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Author Topic: Start of a 2000AD/Megacity One Project(Biker Chick 16/3/19)  (Read 139996 times)

Offline Westfalia Chris

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Re: Start of a 2000AD/Megacity One Project (More Robots 28/12)
« Reply #330 on: December 28, 2015, 06:53:44 PM »
I hope there will be a version with 'the end is nigh' on it.  ;)

10 IF END=NIGH THEN
20 GOTO END

;)

Wonderful pieces. Original, yet so much within the style of Megacity One.

Offline pocoloco

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Re: Start of a 2000AD/Megacity One Project (More Robots 28/12)
« Reply #331 on: December 30, 2015, 02:45:57 PM »
Perfect bots for the MC-1  :-*

No wonder there are so many unemployed in the MC-1 as the robots are doing even the billboarding :D

Offline Duke Donald

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Re: Start of a 2000AD/Megacity One Project (More Robots 28/12)
« Reply #332 on: December 31, 2015, 12:00:10 PM »
These robots are brilliant. Well done!

BTW, they seem relatively straightforward to cast to me.

Offline Elk101

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Re: Start of a 2000AD/Megacity One Project (More Robots 28/12)
« Reply #333 on: December 31, 2015, 12:48:33 PM »
Would love to cast them!

There you go! Karl is up for it  :D

Offline Elbows

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Re: Start of a 2000AD/Megacity One Project (More Robots 28/12)
« Reply #334 on: December 31, 2015, 11:40:09 PM »
Those would be excellent purchases if available.
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Offline OSHIROmodels

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Re: Start of a 2000AD/Megacity One Project (More Robots 28/12)
« Reply #335 on: January 02, 2016, 01:48:17 PM »
Cracking work Andy  :-* :-* :-*

Talented git  ;D

cheers

James
cheers

James

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Offline blacksoilbill

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Re: Start of a 2000AD/Megacity One Project (More Robots 28/12)
« Reply #336 on: January 02, 2016, 02:03:14 PM »
Very, very clever. The drone looks like a data projector!

Offline FramFramson

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Re: Start of a 2000AD/Megacity One Project (More Robots 28/12)
« Reply #337 on: January 03, 2016, 07:42:32 PM »
Get those to a caster, Andy. Looks like your old chum, Mister Crooked Dice, is already propositioning you anyway!


I joined my gun with pirate swords, and sailed the seas of cyberspace.

Offline Commander Vyper

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Re: Start of a 2000AD/Megacity One Project (More Robots 28/12)
« Reply #338 on: January 03, 2016, 07:48:44 PM »
Easy to cast in resin first off then create master moulds. You should seriously consider it Andy!
Now water can flow....or water can crash...be water my friend.
Sifu Bruce Lee.




Offline Za Zjurman

  • Mad Scientist
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Re: Start of a 2000AD/Megacity One Project (More Robots 28/12)
« Reply #339 on: January 03, 2016, 10:39:59 PM »
Somehow I missed this thread, so much inspiration and some beautiful work. Thanks for sharing.

Cheers,


Za

Offline cheetor

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Re: Start of a 2000AD/Megacity One Project (More Robots 28/12)
« Reply #340 on: January 22, 2016, 06:43:54 PM »

This thread is a non-top barrage of thrill power, I love it.

I would do despicable things in order to get some robots like that. Shameful, dreadful things...

Offline OSHIROmodels

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Re: Start of a 2000AD/Megacity One Project (More Robots 28/12)
« Reply #341 on: January 22, 2016, 08:31:21 PM »
10 IF END=NIGH THEN
20 GOTO END

;)

 lol

Missed that before but I remeber having to do it like that at school  lol

cheers

James

Offline Suber

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Re: Start of a 2000AD/Megacity One Project (More Robots 28/12)
« Reply #342 on: January 24, 2016, 10:15:03 AM »
Jaw dropping thread it all. :o

Offline Dr DeAth

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Re: Start of a 2000AD/Megacity One Project (More Robots 28/12)
« Reply #343 on: January 24, 2016, 10:24:23 AM »
Those Robots are the DBs Andy - I'm up for a set if you take Karl up on the casting offer
Photos of my recent efforts are at www.littleleadmen.com and https://beaverlickfalls.blogspot.com

Offline Andym

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Re: Start of a 2000AD/Megacity One Project (More Robots 28/12)
« Reply #344 on: January 24, 2016, 02:54:20 PM »
Thanks chaps! This is just another wee guy I'm trying.

« Last Edit: July 07, 2017, 11:22:05 PM by Andym »

 

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