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Author Topic: Rat Patrol Pulp Alley League...WIP. In Colour!  (Read 3476 times)

Offline gary42

  • Mastermind
  • Posts: 1229
Rat Patrol Pulp Alley League...WIP. In Colour!
« on: August 13, 2014, 09:35:49 PM »
Here's the start of a new league!  I have both mounted and dismounted minis.  I'll be able to change them up during them game so they can leave the Jeeps and throw grenades at Nazis!  Will build the vehicles with the awesome Gadgets, Guns and Vehicles!


                                          
                                                     H      B       S       D        M     F       C
Leader:    Sgt. Sam Troy            d10  3d10  3d10  3d10  2d8  3d10  2d8
Flying Tackle, Hard Boiled, Hardened Veteran

Sidekick: Sgt. Jack Moffit            d8    2d6   3d8    2d6    3d8  2d6   3d8
Deductive, Specialist

Sidekick: Pfc. Tully Pedigrew    d8     2d6   3d6    2d6   3d8   3d8   3d8
Finagler, Marksman

Ally: Cpl. Mark Hitchcock          d6    1d6    1d6    1d6   1d6   2d6   2d6
Athletic


League Perks:  Eagle Eyed Troopers,  Company of Heroes.



« Last Edit: August 23, 2014, 12:22:55 AM by gary42 »
"They seek him here, they seek him... There he is!"

Offline Earther

  • Mastermind
  • Posts: 1813
  • Sat at my Mac, lusting after lead…
Re: Rat Patrol Pulp Alley League...WIP
« Reply #1 on: August 13, 2014, 09:43:05 PM »
Very cool!  :D Brigade Games?

Offline Mad Lord Snapcase

  • Supporting Adventurer
  • Galactic Brain
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  • Posts: 5079
  • Snapcase Hall, Much-Piddling, Devon
    • The Life and Times of Mad Lord Snapcase
Re: Rat Patrol Pulp Alley League...WIP
« Reply #2 on: August 13, 2014, 09:59:40 PM »
Looking really nice!


Offline NickNascati

  • Scatterbrained Genius
  • Posts: 2194
Re: Rat Patrol Pulp Alley League...WIP
« Reply #3 on: August 13, 2014, 10:00:21 PM »
Neat idea.  I wonder though, how do you simulate tommy guns and HMGs in Pulp Alley?

Offline gary42

  • Mastermind
  • Posts: 1229
Re: Rat Patrol Pulp Alley League...WIP
« Reply #4 on: August 13, 2014, 10:04:17 PM »
Gadgets, Guns and Vehicles have the HMG info.  These would be light guns.  There aren't any Handheld MG rules.  If your character was really good he could split his dice with some multiple hits on different enemies perhaps!

Offline NickNascati

  • Scatterbrained Genius
  • Posts: 2194
Re: Rat Patrol Pulp Alley League...WIP
« Reply #5 on: August 13, 2014, 10:06:20 PM »
I figured maybe +2d at close range would work.

Offline gary42

  • Mastermind
  • Posts: 1229
Re: Rat Patrol Pulp Alley League...WIP
« Reply #6 on: August 13, 2014, 10:10:22 PM »
Yep.  Brigade and Company B.

Offline Mr. Peabody

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  • Posts: 2223
  • Canuck Amok
Re: Rat Patrol Pulp Alley League...WIP
« Reply #7 on: August 13, 2014, 10:16:40 PM »
Eagle-Eyed + Quick-Shot is a good combo for a character with a high rate of fire.
Throw in Hardened Veteran and you have a very convincing Tommy-gun totin' hero.

Television is rather a frightening business. But I get all the relaxation I want from my collection of model soldiers. P. Cushing
Peabody Here!

Offline d phipps

  • Galactic Brain
  • Posts: 4647
  • Pulp Alley
    • Pulp Alley
Re: Rat Patrol Pulp Alley League...WIP
« Reply #8 on: August 14, 2014, 01:48:30 AM »
Wow, they look terrific! That really brings back some memories.  :D

Offline has.been

  • Galactic Brain
  • Posts: 8296
Re: Rat Patrol Pulp Alley League...WIP
« Reply #9 on: August 14, 2014, 09:06:25 AM »
You could use the 'Burst' skill from Perilous Island.

Offline gary42

  • Mastermind
  • Posts: 1229
Re: Rat Patrol Pulp Alley League...WIP
« Reply #10 on: August 14, 2014, 02:56:24 PM »
Eagle-Eyed + Quick-Shot is a good combo for a character with a high rate of fire.
Throw in Hardened Veteran and you have a very convincing Tommy-gun totin' hero.



You could use the 'Burst' skill from Perilous Island.

Good ideas!

Offline Tom Reed

  • Mad Scientist
  • Posts: 723
Re: Rat Patrol Pulp Alley League...WIP
« Reply #11 on: August 14, 2014, 03:03:45 PM »
Ooh, are you stain painting them? I haven't seen anyone stain paint in ages. It brings back some nice memories.
Jane! Stop this crazy thing!

Offline gary42

  • Mastermind
  • Posts: 1229
Re: Rat Patrol Pulp Alley League...WIP
« Reply #12 on: August 14, 2014, 10:38:04 PM »
Not sure what stain painting is.  How do you do it?  I usually  block in colours, then wash.  Hit same colours again and then hi-light.

Offline gary42

  • Mastermind
  • Posts: 1229
Re: Rat Patrol Pulp Alley League...WIP
« Reply #13 on: August 15, 2014, 12:14:07 AM »
Built the cards!


Offline juergen c. olk

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  • Posts: 2389
Re: Rat Patrol Pulp Alley League...WIP
« Reply #14 on: August 15, 2014, 12:30:16 AM »
I loved the "Rat Patrol". I am going to have that theme song buzzing in my head all nite,looks awesome.

 

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