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Author Topic: The MOB RULES!  (Read 801 times)

Offline DowVooVoo

  • Mad Scientist
  • Posts: 700
The MOB RULES!
« on: September 17, 2013, 09:16:50 PM »
Well I went a bit overboard with the Chaos mutants-etc. Well good bad?
 




Offline Michka

  • Mastermind
  • Posts: 1540
Re: The MOB RULES!
« Reply #1 on: September 18, 2013, 08:29:12 AM »
They look pretty damn good to me. I'd hate to meet this bunch in the narrow alleys of a hive.
What are you going to use them for?

Offline dijit

  • Scatterbrained Genius
  • Posts: 3736
  • And when Eric eats a banana...
Re: The MOB RULES!
« Reply #2 on: September 18, 2013, 10:30:40 AM »
They look fine, though if you base them all on the same bases you'll find they look like the belong to a whole.

Offline DowVooVoo

  • Mad Scientist
  • Posts: 700
Re: The MOB RULES!
« Reply #3 on: September 18, 2013, 12:12:33 PM »
Thanks. Bases yes but ran a bit low on the rounds, so I said why not? It is Chaos!  Right? Use them for? Hmm maybe use the old RT game. Something like , space marines crash land on some wild planet in 'flux' and they must defend the downed ship from the MOB till help arrives?

 

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