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Author Topic: Rogue Trader Gaming (With Nuclear Renaissance Rules)  (Read 4259 times)

Offline Predatorpt

  • Scatterbrained Genius
  • Posts: 2519
    • My Sci-Fi blog - Task Force Thor
Re: Rogue Trader Gaming (With Nuclear Renaissance Rules)
« Reply #15 on: July 30, 2013, 01:43:14 PM »
Another great AAR! Keep on gaming  ;)

Offline Cosmotiger

  • Mad Scientist
  • Posts: 586
Re: Rogue Trader Gaming (With Nuclear Renaissance Rules)
« Reply #16 on: July 30, 2013, 02:57:27 PM »
You want some trash terrain? Here's some of mine  :P



Are those two towers on the right made from flashlights? I like the raised pattern, it looks like window frames.

Offline Jonas

  • Scatterbrained Genius
  • Posts: 2144
  • OUT OF PRINT!
    • Deathworld Adventures
Re: Rogue Trader Gaming (With Nuclear Renaissance Rules)
« Reply #17 on: July 30, 2013, 03:09:40 PM »
Oh guys, I can see I have to get up early when I have posted a battle report the day before  lol

Anyway, I'll try and reply to it all here...

@ Predatorpt: That is some awesome terrain you have going there, great inspiration, but as the Dr. wrote, let us see it when it is painted  ;)

@ Suber: I think we will stick to 2nd edition for the larger games too, since it works out for 40K gaming, but again, it is not that free to use anything you want. So I think that Nuclear Renaissance is mostly for much smaller games, but will let us use ANY of the RT era minis we have.

@ Dr. The Viking: Sweet report... It shows what it was all about in the 2nd edition days :)

@ Modhail: I would be happy to share anything we come up with. If I forget about it then please remind me again. I plan to post any battle reports we do on this forum.

I did the bunkers some time ago using styrofoam balls, cardboard and some tile adhesive... There is a guide here in one of my old threads: http://leadadventureforum.com/index.php?topic=42558.msg519887#msg519887

@ Phoenikuz: I would have no problem trying out with the ROsetta rules. I am not stuck in any rules. Nuclear Renaissance was just what I wanted to try out right now. So when I am in charge of the rules that is what I do right now, but when you are in charge Rosetta will be just fine for me  :D


Offline area23

  • Mastermind
  • Posts: 1239
    • area23
Re: Rogue Trader Gaming (With Nuclear Renaissance Rules)
« Reply #18 on: July 30, 2013, 07:30:31 PM »
The floating ork submarine is just totally awesome!
If you don't believe in lead, you're already dead.
+++AREA23 BLOG+++

Offline Predatorpt

  • Scatterbrained Genius
  • Posts: 2519
    • My Sci-Fi blog - Task Force Thor
Re: Rogue Trader Gaming (With Nuclear Renaissance Rules)
« Reply #19 on: July 31, 2013, 08:08:43 AM »
Are those two towers on the right made from flashlights? I like the raised pattern, it looks like window frames.

Yep, those are 2 cheap flashlights.

And yes, these were old WIP photos, the terrain is already painted...in grey!  lol

 

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