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Author Topic: IHMN Gothic - Updated 28/06/14  (Read 12038 times)

Offline Irishrover13

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  • Most of what I say is lost in translation.
Re: IHMN Gothic - Updated with Part 3
« Reply #15 on: 31 May 2014, 08:49:53 PM »
I am loving these list Craig, I am a big fan of Victorian Gothic having read my mother collection of classics when I was young and impressionable. I am hoping you give us a werewolf/wolfman list soon as I am collector of werewolf miniatures and have yet to be able to make an effective approximation of them in IHMN.
“You can never get a cup of tea large enough or a book long enough to suit me.”
― C.S. Lewis

Offline Craig

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Re: IHMN Gothic - Updated with Part 3
« Reply #16 on: 01 June 2014, 06:31:17 AM »
I am loving these list Craig, I am a big fan of Victorian Gothic having read my mother collection of classics when I was young and impressionable. I am hoping you give us a werewolf/wolfman list soon as I am collector of werewolf miniatures and have yet to be able to make an effective approximation of them in IHMN.

I'm waiting for the next blood moon...
My sincerest contrafibularities
General Lord Craig Arthur Wellesey Cartmell (ret'd)
https://theministryofgentlemanlywarfare.wordpress.com/

Offline Blofeld

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Re: IHMN Gothic - Updated with Part 3
« Reply #17 on: 01 June 2014, 12:23:29 PM »
Another pair of brilliant list. I think its great that some war game creators feel able to supply free bonus content rather than squeezing every last penny out of their customers. Jolly good show.
Thanks
Blofeld

Offline Blofeld

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  • Posts: 301
Re: IHMN Gothic - Updated with Part 3
« Reply #18 on: 01 June 2014, 01:00:07 PM »
I've posted a link on my blog at:
http://frontlinearmchair.wordpress.com/2014/06/01/ihmn-gothic-part-3/
Thanks
Frontline Armchair

Offline Irishrover13

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  • Posts: 346
  • Most of what I say is lost in translation.
Re: IHMN Gothic - Updated with Part 3
« Reply #19 on: 01 June 2014, 03:11:51 PM »
I expect one on the 8th of October 2014 if you don't create one for this book.

Cheers,

Daniel

Offline Craig

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    • The Ministry of Gentlemanly Warfare
Re: IHMN Gothic - Updated with Part 3
« Reply #20 on: 02 June 2014, 05:37:13 AM »
I've posted a link on my blog at:
http://frontlinearmchair.wordpress.com/2014/06/01/ihmn-gothic-part-3/
Thanks
Frontline Armchair

Cheers young fellow-me-lad  :D

Offline Craig

  • Scatterbrained Genius
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  • Youth & Talent are no match for Age and Treachery.
    • The Ministry of Gentlemanly Warfare

Offline Craig

  • Scatterbrained Genius
  • Posts: 2078
  • Youth & Talent are no match for Age and Treachery.
    • The Ministry of Gentlemanly Warfare
Re: IHMN Gothic - Updated 10/06/14
« Reply #22 on: 15 June 2014, 09:19:24 AM »
And the next instalment is now on the blog: http://inhermajestysname.wordpress.com/2014/06/15/ihmn-gothic-iv-furry-madness/

I see a bad moon arising...  lol

Offline Craig

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Re: IHMN Gothic - Updated 15/06/14
« Reply #23 on: 15 June 2014, 04:22:38 PM »
I am surprised that no-one has asked for the details of the Gypsy's Curse yet?

It is a mystical power that can be used in any phase and has a range of 6".
Whenever the figure needs to roll a d10 roll two and take the worst result.   
The target gets a Pluck Roll to save against it when it is cast upon them and if they fail it lasts until the end of the game. It costs 10 points.

Nasty  ;D

Offline Irishrover13

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  • Most of what I say is lost in translation.
Re: IHMN Gothic - Updated 15/06/14
« Reply #24 on: 15 June 2014, 08:03:17 PM »
Neat, I was wondering about that but I am still trying to wrap my head around werwolves and their bite changing people.

"Any male figure that is taken out of the game by a Werewolf in full wolf form has a chance of
becoming infected. If they survive the end of game Pluck check they will need to make a second
Pluck roll on the next full moon. If they fail that they will turn into a Werewolf and heaven help any
who are with them."

Is it more of a joke or is there information coming up in the book on how to use this?
« Last Edit: 15 June 2014, 08:04:50 PM by Irishrover13 »

Offline Craig

  • Scatterbrained Genius
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  • Youth & Talent are no match for Age and Treachery.
    • The Ministry of Gentlemanly Warfare
Re: IHMN Gothic - Updated 15/06/14
« Reply #25 on: 15 June 2014, 08:50:13 PM »
Is it more of a joke or is there information coming up in the book on how to use this?

We thought it would make a nice narrative addition to a campaign.

Offline Irishrover13

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  • Posts: 346
  • Most of what I say is lost in translation.
Re: IHMN Gothic - Updated 15/06/14
« Reply #26 on: 15 June 2014, 10:14:57 PM »
We thought it would make a nice narrative addition to a campaign.

We are going to be playing a campaign soon and I want my league to be werewolves.
What if someone like Lord Curr gets bitten and he fails the pluck rolls does he gain the werewolf traits and stay in the league or does his league lose him?
What about Immortal characters do they become immortal werewolves?
Or do they just disappear? Or during Night battles you have to roll 3 d10's and if any of them are a 1 it is one of the nights of the Full moon and that character goes crazy and starts eating people? 
« Last Edit: 16 June 2014, 01:58:53 AM by Irishrover13 »

Offline Craig

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    • The Ministry of Gentlemanly Warfare
Re: IHMN Gothic - Updated 15/06/14
« Reply #27 on: 16 June 2014, 05:27:57 AM »
KISS my dear sir. Keep it short and simple  lol

Offline Justizius

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Re: IHMN Gothic - Updated 15/06/14
« Reply #28 on: 16 June 2014, 07:12:15 PM »
Some very cool stuff, Craig! I like the Night Watch list.  ;)
The gothic theme adds a very interesting aspekt to the IHMN World.

Unfortunately I have very less time to paint at the moment so I haven`t yet finished my first Austrian Company.
 

Offline Craig

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    • The Ministry of Gentlemanly Warfare
Re: IHMN Gothic - Updated 22/06/14
« Reply #29 on: 22 June 2014, 02:25:47 PM »

 

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