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Author Topic: Fallout: Vaultventures - A Postapoc Boardgame - (Preview Vault Entrance p.54)  (Read 163160 times)

Offline Wyrmalla

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Re: Fallout: Vaultventures - Fallout Boardgame
« Reply #120 on: May 12, 2014, 03:47:48 PM »
To me those shelves look a little wide if you're trying to go for an exact reproduction of the in game ones. Though that's just with using that column as a reference. Are you intending to cast those too?

I forgot about those pillars. They'll be a good way to break up wall sections (and pershap occasionally free standing about the odd column) like you said. =)

Are you planning to make those hall divers that have the pipes going up the middle of them (they're covered by metal sheets)? You're capable enough to have made all the other pieces in a like for like manner, I'm just wonder if you'd considered the more finicky bits? ^^'

Oh, and any plans for the Vault specific furniture too? I mean there's the odd company like Ainsty Castings who make sort of suitable stuff, but the Vault kind of have their own look which may make using items that aren't based directly on those from the games seem out of place. ...Well maybe, that depends on how they're painted I suppose. Whatever. Good work as ever sir!

Offline zizi666

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Re: Fallout: Vaultventures - Fallout Boardgame
« Reply #121 on: May 12, 2014, 04:02:22 PM »
Cool additions.
You don't waste any time, do you ?  8)
Do not meddle in the affairs of dragons,
for you are crunchy and taste good with ketchup.

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Offline DELTADOG

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Re: Fallout: Vaultventures - Fallout Boardgame
« Reply #122 on: May 12, 2014, 04:49:17 PM »
@Wymalla: Could you give me a picture or Screenshot of that Hall Diver you mean, I´ve no clue which one you had in mind. The Shelf is a compromise of lookalike the in Game one and a limited height of 5cm. That maybe could bring the proportions compared to the ingame one a bit out of scale But I hope not too much. After I´ve casted the whole stuff and bring it together we will see and maybe there will be some changes.

I will reproduce the whole known Furniture of that FO3 Vaults and most of the Wallsegmentparts. Basic Furniture will be:

- Vaultbed
- Vaultlocker
- Vaulttable
- Vaultdesk
- Vaultchair
- Vaultcommode
- Vaultshelf
- Generator
- Vault-Tec Computer
- Vault Tec Server
- Vault Tec Mainframe
- Machinecontrolpanels (4 diffferent Types)
- Magnettape Storedrive
- Filing cabinet
- Nuka Cola Automat (My Version of it)
- Eat o tronic 3000
- First Aid Rack
- Trashcan

But thats just the top of the hill of stuff moving around in my head. End of May my 3D Printer will arrive which will give my a trillion more posebillities of making Stuff incl. a original detailed Vault-Entrancedoor. The Mainframe and the servers will become Eyecandy be sure! I´ve found a  crazy cheap and easy method to get the stuff variable in placing while have this red glowing of the middle stripe!

And no I never waste Time, Live is short  8)
« Last Edit: May 12, 2014, 04:54:21 PM by DELTADOG »

Offline Wyrmalla

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Re: Fallout: Vaultventures - Fallout Boardgame
« Reply #123 on: May 12, 2014, 05:25:49 PM »
Damn, if I had either of the games installed I could just fetch you a GECK render. Off trawling the internet I go.

* Stand By *

Right, this is the best I can find. They aren't a common fixture, but they're occasionally used to divide double wide hallways.

<a href="http://tinypic.com?ref=2qlsmyf" target="_blank"><img src="http://i57.tinypic.com/2qlsmyf.png" border="0" alt="Image and video hosting by TinyPic">[/url]

Also... Check out this mod. If you've been on the Fallout: New Vegas nexus then you've probably seen it. Other than it being a proper sized vault, the guy who made it created some custom resources for use with it that you could copy. I'm referring to lift specific Vault Doors, rather than the regular ones which are duplicated (and well other bits and pieces).

http://www.nexusmods.com/newvegas/mods/39339/?tab=3&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fnewvegas%2Fajax%2Fmodimages%2F%3Fid%3D39339%26user%3D1&pUp=1

Which computer are you referring to? These ones? I just say this as there's already a set of the desktop mounted ones out there (which I posted in the Fallout models thread. If it is these ones I suppose that isn't an issue either, as having your own ones would be easier than buying someone else's).


Oh, and a 3D printer? You're certainly shilling out for your hobby. ^^

Well, that all makes me think that I should be on the edge of my seat waiting to read your progress on that. You're setting a high standard mate, just a pity that now the rest of us are chasing your heels improving ourselves and quit half arsing things (ok that may just be me). Right, back to work you. =)

Offline nedius

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Re: Fallout: Vaultventures - Fallout Boardgame
« Reply #124 on: May 12, 2014, 06:08:58 PM »
3d printer... man, and here's me scratch building furniture from plasticard...

Need to get me one of those!!

Offline SerialMoM

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Re: Fallout: Vaultventures - Fallout Boardgame
« Reply #125 on: May 12, 2014, 10:37:30 PM »
@Wymalla: Could you give me a picture or Screenshot of that Hall Diver you mean, I´ve no clue which one you had in mind. The Shelf is a compromise of lookalike the in Game one and a limited height of 5cm. That maybe could bring the proportions compared to the ingame one a bit out of scale But I hope not too much. After I´ve casted the whole stuff and bring it together we will see and maybe there will be some changes.

I will reproduce the whole known Furniture of that FO3 Vaults and most of the Wallsegmentparts. Basic Furniture will be:

- Vaultbed
- Vaultlocker
- Vaulttable
- Vaultdesk
- Vaultchair
- Vaultcommode
- Vaultshelf
- Generator
- Vault-Tec Computer
- Vault Tec Server
- Vault Tec Mainframe
- Machinecontrolpanels (4 diffferent Types)
- Magnettape Storedrive
- Filing cabinet
- Nuka Cola Automat (My Version of it)
- Eat o tronic 3000
- First Aid Rack
- Trashcan

But thats just the top of the hill of stuff moving around in my head. End of May my 3D Printer will arrive which will give my a trillion more posebillities of making Stuff incl. a original detailed Vault-Entrancedoor. The Mainframe and the servers will become Eyecandy be sure! I´ve found a  crazy cheap and easy method to get the stuff variable in placing while have this red glowing of the middle stripe!

And no I never waste Time, Live is short  8)

I need fourof each.

I am kidding ;) , but I am really looking forward what you can achieve wihthe 3D printer.
Please help me with my Fallout rules, picture heavy!!
leadadventureforum.com/index.php?topic=47609.0


Offline DELTADOG

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Re: Fallout: Vaultventures - Fallout Boardgame
« Reply #126 on: May 13, 2014, 05:41:05 PM »
Wyrmalla I´ve crouched through 4 Vaults last night but wasn`t able to find that thing sry. From the picture itself its hard to see what really it is and how its build together.

Here a little Grouppicture with the fresh casts of the new Wallsegments and the Iron Pillars. Left sided is the first Variation of the Concrete Wall which can be found in various Vaults as Corridorwalls. The riffled Texture beneath the concrete is glowing in Game, so some OSL painting will become necessary  :` o_o.



About the 3D printer. This machine is a tool like any other in my cellar to create specific stuff whichwould be more difficult to achive with other techniques. But it can never replace the old handwork and craftmanship to build things with your hands. In my Case most stuff is build much faster in traditional way, then over the digital one. As little Example how powerfull good old techniques are, Im doing in this minute a tutorial about the creation of this little fellar here:



Hope with this you can figure out how simple those stuff is to create and thats there nothing magical in it. :-)

The Putty is still fresh so I´ve to go on, later you got the total tutorial, sty tuned!
« Last Edit: May 13, 2014, 05:42:55 PM by DELTADOG »

Offline nedius

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Re: Fallout: Vaultventures - Fallout Boardgame
« Reply #127 on: May 13, 2014, 08:38:24 PM »
Oh, cool! Will look forward to that!!

Offline Constable Bertrand

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Re: Fallout: Vaultventures - Fallout Boardgame
« Reply #128 on: May 13, 2014, 08:43:14 PM »
 8) looking good deltadog.

Cheers
Matt

Offline Wyrmalla

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Re: Fallout: Vaultventures - Fallout Boardgame
« Reply #129 on: May 13, 2014, 10:14:02 PM »
You have the GECK installed right? Look under the vault tileset and it'll be there somewhere. Like I said, they aren't used much (though I remember seeing them all the time, at least in Fallout 3).

This a better shot? That thing right in the middle of the screen.



Ah, and so you are making the desk mounted computers. Heh, I must have twenty of those things in blister packs right in preparation for my own terrain projects. I take it you're touching up the back and adding the other details once the putty's cured (ore are you like me and just start sculpting again minutes after the original lot's been finished?).

Offline DELTADOG

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Re: Fallout: Vaultventures - Fallout Boardgame
« Reply #130 on: May 13, 2014, 11:33:01 PM »
Wyrmalla I sculpt the most stuff in one session if possible ;-) This Metalpart of the vault I will search it in GECK the next days.

Here we go the promised tutorial. If you guys are interested in such old school method stuff, let me know I can make some others from time to time, with which techniques I achive this vault here. If questions, just told me.

Tutorial 01: The Vault-Tec Computer
Method: Resinsculpting / Scratchbuilding / Modelling
Materials: Resin, Plasticcard, ProCreate

Little foreword:There are millions of different Resins out there and they all have different abillities for drytime, Flexibillity and so on. I use different Resins for different Tasks. For this here I use a Resin (PU) from the Company Bacuplast GmbH. Resindust is NOT healthy! Wearing a mask while sanding is obligatory. For Sizecomparison on the pictures. The Grid of my Cuttingmath is 1cm.

Step 0: Referencematerial:



Step01: (Time 0h:00min)

All starts with a fresh cast of a resinpart. In my case I used a part from a  Hirst Arts mould which had nearby the dimensions I want to have on the computer. Let the cast get cured till it has the consistency of a Pencil Rubber. Now your time is running!!! In my Case with my Resin exact 20min till its totally cured Rockhard.  Demold it and Mark your Basic shape on the Block with a Permanentmaker. After that Take a new X-Acto Knife and cut carefully the basic shape out of the Block. Take extremly care of your fingers. Resin in this stage of curing is a bitch! It changes its consistency from minute to minute and have a non linear behaviour while getting force on it. I`ve cut my hand a several time seriously while learning this method, so be aware!



Step02: (Time 0h:20min)

I´ve finished the basic shape and now while its hard enough I begin to sand the surfaces with fine Sandpaper and modeling out the round Edges while sanding the part. I`ve glued a bit Plasticcard at the backside to get this backward overlapping rand.



Step 3: (Time 0h:30min)

I cut out the Plasticcardcovers for the frontside and assign the position of the monitor and mark it on the Plasticcard. After cut out the Monitor frame I use a Proxxon Carving tool to dril out the Monitor out of the Resinblock, to get space for the Modelling Putty which forms the Screen.




Step 4: (Time 0h: 40min)

The Screen is modelled in the Frame and the Curved connection between the Keyboard part and the monitor frame. To work forward without killing the fresh made Stuff, I use Icespray to freeze the finished modelled parts from time to time.


Step 5: (Time 0h: 55min)

The Backpart gets a thin cover of Pro Create over the whole surface to make the applicated Parts stick better to the surface. After the Work on the basic shapes, I adding the details in the basecoat layer.



Step 6: (Time 1h: 20 min)

Adding the Details on the frontside while freezing the backpart. For the rivets I´ve made some stamps. That give my the abillity to make reproduceable Rivets which stuck strong on their Surface. Finished Computer.




Conclusion: Its cheap, fast and easy to make. The Resinsculpting is a cool technique to achive fast and well looking machineparts, without that whole plasticcard cutting, sanding, glueing and... not proper fitting! To make such a Part in a 3D printer is would take nearby the same time to make that thing in Sketchup, 3D max etc. PLUS the time for Slicing, Printpathpreparation and the printtime itself. After Printing with a Filamentprinter you have a mess with cleanup the model, to sand down the little strokes etc.
Old School is done in one and a half hour, little additional time for mouldpreparation and then you can start with the reproduction.

Have fune while make your own computer :-)
« Last Edit: May 13, 2014, 11:43:54 PM by DELTADOG »

Offline zizi666

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Re: Fallout: Vaultventures - Fallout Boardgame
« Reply #131 on: May 13, 2014, 11:51:55 PM »
 :o ...  8)

You need to start a webshop  ;)

Offline Gargobot

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Re: Fallout: Vaultventures - Fallout Boardgame
« Reply #132 on: May 14, 2014, 04:29:29 AM »
Amen to that! You have some serious skills.  :o

Offline Wyrmalla

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Re: Fallout: Vaultventures - Fallout Boardgame
« Reply #133 on: May 14, 2014, 04:01:58 PM »
I sees gecko? Ooh... 0.0

Offline DELTADOG

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Re: Fallout: Vaultventures - Fallout Boardgame
« Reply #134 on: May 14, 2014, 04:06:18 PM »
Gecko?...*Took a look again*.... No! No Gecko .... its a computer.... really!. With a tail = Gecko; without a tail = Computer!  lol

Here`s the vaults next Topmodel, now with window  ;)


 

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