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Author Topic: Donnybrook  (Read 11161 times)

Offline fastolfrus

  • Galactic Brain
  • Posts: 5253
Re: Donnybrook
« Reply #30 on: December 11, 2014, 09:06:20 PM »
Solved the dice problem really easily.

Printed simple unit lists/QR in an excel spreadsheet, colour coded the units to match the coloured dice that I use.

So green units use green dice, blue units use blue ones etc.

Gary, Glynis, and Alasdair (there are three of us, but we are too mean to have more than one login)

Offline Jeff965

  • Scatterbrained Genius
  • Posts: 2639
Re: Donnybrook
« Reply #31 on: December 11, 2014, 09:15:13 PM »
Aahhhhh I see, so when you come to throw 8 d10s then you just pick up 8 of the particular colour that the d10s are. That's my problem I use multi coloured dice and I have to be careful when throwing to make sure I actually have the correct die in my hand. Which was a pain in the proverbials tbh. Simple answer to that problem I must be as thick as two short planks lol. And I wouldn't need to colour code units as its quite easy to remember their morale levels.

Thanks Jeff

Offline fastolfrus

  • Galactic Brain
  • Posts: 5253
Re: Donnybrook
« Reply #32 on: December 12, 2014, 10:29:47 PM »
Got to keep things reasonably simple for the school club - so I carefully chose d10s of just one colour, and d8s of another so that the boys couldn't get it wrong.
(Or so that I couldn't get it wrong with my duff eyesight). We already have d6 in the club cupboard (mostly white with black spots or red with white spots) so I just needed something distinctive.

D4 and d12 are fairly rare, so I didn't worry about them.

--------------------------------------------------------

As for colour coding units, well for 15mm (as my eyesight gets worse) I actually mark the back edge of figure bases with coloured paint and then colour code army lists to match. Just on the edge (easy enough with 2mm or 3mm mdf bases)

 

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