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Author Topic: Rumble in the Ruins : Pulp Alley AAR  (Read 2415 times)

Offline Alfrik

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Rumble in the Ruins : Pulp Alley AAR
« on: February 25, 2014, 04:25:13 PM »
The Commission received numerous reports from citizens concerned over ground vibrations emanating in the direction of some old church ruins on in the woods along with further reports of heavy equipment heading that way in the late hours of the night. 2 Teams were dispatched to investigate.

Approaching from opposite directions in the early morning light several things were immediately apparent. A large crane, a HUGE displaced mound of earth and cultists everywhere scrambling as an Alert horn sounded!  Firing broke out in all directions as Cultists scattered to snatch up what ever weapons they could.


Team MS, entering from the closer edge in the next picture made a slow approach, dashing from cover to cover and maintaining a constant fire that drops the out lying perimeter guards, while Team MIS enters from the top of the picture field and rushed work tables for documents, heedless of fire.


The crane was crawling with Cultists, Sister Painful among them, her strident calls to defend the crane ringing out. With the cultist defense collapsing she orders the crane into motion..... resulting in its massive bucket sending ancient stone columns being shattered into a cloud of missile like debris! MIS agents and cultists are bowled over, dust reduces visibility! Chaos ensues!   Taking advantage of the low visibility Team MIS leader rushes and grabs the Project Blue Prints from the workbench!  .... something about Device MX2, some sort of Tunneling Subterranean Vehicle.....but its GONE! It must be operational!! Alarming news indeed!



For their after action reports, both teams have to compile their separate clue sheets and submit the Who What and Where to gain additional starting advantage for the Chapter conclusion encounter, points for correctly identifying each gains them points.
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Offline joroas

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Re: Rumble in the Ruins : Pulp Alley AAR
« Reply #1 on: February 25, 2014, 04:33:53 PM »
Another great idea, thanks.  This could be used for any pulp game.
'So do all who see such times. But that is not for us to decide. All we have to decide is what to do with the time that we are given.'

Offline Mad Lord Snapcase

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Re: Rumble in the Ruins : Pulp Alley AAR
« Reply #2 on: February 25, 2014, 05:37:29 PM »
Looks like another great game. I love your crane!


Offline d phipps

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Re: Rumble in the Ruins : Pulp Alley AAR
« Reply #3 on: February 26, 2014, 01:24:25 AM »
It's always such a joy to see folks playing and having fun!  ;)

THANKS for sharing another awesome AAR!





HAVE FUN

Offline Marine0846

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Re: Rumble in the Ruins : Pulp Alley AAR
« Reply #4 on: February 26, 2014, 02:16:52 AM »
Very clever AAR.
Like it a lot. :)
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Offline Amalric

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Re: Rumble in the Ruins : Pulp Alley AAR
« Reply #5 on: February 26, 2014, 02:32:38 AM »
Fun AAR.
Thanks

Offline Alfrik

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Re: Rumble in the Ruins : Pulp Alley AAR
« Reply #6 on: February 26, 2014, 01:45:45 PM »

Offline Wolf Girl

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Re: Rumble in the Ruins : Pulp Alley AAR
« Reply #7 on: February 27, 2014, 01:43:41 AM »
Awesome! Thanks for the extra link. Really looks like a fun scenario.  lol lol

Its so cool seeing all the crazy stuff different players come up with for Pulp Alley games.  ;)


Mila Phipps, Pulp Girl
mila@pulpalley.com

Offline magokiron

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Re: Rumble in the Ruins : Pulp Alley AAR
« Reply #8 on: March 01, 2014, 05:06:55 PM »
A terrific idea, and some amazing scenery!  :o  :-*

I may try a similar scenario some day.

Thanks for sharing.
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Offline Vonkluge

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Re: Rumble in the Ruins : Pulp Alley AAR
« Reply #9 on: March 01, 2014, 06:40:54 PM »
Great work and report, thanks for taking the time!

Bill

 

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