I've been trying to decide where to go with this thread. I think I laid a pretty good framework the last time. Ideally I should actually come up with a pdf of cards. (I'm working on that).
In the meantime, I think perhaps a look at what the latest figures add might be in order.
This latest Indiegogo drive - number 4 - adds the following figures:
1. Pharaoh, High Priest and Nobleman (David Soderquist)
2. Queen Nefertiti and Attendants (David Soderquist)
3. Senet Game with Two Players (David Soderquist)
4. Egyptian Female Guards I (Spears) (David Soderquist)
5. Egyptian Female Guards II (Bows) (David Soderquist)
6. Egyptian Female Guards III (Melee Weapons) (David Soderquist)
7. Exotic Pets I (Leopard, Baboon, Crocodile) (Andy Pieper)
8. Nubian Guards and Hyena Handler (Micah Nichols)
9. Egyptian Concubines with Weapons (Brother Vinni)
10. Tomb Robbers (two males, one female) (David Soderquist)
11. Egyptian Undead I (Tim Prow)
12. Egyptian Undead II (Tim Prow)
Note that I snagged this list from Dark Fable's forums (are you a member yet?) and it appears in a slightly different order on the campaign front page.
There is also a free figure for previous backers - how cool is that!:
Pharaoh's Champion reward figure - free to returning contributors
And, so far, with 22 days lefts, we have achieved 195% of the total, unlocking the first few stretch goals. Note that I say "we" as a fellow backer. I am not associated with Dark Fable except as a contributor and a fan.
Unlocked rewards:
concubine variants set
overseer
hunting dogs
sitting leopard
Still to reach are the following Locked rewards:
Egyptian vampires
skeletal lion
children
Ammut the devourer
More Female Guards (inc Officer)
More Skeletal Guards
Tomb Raiders II
So what do all these figures offer to the game?
Well, first off, there are a couple of significant characters that were missing including Pharaoh himself. The High Priest and courtier will be useful as secondary characters one can control.
The Senet Game is useful as scenery in the harem I think. It might also be possible to work into the game, possibly as a distraction. It might be played on a character before the real action starts, forcing them to take time out to play a game. ie. lose a turn.
The female guards, the hyena handlers and the exotic pets add "muscle" that can be deployed once the action starts. I think it would mean expanding the scope of the table to include more adjacent barracks and other areas.
The female guards are a bit of a fantasy element so they need not necessarily be used. If used I suppose they could be some special unit - the "Queen's Guard" or raised by some warlike Princess, perhaps? But not part of the Palace proper, I think. They would have to be brought on either after the real action starts as reinforcements or infiltrated into the palace before hand. (Using a "Bribe a Guard" card...)
The Hyena Handlers might conceivably be patrolling the garden or on duty in the Throne Room or at it's entrance. I don't think they should roam the palace, though maybe they could patrol the corridors. If they did I think they probably have a set routine and so are NPC guards who have to be bribed or otherwise subverted. If they are running patrols then the Referee should move them each turn possibly disrupting the players plans, especially if some areas are off-limits and could end up with the character under arrest! A loose hyena could be a problem to all, especially if it's handler is slain...
The exotic pets should be added with care, perhaps in the garden. Or maybe they are not needed at all. They would be used individually, of course, assigned to particular characters perhaps. An attendant could be assigned to each one and have some control over it. Possibly limited control...
The armed concubines will prove useful once the action starts either as those that have gathered weapons to defend their Lord or Lady, or possibly as Assassins revealed at last!
The Tomb Robbers might serve as burglars or another group of assassins. I actually have another scenario that they might be useful in as well, but I think I'll start another thread for that!
The undead add another fantasy element. Possibly not of use in this more mundane Palace Intrigue game, they will feature in my next scenario...
Of the currently unlocked rewards, they add more characters for players to control, and likewise more pets to possibly aid or get in the way.
The unlocked goals are all useful in different ways which I will discuss later, and possibly in that
other thread...