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Author Topic: King Kong List  (Read 2584 times)

Offline Johnno

  • Mastermind
  • Posts: 1538
King Kong List
« on: October 13, 2014, 02:35:26 AM »
I've been thinking about a King Kong list for IHMN.

I know KK was around later than IHMN but he can't have been the first (or last) giant ape.

The slavers/humans who captured him is the easy part. Native bearers from the explorers club and some basic heroes for the leaders.

KK is where I'm getting stuck.

I thought of using the stats for the Yeti and adding the tough special ability rounding him out to 50 points even. But then I got thinking...yetis are only 7-10 feet tall whilst KK is 18-25 feet tall (or larger depending on which movie you watch). So KK should be stronger.

I asked myself what "weapon" would make him stronger? The obvious choice would be a steam claw instead of talons (is. Combat knife) but KK would have a FV of +9 for only 55 points. That seems really wrong. And steam claws need a power source (is. Make them cost more due to their awesomeness) so I could add that cost to help offset the +9 FV :o but at 65 points, KK would be the best melee killer in the game....

Granted, a well placed bullet of being ganged up on could still kill him. Which brings me to another point. KK fought off aeroplanes with Machine Guns at the top of the Empire state building....should his "armour" be stronger?

What are your thoughts? Is he too powerful with the "steam claw"? Should he have a stronger armour rating? As much as I want an unkillable monster capable of utter destruction, I want to have fun, and I want my opponents to have fun. Broken army lists aren't for me ( thanks to GW).
Yearly painting challenges only show me how useless I am at painting...


Offline Johnno

  • Mastermind
  • Posts: 1538
Re: King Kong List
« Reply #1 on: October 14, 2014, 04:45:52 AM »
Well after 100+ reads and no responses  ;D
I decided to keep looking and I stumbled across the League of Extraordinary Gentlemen's Mr. Hyde...
Lets compare:
         Pluck    FV   SV  SV Mod Spd   Cost   Armour
Hyde    2+     +5    0     +4       +1     65       10
Kong    3+     +5    0     +4       +0     65         9

Looks like King Kong is a go
Probably increase his speed and give him sone type of climbing ability+

Offline Craig

  • Scatterbrained Genius
  • Posts: 2078
  • Youth & Talent are no match for Age and Treachery.
    • The Ministry of Gentlemanly Warfare
Re: King Kong List
« Reply #2 on: October 14, 2014, 05:56:45 AM »
        Pluck    FV   SV  SV Mod Spd   Cost   Armour
Kong    3+     +5    0     +4       +0     65         9
Cost      9   + 16 + 0   +  9     +  0       +        2    = 36 points

I suggest adding the skills Berserker, Fearless, Terrifying & Tough for 30 points, making a grand total of 66.

My sincerest contrafibularities
General Lord Craig Arthur Wellesey Cartmell (ret'd)
https://theministryofgentlemanlywarfare.wordpress.com/

Offline Johnno

  • Mastermind
  • Posts: 1538
Re: King Kong List
« Reply #3 on: October 14, 2014, 07:08:54 AM »
Nice! Thanks Craig
I was planning on Berserker, Terrifying and Tough. Like the addition of Fearless. Done and done.
And 66 points is only 22% of my 300 point list (don't like putting all my eggs in one basket)
Now I just have to see what the slavers on my shelf are armed with and I can complete the rest of the list.

Offline Craig

  • Scatterbrained Genius
  • Posts: 2078
  • Youth & Talent are no match for Age and Treachery.
    • The Ministry of Gentlemanly Warfare
Re: King Kong List
« Reply #4 on: October 15, 2014, 05:37:16 AM »
You are welcome.

Are you aware that in the bonus material on the blog is Lady Kate's Marvellous Maniacal Enumerator, an automatic calculating spreadsheet for all your points costing needs?

Offline Johnno

  • Mastermind
  • Posts: 1538
Re: King Kong List
« Reply #5 on: October 15, 2014, 10:38:46 AM »
Yessir! But I like doing it by hand

 

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