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Author Topic: X-wing: 100 point senator shuttle escort AAR  (Read 1604 times)

Offline Anatoli

  • Scatterbrained Genius
  • Posts: 2959
X-wing: 100 point senator shuttle escort AAR
« on: July 16, 2013, 01:48:52 PM »
A 100 point game using the scenario in the main rulebook where the Rebel Alliance is escorting a senator's shuttle and the Imperial player tries to destroy it.

The lists looked like this:

Rebel Alliance

2x Gold Squadron Y-wing with Ion cannons and R2 Astromechs
3x A-wing Prototype Pilots

Empire

Tie Interceptor
Turr Phennir with Marksmanship

Tie Fighters
Night Beast
Mauler Mithel with Elusiveness
2x Black Squadron Pilots with Elusiveness

This fight was a change of pace, David swapped the "Tie Swarm" for some high end elite pilots, while I was trying to fly a force with 5 poorly rated Rebel ships. We also played a scenario since I have found that just fighting over nothing to the death doesn't make for that exciting of a game and it also felt like the rebels got chewed up in these fight to the death games.

The list I ran in our game was a bit odd but I really wanted to try out 3 A-wings at the same time, with some Y-wing support. On the whole it worked quite well, but I think swapping something out for an X-wing to add some serious firepower would have helped as the Imperials were dodging shots like crazy, even when I focused on a single enemy fighter with 3 ships.

More pictures and info from  the game over at my blog:

http://anatolisgameroom.blogspot.se/2013/07/x-wing-100-point-senator-shuttle-escort.html




Offline Miniman

  • Scientist
  • Posts: 208
Re: X-wing: 100 point senator shuttle escort AAR
« Reply #1 on: July 19, 2013, 11:54:04 PM »
Looks like fun. How do you take all those pics and play a game?
No amount of planning will ever replace dumb luck.

Offline Anatoli

  • Scatterbrained Genius
  • Posts: 2959
Re: X-wing: 100 point senator shuttle escort AAR
« Reply #2 on: July 21, 2013, 09:20:41 AM »
In all games I play I usually wait until the opponent has his turn  :)
It's easier in IGOUGO games but even in games with alternate activation  there is usually a moment when the opponent is thinking or doing lots of stuff with his single activation.

 

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