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Author Topic: The LAF Games Workshop Discussion Thread  (Read 1695474 times)

Offline TheMightyFlip

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Re: The LAF Games Workshop Discussion Thread
« Reply #10860 on: February 04, 2020, 08:49:18 AM »
It does feel like its getting out of hand, and we are still missing 6 original gangs, Spyrers/Brats, Ratskins, Redemptionists, Pit Slaves, Scavies, and Ash Waste Nomads.

Offline beefcake

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Re: The LAF Games Workshop Discussion Thread
« Reply #10861 on: February 04, 2020, 11:02:03 AM »
I'm keen to see some scavvies. They'd be great, and spyrers that aren't OP.


Offline Belligerentparrot

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Re: The LAF Games Workshop Discussion Thread
« Reply #10862 on: February 04, 2020, 02:04:59 PM »
So...every gang is getting their own Codex then? Seems a bit much.

Agreed!
« Last Edit: February 04, 2020, 02:08:57 PM by Belligerentparrot »

Offline pixelgeek

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Re: The LAF Games Workshop Discussion Thread
« Reply #10863 on: February 04, 2020, 03:06:44 PM »
So...every gang is getting their own Codex then? Seems a bit much.

That is their business model now. Produce a base game and then come out with accessories and books.

AoS has the Endless Spells and terrain pieces. 40K has campaign books and datacards. Nexromunda has lots and lots of books


Offline Condottiere

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Re: The LAF Games Workshop Discussion Thread
« Reply #10864 on: February 04, 2020, 03:38:05 PM »
So...every gang is getting their own Codex then? Seems a bit much.
Who knows... :-I

There's no guarantee that these books won't be re-released in a consolidated form in a year or two, like the Gang War titles. I'm used to buying Warhammer Army books every 4 years, but with Ao$, titles are re-released every two years. >:( I wouldn't have minded if the products had great artwork and/or fluff and cost less than or as much as an Osprey Men-At-Arms title, but when each is $40+, you begin to lose interest. The General's Compendium used to be $25, then became $35 with less pages and the e-book is $25 - you're paying half-bothered rules and errata! At least the Necromunda books have evocative art, but the rules are all over the place and supplements can contradict each other - in the recent errata, Palanite Enforcers can now buy from the general market.   

I don't like the idea of tiny guys carrying big weapons...surely the young'uns wouldn't be trusted or have the strength to wield them.
The figures look like they're having some difficulty lugging the gear and a reliance on straps, unlike the regular Goliaths... 

Offline FionaWhite

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Re: The LAF Games Workshop Discussion Thread
« Reply #10865 on: February 05, 2020, 02:36:17 AM »
Weird, the Goliath Juves are called Forge-Born Prospects, that are trying to get in the gang, so not Juves yet :/

So they have heavy/special weapons, then become Juves and are given pistols instead? Will need to look through the book when I gets it.

Well, with all the 'roids they're taking it's no wonder their reasoning capabilities are starting to go.    ;D

I really have no idea what I'm doing.

Offline mcfonz

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Re: The LAF Games Workshop Discussion Thread
« Reply #10866 on: February 05, 2020, 11:39:33 PM »
Who knows... :-I

There's no guarantee that these books won't be re-released in a consolidated form in a year or two, like the Gang War titles. I'm used to buying Warhammer Army books every 4 years, but with Ao$, titles are re-released every two years. >:( I wouldn't have minded if the products had great artwork and/or fluff and cost less than or as much as an Osprey Men-At-Arms title, but when each is $40+, you begin to lose interest. The General's Compendium used to be $25, then became $35 with less pages and the e-book is $25 - you're paying half-bothered rules and errata! At least the Necromunda books have evocative art, but the rules are all over the place and supplements can contradict each other - in the recent errata, Palanite Enforcers can now buy from the general market.   
The figures look like they're having some difficulty lugging the gear and a reliance on straps, unlike the regular Goliaths...

Actually they've stated they won't be doing consolidation books again.

The rules aren't half bothered either. At least, not since ditching the gang war books which I think was their way to get a game out as quickly as possible which had consistency issues and required you to have all of them more or less. At least now, if you have the Gangs of the Underhive book and the Rulebook, you can play games quite happily without needing any of the others.

The only thing I am not sure about at the moment is the ease in which gangs can get special weapons. Especially the likes of cultists. In the campaign we're running at the moment a chaos cultist gang has played 2 games and already has two flamers and two grenade launchers as well as the witch who can shoot flames from their eyes (S2 flamer).

But that is literally my only quibble right now - otherwise it's a good system and the rulebook is massively improved from what we had before which was like a fighting fantasy book of old but spread over several publications. Most of the books now have all of the rules for new equipment bar those that are already listed in the weapon traits etc in the underhive book.

The new goliath figures, at least the ones you are talking about, are meant to look like they are struggling a bit more. I believe they are effectively juves. Which is ace. Exactly as they should be, not fully roided up yet, still earning their badges but trying to go to town the way the fully beefed up members do.
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Offline Condottiere

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Re: The LAF Games Workshop Discussion Thread
« Reply #10867 on: February 06, 2020, 12:35:29 AM »
Actually they've stated they won't be doing consolidation books again.

The rules aren't half bothered either. At least, not since ditching the gang war books which I think was their way to get a game out as quickly as possible which had consistency issues and required you to have all of them more or less. At least now, if you have the Gangs of the Underhive book and the Rulebook, you can play games quite happily without needing any of the others.

The only thing I am not sure about at the moment is the ease in which gangs can get special weapons. Especially the likes of cultists. In the campaign we're running at the moment a chaos cultist gang has played 2 games and already has two flamers and two grenade launchers as well as the witch who can shoot flames from their eyes (S2 flamer).

But that is literally my only quibble right now - otherwise it's a good system and the rulebook is massively improved from what we had before which was like a fighting fantasy book of old but spread over several publications. Most of the books now have all of the rules for new equipment bar those that are already listed in the weapon traits etc in the underhive book.

The new goliath figures, at least the ones you are talking about, are meant to look like they are struggling a bit more. I believe they are effectively juves. Which is ace. Exactly as they should be, not fully roided up yet, still earning their badges but trying to go to town the way the fully beefed up members do.

 ::)

The half-bothered is in reference to Ao$, but you knew that and regarding Necromunda, the community differs from your view.



« Last Edit: February 06, 2020, 12:40:09 AM by Condottiere »

Offline Duncan McDane

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Re: The LAF Games Workshop Discussion Thread
« Reply #10868 on: February 07, 2020, 12:02:59 PM »
It does feel like its getting out of hand,

Tbh, I'm really cutting back on GW-stuff because of this. I like the odd game and I appreciate them actively supporting their "specialist" games after a couple of years, but the urge to own every add-on, book and model for a system has gone. I like to buy the basic game on release, get myself a couple of gangs and if I'm really into the game buy an expansion book for it but that's it.
But to explore the game and it's latest releases for year after year, no. There's a lot more to play and purchase than everything GW releases and I only got so much time and so much ( or little  ;D ) budget...
Leadhead

Offline mcfonz

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Re: The LAF Games Workshop Discussion Thread
« Reply #10869 on: February 07, 2020, 08:37:49 PM »
::)

The half-bothered is in reference to Ao$, but you knew that and regarding Necromunda, the community differs from your view.

I didn't know that - be clearer next time.

You literally just linked to the yaktribe community... I was referring to the 2017 release of the rules, not the 1995 ones, because we are talking about modern releases. And for what it's worth, yaktribe supports both old and new versions of Necromunda.

Sometimes it is very clear you are just wanting to instigate arguments for arguments sake when you clearly know little about what is going on.

Offline mcfonz

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Re: The LAF Games Workshop Discussion Thread
« Reply #10870 on: February 07, 2020, 09:04:16 PM »
It does feel like its getting out of hand, and we are still missing 6 original gangs, Spyrers/Brats, Ratskins, Redemptionists, Pit Slaves, Scavies, and Ash Waste Nomads.

I agree with the sentiment. I have Redemptionists and Ratskins waiting to get to the table again as well as Scavies now. However, I will point out that Ash Waste Nomads were not an original '95 gang release or part of Outlanders. I think their rules came later in the fanatic magazine as part of the specialist games range around the same sort of time the Orlock and other gangs had new sculpts added.

Brats were a Confrontation gang which they are talking about bringing back. Spyrers have been said to not be returning in the form of a gang. So with the way the Goliath book is looking, could be possible that they do an uphive book of some sort for Brats with Spyrers has specialist hired guns maybe? In a similar vein, I would hope to see Redemptionists as part of a book focusing on the Cult of Redemption which could delve into the belief systems behind Cawdor and how they are connected to the even more fanatical Redemptionists. Could see some hugely fun characters going with those!

I'm not sure pit slaves as a gang had rules released as part of Outlanders either. As hired guns yes. Ratskin hired guns were part of the '95 starter rules as well. But then we don't have the Wyrd's either at this point.

Ratskins is one a few folks have been talking about. I wouldn't be surprised to see them return to a more Dogskin theme of the confrontation gang which was less 1st nation orientated. In theory, due to their style etc, they could be coupled in a book with the Ash Waste Nomads.

That's just going on the previous books which typically have featured the rules for two gangs in each. Plenty of reason to be hopeful yet.  8)

Offline Belligerentparrot

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Re: The LAF Games Workshop Discussion Thread
« Reply #10871 on: February 07, 2020, 09:32:21 PM »
Spyrers were actually the 95 version of Brats: uphive nobles going on downhive killing sprees. As McFonz says, Nomads eventually got some models and rules for Necro, but nothing seemed very well thought-out and the minis are really odd. (Why does everyone have only one sleeve? Marauder Nomads are way more fun).

I am very nervous about the scavvies. GW's scavvy miniatures have been steadily downhill in my opinion. Goodwin Confrontation scavvies > Marauder confrontation scavvies > Morley's horribly cartoony 95 scavvies > half-bothered redux gang for Specialist Games (actually one of those bosses was OK).

I love the original idea of scavvies, and with GW's current capabilities they could make a fuckin amazing plastic kit. Not sure they will though.

Offline Coenus Scaldingus

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Re: The LAF Games Workshop Discussion Thread
« Reply #10872 on: February 07, 2020, 09:43:28 PM »
You literally just linked to the yaktribe community... I was referring to the 2017 release of the rules, not the 1995 ones, because we are talking about modern releases. And for what it's worth, yaktribe supports both old and new versions of Necromunda.
Not sure what you meant to say there; the second point seems to counter the first one? Condottiere said many on Yaktribe were not particularly positive about Necromunda (the latest version), having some detailed threads with all inconsistencies between books and the likes. Then you said this was irrelevant (implying Yaktribe focuses on the '95 edition?), followed by saying the website features both?
~Ad finem temporum~

Offline beefcake

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Re: The LAF Games Workshop Discussion Thread
« Reply #10873 on: February 07, 2020, 09:51:51 PM »
If they do scavvies I'm looking forward to seeing the Scaly. I'm imagining a huge beast of a mutant this time.

Offline 3 fingers

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Re: The LAF Games Workshop Discussion Thread
« Reply #10874 on: February 07, 2020, 10:23:30 PM »
I’d be interested on their take on ratskins this time .

 

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