes), although i have to modify some of them to suit my Gaming table, which will be covered with less bulidings, but more Woods, rocks etc. (more Scenes in "outer-city-areas" are welcome!)
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In both games the Rules for Movement are a little bit to simple for me, but it is no problem to add houserules for walking trhough a forest (difficult terrain) by halving the movement value etc.
In both games i think (but have not yet tested it) the aim action seems to be a little bit of a useless thing. Why should i aim, if i could shoot a second (third) time. I think this will be used little?! In DMH for example it is:
1) First shot with no modifier. Second Shot with a -1 modifier. Two chances of roling a 1, but also two chances to hit the other guy (maybe roling a 19+).
2) Aim and than shoot with + 1 (maybe +2 would have been better?!).
The good thing by playing a game and providing all the gaming stuff for the takers (other players) is, that i can choose which system and houserules we will use.
Maybe putting the good things out of both systems together or add some things to one of the other system (game).
Thanks and best regards,
Jan
(Sorry, i just can speak/write school english, it's not my first language)