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Author Topic: Curse of the Serpent-Priest -- Pulp Alley AAR  (Read 2590 times)

Offline d phipps

  • Galactic Brain
  • Posts: 4647
  • Pulp Alley
    • Pulp Alley
Curse of the Serpent-Priest -- Pulp Alley AAR
« on: May 20, 2014, 03:54:46 AM »






















HAVE FUN

Offline Sterling Moose

  • Scatterbrained Genius
  • Posts: 3379
Re: Curse of the Serpent-Priest -- Pulp Alley AAR
« Reply #1 on: May 20, 2014, 04:06:02 AM »
Excellent AAR and a fun looking game too.  :D
'I saw the angel in the marble and carved until I set him free.'

Offline Alfrik

  • Mastermind
  • Posts: 1234
  • Focus of Mission plus Logistics will carry the day
    • Armored Ink
Re: Curse of the Serpent-Priest -- Pulp Alley AAR
« Reply #2 on: May 20, 2014, 04:25:20 AM »
Looking forward to seeing the Gang rules working a bit more :)
http://armoredink.blogspot.com/

Painting Pledge for 2014 Cthulhu Wars and all expansions figures to paint! Arrrgh!

Prof. Dinglebat. Phd.

  • Guest
Re: Curse of the Serpent-Priest -- Pulp Alley AAR
« Reply #3 on: May 20, 2014, 04:45:54 AM »
Lovin the pulp story comic layout style.  :-*

Offline FramFramson

  • Elder God
  • Posts: 10697
  • But maybe everything that dies, someday comes back
Re: Curse of the Serpent-Priest -- Pulp Alley AAR
« Reply #4 on: May 20, 2014, 05:18:44 AM »
Another great AAR :)


I joined my gun with pirate swords, and sailed the seas of cyberspace.

Offline magokiron

  • Mastermind
  • Posts: 1394
Re: Curse of the Serpent-Priest -- Pulp Alley AAR
« Reply #5 on: May 20, 2014, 05:21:04 AM »
A pleasure to read this AAR!

The comic layout really helps to the narrative.

Waiting to hear more about the gang rules.

Thanks for sharing.
I know you're too old to play with toy soldiers. So give them to me... NOW!

Offline Tufoo

  • Assistant
  • Posts: 22
Re: Curse of the Serpent-Priest -- Pulp Alley AAR
« Reply #6 on: May 20, 2014, 07:09:44 AM »
Excellent AAR. I really enjoy the Cartoon style !
The gang rules seems really good.
Will you release them ?


Offline Mad Lord Snapcase

  • Supporting Adventurer
  • Galactic Brain
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  • Posts: 5075
  • Snapcase Hall, Much-Piddling, Devon
    • The Life and Times of Mad Lord Snapcase
Re: Curse of the Serpent-Priest -- Pulp Alley AAR
« Reply #7 on: May 20, 2014, 07:48:46 AM »
I like the idea of using the gang rules with the Trail of Clues. It's very much like a Pulp film with a few heroes fighting off hordes of villains whilst seeking the treasure!  :-*


Offline dampfpanzerwagon

  • Scatterbrained Genius
  • Posts: 2794
Re: Curse of the Serpent-Priest -- Pulp Alley AAR
« Reply #8 on: May 20, 2014, 08:55:07 AM »
Great AAR  and fantastic scenery.

Tony

Offline NickNascati

  • Scatterbrained Genius
  • Posts: 2193
Re: Curse of the Serpent-Priest -- Pulp Alley AAR
« Reply #9 on: May 20, 2014, 12:52:44 PM »
Looks good.  I like how the Gang Rule allows for clumps of Natives.
"Phantom Ace" should come with an alternate bare head.

Offline Mr. Peabody

  • Scatterbrained Genius
  • Posts: 2223
  • Canuck Amok
Re: Curse of the Serpent-Priest -- Pulp Alley AAR
« Reply #10 on: May 20, 2014, 05:07:17 PM »
Well done sir.  8) 8) 8)
Television is rather a frightening business. But I get all the relaxation I want from my collection of model soldiers. P. Cushing
Peabody Here!

 

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