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Author Topic: [Kickstarter] Mantic Dwarf Kings Quest. ALL DONE.$1.05 million final.  (Read 49005 times)

Offline Neldoreth

  • Mastermind
  • Posts: 1361
    • An Hour of Wolves and Shattered Shields
Re: Dwarf kings hold 4 kickstarter updates and pics.(4th of august start.)
« Reply #120 on: 11 August 2014, 09:57:06 PM »
qfa

And now I know that you don't have a clue what you are talking about.

I wish people who didn't understand the basics of the issues involved would stop talking about them.

Also, kudos for avoiding the question asked of you.

Sigh... Let's keep this respectful please.

thanks
n.

Offline nic-e

  • Scatterbrained Genius
  • Posts: 2073
    • Mystarikum
Expansion set added!
Greenskins, all new sculpts it seems (including a resculpt of the infamous goblin archers)

a nomadic dryad shapeshifter has also been added alongside a halfling fighter and pub landlord to replace the contested sorceress.
never trust a horse, they make a commitment to shoes that no animal should make.

http://mystarikum.blogspot.co.uk/

Offline Elbows

  • Galactic Brain
  • Posts: 9970
Played through the game...it was okay.  I played solo, but the mechanics worked "okay".  A lot of things I'd change if I were to run this.  That being said this only represents a very shallow half-version of the alpha rules.  I'll have my brother over some time and see how it works with a more sinister opponent.  Maybe I'll set up my own game and skip the provided scenario.
2025 Painted Miniatures: 348
('24: 502, '23: 159, '22: 214, '21: 148, '20: 207, '19: 123, '18: 98, '17: 226, '16: 233, '15: 32, '14: 116)

https://myminiaturemischief.blogspot.com
Find us at TurnStyle Games on Facebook!

Offline Neldoreth

  • Mastermind
  • Posts: 1361
    • An Hour of Wolves and Shattered Shields
They finally broke and gave in to the co-op promoters!!!!



I think I'm in!

Thanks
n

Offline Too Bo Coo

  • Scatterbrained Genius
  • Posts: 3955
  • The Adder Noir
Maybe I missed this, the game is in 15mm?
"A little nonsense now and then, is relished by the wisest men."
-Willy Wonka

Offline beefcake

  • Galactic Brain
  • Posts: 7704
28mm same as the kings of war range.


Offline robh

  • Scatterbrained Genius
  • Posts: 3640
  • Spanish offworld colonies
They finally broke and gave in to the co-op promoters!!!!

Given the incessant badgering on the comments thread by the co-op supporters I don't think they had any choice.

Kickstarter link:
https://www.kickstarter.com/projects/1744629938/dungeon-saga-the-dwarf-kings-quest
« Last Edit: 12 August 2014, 09:36:16 AM by robh »

Offline Braxandur

  • Mastermind
  • Posts: 1140
Am not so sure the co-op supporters are responsible for this.

I follow jake Thorntons Quirkworthy Blog and these rules were bound to come. He already wrote some posts about wanting to include them in the game quite some time before the kickstarter began.

Then again, they might just have pulled them a bit more to the front of the campaign.

I like that you can play as heroes vs. an AI necromancer, but also as necromancer vs. AI heroes. Or even Play as AI vs. AI (not sure how much fun that would be though...)
Why aim for gold if you can get lead?


Offline nic-e

  • Scatterbrained Genius
  • Posts: 2073
    • Mystarikum
Surely you can play co-op by just not killing each other?

Offline Braxandur

  • Mastermind
  • Posts: 1140
Surely you can play co-op by just not killing each other?

Off course, but if one players plays with the monsters and they don't try to kille the heroes en vice versa, the game might be less fun (unless they are playing a game of tag...)

Offline robh

  • Scatterbrained Genius
  • Posts: 3640
  • Spanish offworld colonies
It is a very misleading definition, apparently a 'co-op' game does not mean anything about players co-operating to achieve an aim/goal, it just means they are all playing on the same side.
To make it work I think it highly likely that Jake will develop specific victory conditions for each player character. So just like you get non 'co-op' games where players win by co-operating, here you will get a 'co-op' where players win by not!

 ;)
« Last Edit: 12 August 2014, 10:14:18 PM by robh »

Offline psyberwyche

  • Mad Scientist
  • Posts: 659
This is purely a gut feel thing, and not based on any sort of logic, but I'm starting to regret backing this game. The initial enthusiasm was born of that fuzzy retro feeling of nostalgia for dungeon boxed games. but the more the stretch goals get revealed, the more it seems like we're just getting lots of complicated mechanics that don't interest me, lots of Kings of War figure bundles that aren't that great IMO, and very little in the way of funky cards, dice, board tiles, furniture, markers - the things that really grab me about dungeon crawl games anyhow.

Does that make any sense? Maybe I'm just having a poor emotional response to those horrible bloody Orcs in the stretch goals  lol

I'll stick with it for now, but the more like Kings of War it becomes, the less I'm likely to keep my pledge.

Offline Elbows

  • Galactic Brain
  • Posts: 9970
No harm no foul.  After playing the rules I'm almost positive I won't be using them without heavy changes.  I agree it's a little less quirky than I was hoping.  I'll stay stuck in until the end I think and wait till I get hands on the actual box.  I can always sell it off if I'm disappointed with the end result. 

Offline mcfonz

  • Mastermind
  • Posts: 1627
    • Poison Spurs - blog and reviews


Starting to look the business if you ask me.

7 basic characters to choose from, plus the four exclusives. That means that you could play the same mission a number of times with different character groups if so desired.

Quite a horde of miniatures that looks to swell if it hits the gobbo's as well. So far the miniatures don't look too bad either. Certainly better detail than Heroquest from what I have seen. All for less than £60 including postage.
RP Tabletop Blog:


RP vlog channel: https://www.youtube.com/@RandomPlatypus

Offline Elbows

  • Galactic Brain
  • Posts: 9970
I have no qualms with the "amount" I'm getting for the money so far.  Just the rules left me cold.  When they discussed Dust Tactics style miniatures I'm hoping the bases are not actually attached but are pegged (ala Dust).  I do like the figures I've seen so far and hope the material is good to go.

 

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