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Author Topic: Shadow Man/Juju Man - still ongoing... (page 13).  (Read 31038 times)

Offline Captain Blood

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Re: Shadow Man, my game for BLAM 2013- new card art (page 9).
« Reply #135 on: 22 October 2013, 09:39:53 PM »
Very creative Paul.

The things you can do with an iPad!  ;)

Offline Wirelizard

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Re: Shadow Man, my game for BLAM 2013- new card art (page 9).
« Reply #136 on: 22 October 2013, 11:53:05 PM »
The card art is adding another level of awesome to an already fantastic project!

I can't help but think the font doesn't quite fit, though. Too clean and regimented a sans serif for the game. Maybe something in a handwriting font, still readable but creepier and more irregular?

Offline matakishi

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Re: Shadow Man, my game for BLAM 2013- new card art (page 9).
« Reply #137 on: 23 October 2013, 12:08:38 AM »
I'll stick with blocky regular for this one. I like it, it's clear and I think it matches the industrial setting well enough; it also means I can use a particular app which makes the card production very fast. I'd have to actively dislike it to bother to change at this stage.

Offline matakishi

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Re: Shadow Man, my game for BLAM 2013- new card art (page 9).
« Reply #138 on: 27 October 2013, 04:08:44 PM »
The Great Engine:





All the miniatures are finished, just the bases to paint on the last 28 stands, and the Pumping Station needs to be finished (it's half built atm).

Coffin Gates:


Offline Mason

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Re: Shadow Man, my game for BLAM 2013- the Great Engine (page 10).
« Reply #139 on: 27 October 2013, 04:20:34 PM »
Some clever work on that engine.
 8)


All the miniatures are finished, just the bases to paint on the last 28 stands.......

He says, nonchalantly.....

Some people would call that a weeks work!
 ;)



Offline Dewbakuk

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Re: Shadow Man, my game for BLAM 2013- the Great Engine (page 10).
« Reply #140 on: 27 October 2013, 05:14:33 PM »


Some people would call that a weeks work!
 ;)




And then some!
So many projects..... so little time.......

Offline moonshado

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Re: Shadow Man, my game for BLAM 2013- the Great Engine (page 10).
« Reply #141 on: 27 October 2013, 08:06:27 PM »
As usual I  find the good thread as it hits double figures. That is amazingly imaginative work and done so fast. I love that demon house( did you just happen to have 8 sea urchins lying around) and Baba Yaga's hut is brilliant(there is something more creepy about the mechanical legs than the more usual chicken legs).

Offline Jaeger

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Re: Shadow Man, my game for BLAM 2013- the Great Engine (page 10).
« Reply #142 on: 27 October 2013, 09:23:08 PM »
"The Great Machine" is going to be awesome for sure. :-)
Too many projects... not enough time...

Offline aggro84

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Re: Shadow Man, my game for BLAM 2013- the Great Engine (page 10).
« Reply #143 on: 27 October 2013, 11:22:54 PM »
Nice work.
I always get excited to see your updates!

Offline matakishi

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Re: Shadow Man, my game for BLAM 2013- the Great Engine (page 10).
« Reply #144 on: 28 October 2013, 09:50:10 AM »
I bought the sea urchin shells ages ago to make alien terrain with.
Time is moving on so I've enlisted some help with the final build.


Offline Eric the Shed

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Re: Shadow Man, my game for BLAM 2013- the Great Engine (page 10).
« Reply #145 on: 28 October 2013, 09:56:05 AM »
This looking fab...

is that a new addition to your menagerie?


Offline matakishi

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Re: Shadow Man, my game for BLAM 2013- the Great Engine (page 10).
« Reply #146 on: 28 October 2013, 10:01:04 AM »
New Sylvester, he arrived with a sister on Saturday.

Offline matakishi

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Re: Shadow Man, my game for BLAM 2013- the Great Engine (page 10).
« Reply #147 on: 28 October 2013, 01:00:41 PM »
The pumping station, that's everything built and all the figures painted. Just these last two buildings to paint, the table to paint and the cards to print and encapsulate.




Offline Dewbakuk

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Re: Shadow Man, my game for BLAM 2013- the Great Engine (page 10).
« Reply #148 on: 28 October 2013, 01:03:18 PM »
Very cool, love it.

Online OSHIROmodels

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Re: Shadow Man, my game for BLAM 2013- the Great Engine (page 10).
« Reply #149 on: 28 October 2013, 01:03:58 PM »
Really looking forward to seeing this all in place  8) 8)

cheers

James

 

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