... Turn three : "the bite of a wolf"
Reaching the church before the Germans is nowthe key of success for Hugh and his fellowship.
Té ran to block the path crossing the weat field.
The infamous German Doktor send Werwolf to attack him.
Although severely bitten, the faithfull African warrior knocked down the beast.
Both adversaries were successfull by solving the clues : Stéphane finally discovered the evidence of a tunnel running from the well to the church and the translation of the latin inscription on the calvary was no match for the clever Arn.
Turn Four : "...lead isn't yet turned to gold, but it can fly"
Everybody tried to reach the church first now :
The mercyless Arn fired on Té and hit him.
Turn five :
The church floor is highly perillous because of the risk of collapse of the tunnel back-ground.
The Germans hesitated, loosing precious seconds.
The incredible Stéphane roamed toward the church, firing successfully to the Germans. Dietrich was down.
In a desperate attempt, Té recovered and charged Arn. The fight turned to the advantage of the German.
Last turn :
Stephane reached first the pilar. Her light weight was certainly an advantage on the perillous floor. She unlocked the trap without any trouble and took the precious old book.
Von Lust tried to fire on the French girl but failed. Furthermore he was blocked by some brambles.
Too late for him.
The catastrophy for the German was perfect when Mc Leod and Hugh finally hit Arn and stole the latin translation from the German mercenary.
It was a clear success for Hugh's friends with 3 minor rewards and one major.
What is the secret of the knight ? Will the adventurers be able to translate the old book ? Is the Dr Von Lust definitively beaten ?
To be followed...
We really enjoyed this first game ! The rules are really easy to use and the Role-playing background is really great.