I am thinking there should be some randomness in the actions of the less intelligent bugs in a hive culture. Workers should flee combat unless the queen is threatened, Melee soldiers should charge/engage, Thinking/missile warriors should engage from optimum ranges, yada-yada-yada but there should be some variation if they think or are controlled by thinking bugs.
I need a mechanism/set of rules to allow me that variation, (short of writing my own tool, which I can do,) and wondered if such a creation exists. Any suggestions, guys and gals?
Gracias,
Glenn