*
Welcome, Guest. Please login or register.
August 19, 2022, 10:52:32 PM

Login with username, password and session length

Donate

We Appreciate Your Support

Members
  • Total Members: 9715
  • Latest: Akrim
Stats
  • Total Posts: 1588674
  • Total Topics: 111155
  • Online Today: 434
  • Online Ever: 1675
  • (December 28, 2020, 04:48:59 PM)
Users Online

Recent

Author Topic: Wild West Exodus  (Read 4668 times)

Offline Blackwolf

  • Potato Cup 3 winner
  • Supporting Adventurer
  • Galactic Brain
  • *
  • Posts: 6184
Re: Wild West Exodus
« Reply #15 on: January 27, 2013, 02:20:30 AM »
I don't mind them,the mounts look great! The figures,well we shall see? Some look pretty good :)
May the Wolf  Walk With You
http://greywolf1066.blogspot.com.au/

Painting Clubs Joined: APC,MPC, PPC,PAPC,LPC.

Offline The_Beast

  • Supporting Adventurer
  • Galactic Brain
  • *
  • Posts: 4805
  • As my grandchildren see me...
Re: Wild West Exodus
« Reply #16 on: January 27, 2013, 01:52:54 PM »
Can't say I like the designs of these. Actually I like the sketches of the mounts but my god the guns look like nerf guns!

Actually that I thought was a nice touch. If we are going to have super duper nerf guns for the love of it at least have some non weapon/combat technology out there as well. To me it evoked kind of a noir feeling for some reason and I must say that it strangely works. Mind you on a whole this still looks terrible.

No fear, being the odd man out holds no terrors for me.  :D

Sorry, but the Union Iron Horse is right out as far as I'm concerned, though the actual model, painted up, may sway me as so oft happened in the past.

The guns I accept if I take anything, but that revolver makes NO sense to me. Break in front of the cylinder?  :o

Doug

Edit: Never mind about the pistol. I'll call it a faux cylinder pepperbox that looks plain stupid instead of being plain stupid.
« Last Edit: January 27, 2013, 02:08:15 PM by The_Beast »

Offline Whiskyrat

  • Mad Scientist
  • Posts: 599
Re: Wild West Exodus
« Reply #17 on: January 29, 2013, 12:15:05 AM »
I like the look of the werewolf and will buy one for my weird west setting.

I also like the sound of the planned were-Bison.  :)

Offline tnjrp

  • Scatterbrained Genius
  • Posts: 2129
  • The dog, the dog, he's at it again
Re: Wild West Exodus
« Reply #18 on: January 30, 2013, 06:44:13 AM »
Micro Art Studio looks to be doing the official buildings for this game:
http://www.tabletopgamingnews.com/2013/01/29/69115/

Offline tnjrp

  • Scatterbrained Genius
  • Posts: 2129
  • The dog, the dog, he's at it again
Re: Wild West Exodus
« Reply #19 on: February 04, 2013, 09:28:55 AM »
No real sign of "KickStarter fatigue" with WWX. Some people seem to like it.
http://www.kickstarter.com/projects/wildwestexodus/wild-west-exodus-sci-fi-western-miniatures-game

Offline tnjrp

  • Scatterbrained Genius
  • Posts: 2129
  • The dog, the dog, he's at it again
Re: Wild West Exodus
« Reply #20 on: October 17, 2013, 05:40:27 AM »
Outlaw Game's put up stats for at least some of the minis on their site. Pretty nice move, that. An example here:
http://www.wildwestexodus.com/doomsday-armored-transport/

As a bit of miser, I have to wonder about their single trooper pricing model. But I suppose they are all named personalities and it's the norm that you pay through the nose for them, compared to regular troopers.

Offline Conquistador

  • Galactic Brain
  • Posts: 4375
  • There are hostile eye watching us from the arroyos
Re: Wild West Exodus
« Reply #21 on: October 17, 2013, 12:19:43 PM »
<snip>

As a bit of miser, I have to wonder about their single trooper pricing model. But I suppose they are all named personalities and it's the norm that you pay through the nose for them, compared to regular troopers.


I understand the concept of that but there are mooks in any almost game I've played!

Redshirts in word...

Gracias,

Glenn
Viva Alta California!  Las guerras de España,  Las guerras de las Américas,  Las guerras para la Libertad!

Offline tnjrp

  • Scatterbrained Genius
  • Posts: 2129
  • The dog, the dog, he's at it again
Re: Wild West Exodus
« Reply #22 on: October 17, 2013, 01:07:30 PM »
I do believe WWX does have mooks but I think they are only sold in unit/posse/whatever packs, not individually.

Offline Dewbakuk

  • Administrator
  • Galactic Brain
  • Posts: 5776
Re: Wild West Exodus
« Reply #23 on: October 17, 2013, 06:22:14 PM »
Some of those figures look great, the price will stop me from ever considering getting 'into' the game. I'll consider picking up one or two figures though depending on how tall they end up being in real life.
So many projects..... so little time.......

Offline Bullshott

  • Scatterbrained Genius
  • Posts: 2631
  • I need a bigger hammer
    • http://www.flickr.com/photos/27772452@N07/sets/
Re: Wild West Exodus
« Reply #24 on: October 17, 2013, 07:24:41 PM »
Not at all a fan of these. One or two would have have potential if they weren't 35mm scale - they would tower over my 28mm stuff and even over many Malifaux figures. The vehicles don't do it for me either. Price seems excessive too.
Sir Henry Bullshott, Keeper of Ancient Knowledge

 

Related Topics

  Subject / Started by Replies Last post
13 Replies
2707 Views
Last post February 19, 2013, 02:59:35 PM
by AzSteven
Wild West Exodus

Started by paulus « 1 2 » Old West

25 Replies
5842 Views
Last post January 14, 2014, 03:25:22 PM
by richarDISNEY
8 Replies
2700 Views
Last post January 31, 2014, 06:54:41 PM
by paulus
18 Replies
4606 Views
Last post March 04, 2014, 01:55:36 AM
by Oldben1
2 Replies
1444 Views
Last post February 27, 2014, 03:23:45 PM
by richarDISNEY