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Author Topic: Alternative Spirit Host  (Read 4756 times)

Offline lordbert

  • Bookworm
  • Posts: 55
    • Lord Bert's
Re: Alternative Spirit Host
« Reply #15 on: August 18, 2013, 10:11:34 PM »
Cool concept.

What are you using for skellies and zombies?

Thanks. My skeletons are games workshop skels as I really like the minis. Zombie wise I've got a mix of mantic zombies and crypt ghoul equivalents. The rest of my army outside these figures is fairly bogstandard thus far :-)

Offline lordbert

  • Bookworm
  • Posts: 55
    • Lord Bert's
Re: Alternative Spirit Host
« Reply #16 on: August 18, 2013, 10:13:41 PM »
Much better than the GW Spirit Host figs
I used old ghost/wraith types mixed in with plastic spirits from board games

I know the GW minis are older, but they really need to update them to something better, they look more like clowns. I like yours, much more dynamic.

Offline thebunkergames

  • Mad Scientist
  • Posts: 580
  • -puts the game back into wargaming-
    • The Bunker Games
Re: Alternative Spirit Host
« Reply #17 on: August 19, 2013, 10:54:54 AM »
With you on that Lord Bert- a Spirit Host needs to have 'Movement'
Regards
Shaun in The Bunker
I spent alot of money on strong drink & toy soldiers - the rest I just wasted...

Offline white knight

  • Moderator
  • Galactic Brain
  • Posts: 6180
    • WK's Miniature Imperium
Re: Alternative Spirit Host
« Reply #18 on: August 19, 2013, 10:59:01 AM »
Nice brushwork. :)

I quite like the Titan Forge undead greenskin range, I have most of them tucked away for later.

Offline lordbert

  • Bookworm
  • Posts: 55
    • Lord Bert's
Re: Alternative Spirit Host
« Reply #19 on: August 19, 2013, 09:02:50 PM »
And the fellbats are now complete, time to move onto some more minis!


 

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