*

Recent Topics

Author Topic: Vice Alley -- Coming in 2014  (Read 6144 times)

Offline d phipps

  • Galactic Brain
  • Posts: 4655
  • Pulp Alley
    • Pulp Alley
Vice Alley -- Coming in 2014
« on: 18 August 2014, 04:26:45 AM »
I'm hoping we can release our fourth Pulp Alley book before the end of the year. Vice Alley will be fairly similar in format to our popular Perilous Island expansion.

We're planning to include two new character types (Gangs and Associates), new league perks, over 25 new abilities, rules for Bystanders, and a new scenario reward (Locations). PLUS an exciting campaign to conqueror or liberate Vice Alley...




More to come!
« Last Edit: 18 August 2014, 01:31:40 PM by d phipps »

Offline wolfen

  • Scientist
  • Posts: 310
Re: Vice Alley -- Coming in 2014
« Reply #1 on: 18 August 2014, 05:32:05 AM »
I hope so, I have been waiting for this one!

Offline Mr. Peabody

  • Scatterbrained Genius
  • Posts: 2223
  • Canuck Amok
Re: Vice Alley -- Coming in 2014
« Reply #2 on: 18 August 2014, 06:17:24 AM »
Oh yeah... This one is looking very interesting indeed.

Those Location Rewards are a great idea.
Television is rather a frightening business. But I get all the relaxation I want from my collection of model soldiers. P. Cushing
Peabody Here!

Offline joroas

  • Galactic Brain
  • Posts: 7802
Re: Vice Alley -- Coming in 2014
« Reply #3 on: 18 August 2014, 06:57:11 AM »
Great news!  :o
'So do all who see such times. But that is not for us to decide. All we have to decide is what to do with the time that we are given.'

Offline Elk101

  • Moderator
  • Elder God
  • *
  • Posts: 10792
Re: Vice Alley -- Coming in 2014
« Reply #4 on: 18 August 2014, 06:57:16 AM »
Excellent!  I didn't know about the bystanders rules, that sounds interesting.

Offline Malebolgia

  • Scatterbrained Genius
  • Posts: 3837
  • Lost in Cyberspace
    • Paintoholic
Re: Vice Alley -- Coming in 2014
« Reply #5 on: 18 August 2014, 10:24:32 AM »
Instabuy...8)
“What use was time to those who'd soon achieve Digital Immortality?”

Offline NickNascati

  • Scatterbrained Genius
  • Posts: 2253
Re: Vice Alley -- Coming in 2014
« Reply #6 on: 18 August 2014, 02:06:31 PM »
So this will be more of an "Untouchables" style game?

Offline cheetor

  • Scatterbrained Genius
  • Posts: 2268
  • Defixum manendum est.
    • sho3box
Re: Vice Alley -- Coming in 2014
« Reply #7 on: 18 August 2014, 02:29:22 PM »
Instabuy...8)


For certain.



PLUS an exciting campaign to conqueror or liberate Vice Alley...


I smell a Judge Dredd variant at Chateau Cheetor.  Time to get working on some Organ Leggers or Umpty Racketeers :)


Offline FramFramson

  • Elder God
  • Posts: 10809
  • But maybe everything that dies, someday comes back
Re: Vice Alley -- Coming in 2014
« Reply #8 on: 18 August 2014, 05:28:02 PM »
So once this is done, I think PA will be very solidly fleshed out with all the ideas which have been brewing for a while now.

What's next for the Phipps after this? A new game for a bit? Scenario packs? New modules not yet hinted at? A PA supplement for gaming other eras and genres? Hm... thinking out loud like that, I'd bet that last one would be a strong seller.


I joined my gun with pirate swords, and sailed the seas of cyberspace.

Offline doowopapocalypse

  • Scientist
  • Posts: 346
    • Random Encounters
Re: Vice Alley -- Coming in 2014
« Reply #9 on: 18 August 2014, 05:41:18 PM »

What's next for the Phipps after this?

Artisan cheese
It's nothing, sir. Just a burn from a ray gun.

Offline cheetor

  • Scatterbrained Genius
  • Posts: 2268
  • Defixum manendum est.
    • sho3box
Re: Vice Alley -- Coming in 2014
« Reply #10 on: 18 August 2014, 06:08:20 PM »
A PA supplement for gaming other eras and genres? Hm... thinking out loud like that, I'd bet that last one would be a strong seller.

Based on prior form I would buy pretty much anything that the Phipps release for Pulp Alley, assuming that the quality remains at the same high standard.  Given a choice however, I would rather that the game system did not branch into individual variants, each with their own particular rules and each only partly compatible with the others. 

A big draw for me with PA so far is that I havent had to house rule the game in any significant way and can still play the pulp sci-fi games that I want to play.  I reckon that the mechanical distinctions between representing Star Trek and Bonanza and CSI and Dead Men Dont Wear Plaid on the wargames table are essentially cosmetic: they all tell the same unlikely tales in a very similar fashion.

Some short, three game long campaigns appeal to me as they would suit my gaming schedules.  Perilous Island is great and I have played a number of scenarios from it, but I dont have the sort of schedule that would allow for playing the whole, very large campaign from start to finish, even if I would like to.  So some small campaigns about three games long appeal to me.


Offline Jocke

  • Bookworm
  • Posts: 52
    • NoClear Studio
Re: Vice Alley -- Coming in 2014
« Reply #11 on: 18 August 2014, 07:41:46 PM »
I´m planing a new board for Vice Alley, should become a San Francisco/Hell´s Kitchen street scene to support Superhero and Crime Noir Pulp storys...
So Dave... I neeeeeeed Vice Alley... do it... do it now...  :D 

Offline Elk101

  • Moderator
  • Elder God
  • *
  • Posts: 10792
Re: Vice Alley -- Coming in 2014
« Reply #12 on: 18 August 2014, 08:40:14 PM »
I like the idea of campaign/scenario books too, perhaps on a genre basis, instead of lots of varied rules.


Offline Mr. Peabody

  • Scatterbrained Genius
  • Posts: 2223
  • Canuck Amok
Re: Vice Alley -- Coming in 2014
« Reply #13 on: 18 August 2014, 09:38:30 PM »
Well, so far, the rules haven't really varied. There have been no exceptions to any of the mechanics as the game has grown which is one of the games real strengths.

There have been abundant additions allowing a full range of movement over land and in the air with vehicles, aircraft and individual figures. You can play pretty much whatever setting you like without breaking the game.

I find the numerous abilities that can be chosen from to be a bit boggling. I'm tempted to work on a master list of all the goodies... But ultimately it's rich fodder for fun games.

Offline Mad Lord Snapcase

  • Supporting Adventurer
  • Galactic Brain
  • *
  • Posts: 5315
  • Snapcase Hall, Much-Piddling, Devon
    • The Life and Times of Mad Lord Snapcase
Re: Vice Alley -- Coming in 2014
« Reply #14 on: 19 August 2014, 05:32:32 PM »
Just tell me when I can order it!!!!!!!!!!!!  :-*


 

Related Topics

  Subject / Started by Replies Last post
26 Replies
7303 Views
Last post 20 June 2014, 01:25:12 PM
by Big Martin Back
10 Replies
4423 Views
Last post 27 January 2015, 07:02:13 PM
by gary42
0 Replies
938 Views
Last post 31 October 2014, 01:31:55 PM
by Andrew Rae
15 Replies
7455 Views
Last post 01 February 2015, 08:13:30 PM
by Hitman
16 Replies
4025 Views
Last post 09 January 2017, 04:49:03 PM
by Wolf Girl